Im loving all the crazy Shudderwock decks ppl r trying to make, but i myself am trying to go a bit more of a boring route. Making a solid tempo deck. Just play your cards one after the other. Simple enough, eh?:)
I pretty much took one of the older Jade Shaman builds and changed up some cards that i thought would make it decent with the addition of Shudderwock. He will be able to bring back full board of Jade Golems and destroy all enemy secrets in the process while also increasing the cost of enemy spells by 5 mana for the next turn. And we dont rly even sacrifice any deck cohesion to achieve that.
I liked the Tunnel Trogg package since most of the control spells and some value minions shaman has have some overload, so it fits well and makes for some decent early aggression. With four totems outside of the hero power i think it also makes sense to include Thing from Below, which was always a pretty strong card in such a deck.
Against all decks that play secrets, it'll provide a better tempo.
And against all other decks... well, you are probably not playing any of those cards if you want to keep your tempo, anyways ...
I really dont like Eater of Secrets and i would rather have a 4/6 for 5 than 2/4 for 4 vs a non-secret classes that i can play on curve and dont be bothered about it. I can even play it for tempo vs a class with secrets even if it doesnt destroy any, since the battlecry will still count towards Shudderwock and playin a 2/4 on T4? Yeah, i dont think so.
maybe -1x Jinyu +1x Healbot? to guarantee those 16 HP for your hero.. (btw. I have two of them in my deck but we'll see..)
I thought about it, but Jinyu has a way better body and the overload is kinda a bonus for the trogg synergy, but you are correct that the second heal would no be guaranteed to go where you want it. Mby healbot would be a better option in the end, i think after a couple of games with the deck, you could safely determine which one of the two would work better ;-)
Im loving all the crazy Shudderwock decks ppl r trying to make, but i myself am trying to go a bit more of a boring route. Making a solid tempo deck. Just play your cards one after the other. Simple enough, eh?:)
I pretty much took one of the older Jade Shaman builds and changed up some cards that i thought would make it decent with the addition of Shudderwock. He will be able to bring back full board of Jade Golems and destroy all enemy secrets in the process while also increasing the cost of enemy spells by 5 mana for the next turn. And we dont rly even sacrifice any deck cohesion to achieve that.
I liked the Tunnel Trogg package since most of the control spells and some value minions shaman has have some overload, so it fits well and makes for some decent early aggression. With four totems outside of the hero power i think it also makes sense to include Thing from Below, which was always a pretty strong card in such a deck.
I decided to not include any fancy combos like Murmuring Elemental, Brann Bronzebeard, Zola the Gorgon and such, so we can keep things very simple and fairly straightforward.
Im happy to hear your thoughts on the matter ;-)
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Well, since you're going for Wild, why not use Eater of Secrets instead of Chief Inspector?
Against all decks that play secrets, it'll provide a better tempo.
And against all other decks... well, you are probably not playing any of those cards if you want to keep your tempo, anyways ...
Cool deck, btw, Jades were the first thing I thought when I saw Shudderwock, as well =)
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maybe -1x Jinyu +1x Healbot? to guarantee those 16 HP for your hero.. (btw. I have two of them in my deck but we'll see..)
Mimsy Were The Borogoves
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