So we got a great Hero Card and… that’s seems like it’s it for me. I’ve learned in the past that if I want to win, I can just ignore every card that says “from another class” which is basically the whole set. The Deathrattle synergy we got came without a Deathrattle card to go with it, except for the “Discover a Deathrattle from another class” card. Does anybody actually think the random class cards archetype will actually be good? Now or ever for that matter? Seems to me like Hearthstone devs are like “we don’t like rogue much so we are going to make them play another class”. It would be one thing if we could actually “steal” cards from the opponent, but it’s just random copies all the time, and I don’t see how pretending to be another class is a great identity for rogue, unless there was actually strategy involved and not just randomness. Masquerade was cool because it actually felt like a disguise that you could use to trick opponents, but this just feels like chaos. Since when does disguise and infiltration = chaos? If anything you have to be very precise and strategic to make a disguise work in reality. The random class cards archetype might be “fun” for a few games when it works out, but after playing quite a bit of that archetype, it is quite frustrating for all the times it doesn’t work out. Am I crazy for thinking rogue should be more about precision and strategy than randomness?
Burgle stuff is always more 'fun' than strong, but some of the burgle cards that Rogue is getting next expansion might have some very insane synergy with Maestra of Masquerade, we'll have to see how that interaction works
So what, Rogue has had two VERY strong serious decks in the past two expansions.
It's time for some more fun stuff instead. I hope Burgle or Deathrattle decks will be atleast tier 3 viable.
I hope at least Deathrattle makes it there, but I don’t see how the new burgle stuff could be on par with what other classes have. And according to hs replay, quest rogue is the only viable rogue deck, which got no support from alterac so it will fall behind.
So we got a great Hero Card and… that’s seems like it’s it for me. I’ve learned in the past that if I want to win, I can just ignore every card that says “from another class” which is basically the whole set. The Deathrattle synergy we got came without a Deathrattle card to go with it, except for the “Discover a Deathrattle from another class” card. Does anybody actually think the random class cards archetype will actually be good? Now or ever for that matter? Seems to me like Hearthstone devs are like “we don’t like rogue much so we are going to make them play another class”. It would be one thing if we could actually “steal” cards from the opponent, but it’s just random copies all the time, and I don’t see how pretending to be another class is a great identity for rogue, unless there was actually strategy involved and not just randomness. Masquerade was cool because it actually felt like a disguise that you could use to trick opponents, but this just feels like chaos. Since when does disguise and infiltration = chaos? If anything you have to be very precise and strategic to make a disguise work in reality. The random class cards archetype might be “fun” for a few games when it works out, but after playing quite a bit of that archetype, it is quite frustrating for all the times it doesn’t work out. Am I crazy for thinking rogue should be more about precision and strategy than randomness?
Burgle stuff is always more 'fun' than strong, but some of the burgle cards that Rogue is getting next expansion might have some very insane synergy with Maestra of Masquerade, we'll have to see how that interaction works
So what, Rogue has had two VERY strong serious decks in the past two expansions.
It's time for some more fun stuff instead. I hope Burgle or Deathrattle decks will be atleast tier 3 viable.
In wild Burgle variants are gonna be INSANE, especially the more Tess heavy builds. I'm ok with that.
As someone who plays primarily wild, there’s no chance a burgle rogue will be viable, wild is way too face damage oriented
I hope at least Deathrattle makes it there, but I don’t see how the new burgle stuff could be on par with what other classes have. And according to hs replay, quest rogue is the only viable rogue deck, which got no support from alterac so it will fall behind.