I'm trying to improve my reno-c'thun deck for wild. I know this is not a competitive deck by far. I just want to make it a little bit more consistent. Usually this deck performs really well against control and it's good versus mid-range & combo decks, with all the shenanigans Rogue is capable of. The only bad match-up is aggro, I don't know if I should just give up in the task to make this deck good against SMORc players. Any advice will be really appreciated it.
I dont think you need Zola AND Baleful Banker AND Youthful xd one of them is good i rhink...change other two with tar creeper and one more tount like sludge belcher or something likr that
I'm trying to improve my reno-c'thun deck for wild. I know this is not a competitive deck by far. I just want to make it a little bit more consistent. Usually this deck performs really well against control and it's good versus mid-range & combo decks, with all the shenanigans Rogue is capable of. The only bad match-up is aggro, I don't know if I should just give up in the task to make this deck good against SMORc players. Any advice will be really appreciated it.
Rogue has always been somewhat weak against aggro due to lack of clears and heals. You usually beat aggro decks with tempo plays but C'thun cards is the opposite of tempo plays as you're just playing stats.
However, taunts can really help as Rapidosamurai mentions. I would swap a Sludge Belcher for Evasion, and perhaps add Vanish as it wins a turn no matter what - more or less.
Doomsayer, maybe the ghoul with the whirlwind deathrattle, wild pyro with counterfeit coin and prep, explosive sheep, sludge belcher, deathlord, probably more draw if you want consistency. Maybe prep/sprint and shiv. Also, you should get rid undercity valiant, it doesn't do enough.
Rogue as a class doesn't have the ability to surive vs. aggro as a control deck, so you should look towards neutral answers.
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Hi guys!
I'm trying to improve my reno-c'thun deck for wild. I know this is not a competitive deck by far. I just want to make it a little bit more consistent. Usually this deck performs really well against control and it's good versus mid-range & combo decks, with all the shenanigans Rogue is capable of. The only bad match-up is aggro, I don't know if I should just give up in the task to make this deck good against SMORc players. Any advice will be really appreciated it.
I dont think you need Zola AND Baleful Banker AND Youthful xd one of them is good i rhink...change other two with tar creeper and one more tount like sludge belcher or something likr that
Rogue has always been somewhat weak against aggro due to lack of clears and heals. You usually beat aggro decks with tempo plays but C'thun cards is the opposite of tempo plays as you're just playing stats.
However, taunts can really help as Rapidosamurai mentions. I would swap a Sludge Belcher for Evasion, and perhaps add Vanish as it wins a turn no matter what - more or less.
Doomsayer, maybe the ghoul with the whirlwind deathrattle, wild pyro with counterfeit coin and prep, explosive sheep, sludge belcher, deathlord, probably more draw if you want consistency. Maybe prep/sprint and shiv. Also, you should get rid undercity valiant, it doesn't do enough.
Rogue as a class doesn't have the ability to surive vs. aggro as a control deck, so you should look towards neutral answers.