After playing a lot of post-nerf Kingsbane Rogue in Wild I think that Nitroboost Poison is now, if anything, a dead card now, understandable as the card was the source of salt for so many wild players (idk about standard but most likely the same). This will basically change the Kingsbane archetype into something more tempo-like as it currently lacks 2 mana 8 damage burst or something else.
In the other hand the unnerfed The Caverns Below doesn't feel like a tier 1 control killer deck as it was in the past. Maybe I'm wrong, but although we can currently finish the quest with 2x Bloodsail Flybooter, waaay faster than we were ever able to finish it before, the deck doesn't feel as strong. Perhaps the most significant nerf was that indirect nerf to Sonya Shadowdancer.
Classic Mode rogue is a blast, it brings me awesome memories, I am a F2P player and back in the day I didn't have all the cards to play Miracle Rogue so I used to play the Mana Addict or Arcane Golem versions. Now 6 years later I can finally enjoy the OG Miracle Rogue. It would be amazing if they bring the "Year by Year" formats as well. But Classic is amazing at the moment!
Let's hope however that the with new expansion we find a new way to climb the ranks.
Is quest rogue worth the dust right now? Like it used to be one of my all time fav decks, and i really want to try it again, but the wild aggro wild meta seems to destroy it.
As a standard player I noticed as well that Nitroboost Poison is a lot harder to use now, even in a more midrange approach of a Weapon Rogue. In my opinion, a much better nerf would have been to reduce the attack given on the weapon to 1. That would have reduced the maximal damage output drastically but kept the card more playable.
Classic mode has just been introduced as a filler to give the Classic cards a purpose they would otherwise not have. They could've just offered refunds since they promised these would be around FOREVER but instead gave us this mode with meta that had been solved long time ago. How long will this mode last?
After playing a lot of post-nerf Kingsbane Rogue in Wild I think that Nitroboost Poison is now, if anything, a dead card now, understandable as the card was the source of salt for so many wild players (idk about standard but most likely the same). This will basically change the Kingsbane archetype into something more tempo-like as it currently lacks 2 mana 8 damage burst or something else.
In the other hand the unnerfed The Caverns Below doesn't feel like a tier 1 control killer deck as it was in the past. Maybe I'm wrong, but although we can currently finish the quest with 2x Bloodsail Flybooter, waaay faster than we were ever able to finish it before, the deck doesn't feel as strong. Perhaps the most significant nerf was that indirect nerf to Sonya Shadowdancer.
Classic Mode rogue is a blast, it brings me awesome memories, I am a F2P player and back in the day I didn't have all the cards to play Miracle Rogue so I used to play the Mana Addict or Arcane Golem versions. Now 6 years later I can finally enjoy the OG Miracle Rogue. It would be amazing if they bring the "Year by Year" formats as well. But Classic is amazing at the moment!
Let's hope however that the with new expansion we find a new way to climb the ranks.
Is quest rogue worth the dust right now? Like it used to be one of my all time fav decks, and i really want to try it again, but the wild aggro wild meta seems to destroy it.
It is still a fun deck to play. In my opinion, but I don't think it is very good to climb atm.
As a standard player I noticed as well that Nitroboost Poison is a lot harder to use now, even in a more midrange approach of a Weapon Rogue. In my opinion, a much better nerf would have been to reduce the attack given on the weapon to 1. That would have reduced the maximal damage output drastically but kept the card more playable.
Ceterum censeo classum magi esse delendam.
Classic mode has just been introduced as a filler to give the Classic cards a purpose they would otherwise not have. They could've just offered refunds since they promised these would be around FOREVER but instead gave us this mode with meta that had been solved long time ago. How long will this mode last?
Until the next expansion release, then once the meta becomes stale in constructed.