This is my first working homebrew deck. I would like to hit legend with it and I could need help with it. There are some cards I would like to add but I only have 30 slots.
I don't want to include Lifedrinker. I don't like the OTK-Shudderwock-Spam.
You swapped 24 out of 30 cards. This would be a complete different deck. But I don't want to copy another deck. I would like to know how I can make my own decks better.
Yeah the idea was to give you an idea how to use shudderwock in a different way. I would take out hallazeal and use a battlecry healing card such as healbot.
Should I then cut Elemental Destruction? Without Hallazeal the Ascended I only clear most of the board but I lack life gain and I am overloaded next turn. With Hallazeal I am at least at 30 hp. Is there an alternative board clear?
If you want to not go the road of infinite Shudderwocks with auto damage of Lifedrinker , I'd remove Grumble, Worldshaker . The reason is that although you will be able to play shudderwock again and again, you will not progress on the board since everything will go back to hand. Zola should be enough for the possible repeat because she will leave everything on the board.
And then, Loatheb would be a great inclusion, since on the shudderwock turn you will get a lot of big bodies on the board and it will be hard to get rid of all the 6/6s without a spell. Also Defender of Argus or sunfury protector to potentially get some taunts out of the shudderwocks doppelgangsters/chaingangs and protect yourself.
And since card draw is an issue in shaman and a Reno deck depends a good chunk on drawing certain cards, you might want to include Ancestral Knowledge . Another option could also be a battlecry draw like Azure Drake to increase consistency. Without grumble and if shudderwock stays on board, it might not push you too far into fatigue. And assuming you can replay shudderwock every turn, your opponent will not be able to withstand the pressure of four 6/6 several turns.
The Loot Hoarder didn't have much effect on the board and was always an easy target for mages. With Ancestral Spirit you can have one more card which raises the chance of getting needed cards earlier.
Mana Tide Totem was ok but rarely drew more than one card. In mill games it could backfire. Far Sight draws the one card and gives the chance for more combos like Shudderwock+Zola the Gorgon so we can play the Shudderwock early with a guaranteed copy to our hand.
I've tried different non-otk control shudderwock builds, and here are few suggestions:
Reno Jackson may be a thing, but not when it's the only big heal in the entire deck. Healing Rain or Antique Healbot may be good addition for cases when you didn't draw your reno.
Blazing Invocation is no good since it's likely to get 3 bad battlecries which can possibly ruin your combo. It can give you another shudderwock ofk, but not really often.
Echoing Ooze is no good because it does not work with zola or banker, and having 1 or 2 more shudderwocks on the field is not that good. Basically, you don't need to make your shudders stronger or have many of them, if you'll manage to put 2-3 shudders while healing and clearing the board, it would be enough. Same about Prince Valanar.
Spirit Echo is questionable. I'm not sure if you can play it with anything except saronites, reno and shudder, and for those cases Youthful Brewmaster would be better IMO.
Primordial Drake is a must have card. It deals a board damage, have a good body, and with hagatha enables your shudder to 5-damage board clear, which is good.
What if N'Zoth, the Corruptor and more good deathrattles? I think you need something more than shudder and low-chance evolve.
Cult Apothecary is included as a second good heal. I don't need a healbot if there is no board against me. The healing rate is as good as the Healbot but the body is bigger.
Blazing Invocation didn't give me three bad choices in the past. But yes, it may be replaced but only with another cheap card like the freezing murloc.
Echoing Ooze is one of my key cards. It guarantees at least two Shudderwocks. And the result is not one or two more on the board. If it triggers before Doppelgangster you will habe a full board. This is my main goal for this deck. And with Prince Valanar I will have at least two taunts with life leech. No chance for Kingsbane, Leeroy or any other charge minion. If you manage to play it several times through Zola, Grumble or Spirit Echo you will have even more guaranteed.
Primordial Drake brings my Shudderwocks down to 1 hp which makes them too easy to kill. I don't like it when Hagatha brings them down to 3. And I don't have a high mana card I could replace with it.
Small note about primordial: it does not deal damage to itself, so as long as you have ooze played before you guaranteed to have at least 2 shudders not damaged by primordial's battlecry.
By aggro you mean odd pal and odd rogue, right? Looks promising for early game, but not sure if I got enough slots in my own decks for this. I will think about it.
This is my first working homebrew deck. I would like to hit legend with it and I could need help with it. There are some cards I would like to add but I only have 30 slots.
I don't want to include Lifedrinker. I don't like the OTK-Shudderwock-Spam.
Interesting cards:
KazakusEnhance-o Mechano
Leatherclad Hogleader
Skulking Geist
Volcanosaur
Loatheb
Do you have any ideas to improve this deck?
Kazakus is not a Shaman card. Also making a combo deck is really hard with a reno deck as you have 30 different cards. I wpuld go for a jade package
With Kazakus you are right.
I tried a jade approach before but I didn't like it. The games were too monotonous.
Maybe this is more up your alley especially with omega defender coming soon
You swapped 24 out of 30 cards. This would be a complete different deck. But I don't want to copy another deck. I would like to know how I can make my own decks better.
But thanks anyway for posting your idea.
Yeah the idea was to give you an idea how to use shudderwock in a different way. I would take out hallazeal and use a battlecry healing card such as healbot.
Should I then cut Elemental Destruction? Without Hallazeal the Ascended I only clear most of the board but I lack life gain and I am overloaded next turn. With Hallazeal I am at least at 30 hp. Is there an alternative board clear?
If you want to not go the road of infinite Shudderwocks with auto damage of Lifedrinker , I'd remove Grumble, Worldshaker . The reason is that although you will be able to play shudderwock again and again, you will not progress on the board since everything will go back to hand. Zola should be enough for the possible repeat because she will leave everything on the board.
And then, Loatheb would be a great inclusion, since on the shudderwock turn you will get a lot of big bodies on the board and it will be hard to get rid of all the 6/6s without a spell. Also Defender of Argus or sunfury protector to potentially get some taunts out of the shudderwocks doppelgangsters/chaingangs and protect yourself.
And since card draw is an issue in shaman and a Reno deck depends a good chunk on drawing certain cards, you might want to include Ancestral Knowledge . Another option could also be a battlecry draw like Azure Drake to increase consistency. Without grumble and if shudderwock stays on board, it might not push you too far into fatigue. And assuming you can replay shudderwock every turn, your opponent will not be able to withstand the pressure of four 6/6 several turns.
I removed
Hallazeal the Ascended
Rotten Applebaum
Spiked Hogrider
and added
Finders Keepers
Prince Valanar
Loatheb
This should be better against aggro and the Shudderwock turn is even crazier.
I don't have that many problems with the draw.
I made two more changes:
Loot HoarderMana Tide TotemAncestral Spirit
Far Sight
The Loot Hoarder didn't have much effect on the board and was always an easy target for mages. With Ancestral Spirit you can have one more card which raises the chance of getting needed cards earlier.
Mana Tide Totem was ok but rarely drew more than one card. In mill games it could backfire. Far Sight draws the one card and gives the chance for more combos like Shudderwock+Zola the Gorgon so we can play the Shudderwock early with a guaranteed copy to our hand.
I've tried different non-otk control shudderwock builds, and here are few suggestions:
Reno Jackson may be a thing, but not when it's the only big heal in the entire deck. Healing Rain or Antique Healbot may be good addition for cases when you didn't draw your reno.
Blazing Invocation is no good since it's likely to get 3 bad battlecries which can possibly ruin your combo. It can give you another shudderwock ofk, but not really often.
Echoing Ooze is no good because it does not work with zola or banker, and having 1 or 2 more shudderwocks on the field is not that good. Basically, you don't need to make your shudders stronger or have many of them, if you'll manage to put 2-3 shudders while healing and clearing the board, it would be enough. Same about Prince Valanar.
Spirit Echo is questionable. I'm not sure if you can play it with anything except saronites, reno and shudder, and for those cases Youthful Brewmaster would be better IMO.
Primordial Drake is a must have card. It deals a board damage, have a good body, and with hagatha enables your shudder to 5-damage board clear, which is good.
What if N'Zoth, the Corruptor and more good deathrattles? I think you need something more than shudder and low-chance evolve.
What if Unstable Evolution?
Thanks for your reply.
Cult Apothecary is included as a second good heal. I don't need a healbot if there is no board against me. The healing rate is as good as the Healbot but the body is bigger.
Blazing Invocation didn't give me three bad choices in the past. But yes, it may be replaced but only with another cheap card like the freezing murloc.
Echoing Ooze is one of my key cards. It guarantees at least two Shudderwocks. And the result is not one or two more on the board. If it triggers before Doppelgangster you will habe a full board. This is my main goal for this deck. And with Prince Valanar I will have at least two taunts with life leech. No chance for Kingsbane, Leeroy or any other charge minion. If you manage to play it several times through Zola, Grumble or Spirit Echo you will have even more guaranteed.
I use Spirit Echo like the Grumble. Whenever I have a board I would like to play again I use the Echo and trade my board. I have enough good targets in the deck like Echoing Ooze, Shudderwock (if I had to play it early without return to hand), Baleful Banker, Zola the Gorgon, Mind Control Tech, Saronite Chain Gang, Doppelgangster, Cult Apothecary, Loatheb or Reno.
Primordial Drake brings my Shudderwocks down to 1 hp which makes them too easy to kill. I don't like it when Hagatha brings them down to 3. And I don't have a high mana card I could replace with it.
Unstable Evolution could be a thing.
Small note about primordial: it does not deal damage to itself, so as long as you have ooze played before you guaranteed to have at least 2 shudders not damaged by primordial's battlecry.
I am trying Unstable Evolution. And I use Skulking Geist
Against aggro I teched Mindbreaker
Two days ago I reached rank 5 which was my goal for this month. I have never reached it before.
By aggro you mean odd pal and odd rogue, right? Looks promising for early game, but not sure if I got enough slots in my own decks for this. I will think about it.
Looks good. I still prefer shudermurlocs just because you barely ever see it. it's like a tempo murloc deck on steroids when it gets going.
have also see toast playing some awesome OTK shuderwok decks recently.
PS: that's one expensive motherfuckin' deck, bro. ha ha.
The deck evolved in the past weeks. Now I am using Electra Stormsurge and I would like to add Healing Rain but I don't know which card to cut.