Shaman class was always in the trash-tier for most of the time since Hearthstone came out, and most people didn't even know or care less about this class existed back then. It became more viable and popular after LOE. After WoG, it is its time to shine. Can we let the class shine for 3-4 months before the summer adventure? (even though I hate Aggro with a passion).
I don't care about the 7/7 90% of the time I can deal with it.
Evolve in the other hand is so broken. Why is the mana cost so low?? You basically heal all of your minions and upgrade them. If you weren't lucky enough to draw your aoe , which barely deals with any boards anymore besides aggro, your toast.
It's a recurring problem with this game, it seems like.
When Miracle/Combo gets too powerful, people can run Face/Direct Damage decks.
When Face decks get too powerful, people can run Control/Healing decks.
When Control/Healing decks get too powerful, people can run Midrange/board-oriented decks.
But if Midrange/Board-Oriented decks become too powerful... ? Working as intended.
If any of the first three dynamics don't work, Blizz will nerf the offending strategy. They nerfed miracle, freeze mage, patron Warrior, Face Hunter, Undertaker, other 1-drop minions, and so on. But if they are saying that they want Hearthstone to be a game where minions are battling things out for board control, how would we expect a nerf to a board control strategy to happen? It just won't.
The other archetypes of Combo, Control, and Face, they have success by avoiding interaction on the board, and skirt around it via some other victory condition. But when a midrange deck is the best, it's the best just by doing what they envision that you're "supposed" to be doing in Hearthstone. And they really don't call for a nerf unless they find the enabled strategy is "unethical" on some sort of level. Just about every nerf was accompanied by the same mission statement, that they think that taking a bunch of damage on one turn, avoiding trades, etc, isn't how they want Hearthstone to play out. Not so with Midrange.
Case in point, Secret Paladin. When a deck rises to the top on the merit of just having the best drops at 2, 3, 4, 6, 7 and 8, there's no pivot point for the balance discussion. And what's more, they will sort of gradually nudge those drops onto perceived unfavored/underrepresented classes until the tables turn.
The only balance that Blizzard really cares about is in getting everyone to play board-oriented decks, and then any perceived inequalities will just work themselves out by the publicity on pro tournaments, which they refuse to hold in any sort of single-deck format that would shine light on an imbalanced deck. As long as all the publicity is on "Last Hero Standing" tournaments, Blizzard can afford not to care what the most powerful deck is, as long as the experience of the player base (read: non-net deckers) is aligned with their vision of fun.
TL;DR - Keep playing Shaman and Zoo, if you care about your win rate. There's little evidence against the idea that they're just going to continue being super-powerful decks for the long term.
The other archetypes of Combo, Control, and Face, they have success by avoiding interaction on the board, and skirt around it via some other victory condition. But when a midrange deck is the best, it's the best just by doing what they envision that you're "supposed" to be doing in Hearthstone. And they really don't call for a nerf unless they find the enabled strategy is "unethical" on some sort of level. Just about every nerf was accompanied by the same mission statement, that they think that taking a bunch of damage on one turn, avoiding trades, etc, isn't how they want Hearthstone to play out. Not so with Midrange.
You said it yourself, the other decks are [b]non-interactive[/b](except face which while it doesn't want to interact it can be interacted with which is what's important.). They win by not playing a game. Not "The game blizzard envisions" but a game [b]period[/b].
If you don't care what your opponent is doing and they can't ruin your plans, then yeah something has gone wrong, because you might as well just be playing a gold fish not a competitive game. They've certainly been trying diffrent strategies for control decks through their sets that let them be non-degenerate.(Ysera and such in base set, TGT had inspire, Old gods has...the old gods.)
I can see where you're coming from. I used to love Shaman as a class but now after seeing so many of them I got burnt out on playing it and switched to Hunter, Druid, and Priest.
Shaman class was always in the trash-tier for most of the time since Hearthstone came out, and most people didn't even know or care less about this class existed back then. It became more viable and popular after LOE. After WoG, it is its time to shine. Can we let the class shine for 3-4 months before the summer adventure? (even though I hate Aggro with a passion).
I don't care about the 7/7 90% of the time I can deal with it.
Evolve in the other hand is so broken. Why is the mana cost so low?? You basically heal all of your minions and upgrade them. If you weren't lucky enough to draw your aoe , which barely deals with any boards anymore besides aggro, your toast.
It's a recurring problem with this game, it seems like.
When Miracle/Combo gets too powerful, people can run Face/Direct Damage decks.
When Face decks get too powerful, people can run Control/Healing decks.
When Control/Healing decks get too powerful, people can run Midrange/board-oriented decks.
But if Midrange/Board-Oriented decks become too powerful... ? Working as intended.
If any of the first three dynamics don't work, Blizz will nerf the offending strategy. They nerfed miracle, freeze mage, patron Warrior, Face Hunter, Undertaker, other 1-drop minions, and so on. But if they are saying that they want Hearthstone to be a game where minions are battling things out for board control, how would we expect a nerf to a board control strategy to happen? It just won't.
The other archetypes of Combo, Control, and Face, they have success by avoiding interaction on the board, and skirt around it via some other victory condition. But when a midrange deck is the best, it's the best just by doing what they envision that you're "supposed" to be doing in Hearthstone. And they really don't call for a nerf unless they find the enabled strategy is "unethical" on some sort of level. Just about every nerf was accompanied by the same mission statement, that they think that taking a bunch of damage on one turn, avoiding trades, etc, isn't how they want Hearthstone to play out. Not so with Midrange.
Case in point, Secret Paladin. When a deck rises to the top on the merit of just having the best drops at 2, 3, 4, 6, 7 and 8, there's no pivot point for the balance discussion. And what's more, they will sort of gradually nudge those drops onto perceived unfavored/underrepresented classes until the tables turn.
The only balance that Blizzard really cares about is in getting everyone to play board-oriented decks, and then any perceived inequalities will just work themselves out by the publicity on pro tournaments, which they refuse to hold in any sort of single-deck format that would shine light on an imbalanced deck. As long as all the publicity is on "Last Hero Standing" tournaments, Blizzard can afford not to care what the most powerful deck is, as long as the experience of the player base (read: non-net deckers) is aligned with their vision of fun.
TL;DR - Keep playing Shaman and Zoo, if you care about your win rate. There's little evidence against the idea that they're just going to continue being super-powerful decks for the long term.
On Ladder 10/9 always face/mid shamy the enemy.Disgusting
for once i'm disgusting... bahaha, last few seasons was disgusted (by secret and roar).
BBQ an egg?
Zoolock is a stronger, more consistent, and less skill intensive deck than either aggro shaman or midrange shaman honestly.
I can see where you're coming from. I used to love Shaman as a class but now after seeing so many of them I got burnt out on playing it and switched to Hunter, Druid, and Priest.
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i do agree with u, i was rly hoping that shammy will come back to tier1, but now..... so many of them that i started to play handlock again
But the thing is, they didnt think.