Because you have a much better chance to make the most powerful play in the game right now, a fully Galakrond in turn 7 when you play with duplicates of the invoke cards than highlander.
The only real argument for highlander is Zeph + shadowstep, but you have a tutor for Galakrond in turn 6 with 6/6 body, you don't have any tutor for Zeph, Alex is powerful but many times you can't play because is hard to get a taunt or healing dragon and a full open turn for the opponent when you play with rogue, without healing and armor means death against any aggro or aggressive midrange.
What is a shame, I really like to play with highlander rogue.
You do have a tutor for Zephrys. You forgot about Sandbinder?
I'd say Highlander makes your bad matchups better but the good matchups worse and vice versa.
Sandbinder is useless if you already draw the elementals, the 6/6 is awesome if you already Galakrond, plus, 6/6 for 6 manas is much better than 2/4 for 4 manas, it is so unreliable the card almost vanish except maybe for mages.
Because you have a much better chance to make the most powerful play in the game right now, a fully Galakrond in turn 7 when you play with duplicates of the invoke cards than highlander.
The only real argument for highlander is Zeph + shadowstep, but you have a tutor for Galakrond in turn 6 with 6/6 body, you don't have any tutor for Zeph, Alex is powerful but many times you can't play because is hard to get a taunt or healing dragon and a full open turn for the opponent when you play with rogue, without healing and armor means death against any aggro or aggressive midrange.
What is a shame, I really like to play with highlander rogue.
You do have a tutor for Zephrys. You forgot about Sandbinder?
I'd say Highlander makes your bad matchups better but the good matchups worse and vice versa.
Sandbinder is useless if you already draw the elementals, the 6/6 is awesome if you already Galakrond, plus, 6/6 for 6 manas is much better than 2/4 for 4 manas, it is so unreliable the card almost vanish except maybe for mages.
Then why did you say there are none?
I never claimed that Sandbinder is a good tutor, but the best you can get for Zephrys the Great. You could also add a Siamat to not whiff that often, but it's a risk to not draw Zephrys the Great for sure.
Because you have a much better chance to make the most powerful play in the game right now, a fully Galakrond in turn 7 when you play with duplicates of the invoke cards than highlander.
The only real argument for highlander is Zeph + shadowstep, but you have a tutor for Galakrond in turn 6 with 6/6 body, you don't have any tutor for Zeph, Alex is powerful but many times you can't play because is hard to get a taunt or healing dragon and a full open turn for the opponent when you play with rogue, without healing and armor means death against any aggro or aggressive midrange.
What is a shame, I really like to play with highlander rogue.
You do have a tutor for Zephrys. You forgot about Sandbinder?
I'd say Highlander makes your bad matchups better but the good matchups worse and vice versa.
Sandbinder is useless if you already draw the elementals, the 6/6 is awesome if you already Galakrond, plus, 6/6 for 6 manas is much better than 2/4 for 4 manas, it is so unreliable the card almost vanish except maybe for mages.
Then why did you say there are none?
The correct is have none good enough to make the cut, when Zeph was released and the rotation happens you can use some ok cards to complete a deck without duplicates, but now with 6 full expansion + one adventure, every single slot in highlander decks are precious and this card almost like no existed.
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Sandbinder is useless if you already draw the elementals, the 6/6 is awesome if you already Galakrond, plus, 6/6 for 6 manas is much better than 2/4 for 4 manas, it is so unreliable the card almost vanish except maybe for mages.
Then why did you say there are none?
I never claimed that Sandbinder is a good tutor, but the best you can get for Zephrys the Great. You could also add a Siamat to not whiff that often, but it's a risk to not draw Zephrys the Great for sure.
The correct is have none good enough to make the cut, when Zeph was released and the rotation happens you can use some ok cards to complete a deck without duplicates, but now with 6 full expansion + one adventure, every single slot in highlander decks are precious and this card almost like no existed.