I don't know what builds or games you are used to see but you don't lose hard to paladin and mage, they can be hard matchups if they snowball mid-late game. It's true that Rogue atm in standard doesn't have efficient hard removal without messing with deck consistency, but you can out-tempo early and mid with Brain Freeze and/or Prize Plunderer, and mess with their curves with Neophyte.
Also, against Pally and Mage you won't play greedy, you must out-tempo and snowball early-mid game, and Rogue can do that if you mullingan correctly againt them. The gameplan to kill with Alex combo is not recommended, you must fight for board and put pressure, and Rogue can do that too, that's what happened most of time in Grandmasters.
Currently Miracle Rogue is a high-ceiling deck, you can play as a tempo deck but you’re not a tempo deck in main, you can be a combo OTK deck but you’re not a combo deck in main
That’s why I like playing Miracle Rogue, the deck has flexible win conditions and gameplay style, and the main reason why is hard to master is because misplays punishes you hard
What misplays though? It loses hard to paladin and mage. It doesnt fare well against any board and without Blackjack and a secret loaded you have NO removal. Zero. Big threats often stay alive. Then what? If you have to use that Dragon for 8 healing you've lost big time. You cant just sit there and collect cards hoping your opponent does nothing for 7 turns. Not in standard. Lets not overstate "skill" in this game either. C'mon. Hearthstone? Skill? Not really. Be realistic here.
Currently Miracle Rogue is a high-ceiling deck, you can play as a tempo deck but you’re not a tempo deck in main, you can be a combo OTK deck but you’re not a combo deck in main
That’s why I like playing Miracle Rogue, the deck has flexible win conditions and gameplay style, and the main reason why is hard to master is because misplays punishes you hard
What misplays though? It loses hard to paladin and mage. It doesnt fare well against any board and without Blackjack and a secret loaded you have NO removal. Zero. Big threats often stay alive. Then what? If you have to use that Dragon for 8 healing you've lost big time. You cant just sit there and collect cards hoping your opponent does nothing for 7 turns. Not in standard. Lets not overstate "skill" in this game either. C'mon. Hearthstone? Skill? Not really. Be realistic here.
All of these either are removal or generate removal. So either you are trolling, or you are even worse at the game than people here have been saying.
When other people are winning with a deck, yet you can't seem to do so, it should be obvious that the problem isn't the deck.
How is Wand Thief removal? IF and its a huge IF it happens to pull a good spell which it certainly does not many times. Flame Ward and stuff is great against a wide board but you dont get that much. Prize Plunderer? Requires several cards to be played ahead of time to really do damage. Ambush? Yep - great removal if they dont kill it right away which any bronze player usually does. Hanar? How is that removal? It isnt - Yes, it can generate the 8-armor secret, Vaporize, etc and its a good card. But, as always with this deck it has to be played with a string of secrets back to back to back to be good. Gollum Shaper? Yeah, it CAN be good IF you can build them with the right stuff. Again, thats far from a sure thing. And I mentioned that if you have to use Alex for anything other than damaging your opponent you're done, especially if you cant shadowstep it or Teemu it. So, you see, your list of removal or generating removal is extremely situational and many times it removes nothing. Good try here but the facts and data show otherwise. Sorry to say.
If people are winning with this deck then they are running into dream matchups where they can discount everything, sit back and collect cards. Thats great but its useless against many of the hot decks right now in standard. paladin crushes it. Mage usually beats it easily. Tickatus will also wreck it most of the time. Hunter with a fat board is another problem. So what does this beat then? Bad priest decks? Shaman? Poorly drawn, late game decks? Thats great and all but aint cutting it. Of couirse streamers just cherry-pick automatic, easy wins and post the video. Big effing deal.
Dude, instead of trying to convince people of your senseless logic, just take your own conclusions and play something else. If this deck is so bad, just play paladin, mage, hunter...wathever, since it's so easy to beat rogue with them (good luck).
Thousands of players experience, pro players and all the data shows you the quality of the deck, but you decide that all of that is wrong... that you are the one that is right.
If this isn't being delusional, I don't know what is.
Btw, I assume we are speaking about standard - flame ward rotated out 2 months ago... once again you don't seem to be the most knowledgeable player out here.
Discussion is whatever, but will people ever stop bringing stats from the meta tab on HSReplay? Non premium, meaningless tab, only raw data.
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
I don't know what builds or games you are used to see but you don't lose hard to paladin and mage, they can be hard matchups if they snowball mid-late game. It's true that Rogue atm in standard doesn't have efficient hard removal without messing with deck consistency, but you can out-tempo early and mid with Brain Freeze and/or Prize Plunderer, and mess with their curves with Neophyte.
Also, against Pally and Mage you won't play greedy, you must out-tempo and snowball early-mid game, and Rogue can do that if you mullingan correctly againt them. The gameplan to kill with Alex combo is not recommended, you must fight for board and put pressure, and Rogue can do that too, that's what happened most of time in Grandmasters.
Prize Plunderer, Wand Thief, Ambush, Bamboozle, Shadowjeweler Hanar, Kazakus, Golem Shaper, Alexstrasza the Life-Binder
All of these either are removal or generate removal. So either you are trolling, or you are even worse at the game than people here have been saying.
When other people are winning with a deck, yet you can't seem to do so, it should be obvious that the problem isn't the deck.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
How is Wand Thief removal? IF and its a huge IF it happens to pull a good spell which it certainly does not many times. Flame Ward and stuff is great against a wide board but you dont get that much. Prize Plunderer? Requires several cards to be played ahead of time to really do damage. Ambush? Yep - great removal if they dont kill it right away which any bronze player usually does. Hanar? How is that removal? It isnt - Yes, it can generate the 8-armor secret, Vaporize, etc and its a good card. But, as always with this deck it has to be played with a string of secrets back to back to back to be good. Gollum Shaper? Yeah, it CAN be good IF you can build them with the right stuff. Again, thats far from a sure thing. And I mentioned that if you have to use Alex for anything other than damaging your opponent you're done, especially if you cant shadowstep it or Teemu it. So, you see, your list of removal or generating removal is extremely situational and many times it removes nothing. Good try here but the facts and data show otherwise. Sorry to say.
If people are winning with this deck then they are running into dream matchups where they can discount everything, sit back and collect cards. Thats great but its useless against many of the hot decks right now in standard. paladin crushes it. Mage usually beats it easily. Tickatus will also wreck it most of the time. Hunter with a fat board is another problem. So what does this beat then? Bad priest decks? Shaman? Poorly drawn, late game decks? Thats great and all but aint cutting it. Of couirse streamers just cherry-pick automatic, easy wins and post the video. Big effing deal.
Dude, instead of trying to convince people of your senseless logic, just take your own conclusions and play something else. If this deck is so bad, just play paladin, mage, hunter...wathever, since it's so easy to beat rogue with them (good luck).
Thousands of players experience, pro players and all the data shows you the quality of the deck, but you decide that all of that is wrong... that you are the one that is right.
If this isn't being delusional, I don't know what is.
Btw, I assume we are speaking about standard - flame ward rotated out 2 months ago... once again you don't seem to be the most knowledgeable player out here.