This Rogue deck is built around two similar Wild cards, Buccaneer & Goblin Auto-Barber. This makes the most important card in the deck of course Kingsbane in order to give long-term value to the early weapon buffs. In order to call ourselves a Mech deck and not a Pirate deck we include Iron Sensei and mechs that synergize with him. Very weak on his own but can quickly get out of hand in combination with Annoy-o-Tron or Target Dummy. These two taunts can also lead to funny situations against decks that rely on creature combat like Aggro Paladin when you can land a Sonya Shadowdancer behind them. The deck can afford to dump it's hand and go "all-in" because of two great resource cards, Jeeves & Elven Minstrel. The big game-ender card in the deck is Tinker's Sharpsword Oil especially if landed on a Kingsbane.
This Rogue deck is built around two similar Wild cards, Buccaneer & Goblin Auto-Barber. This makes the most important card in the deck of course Kingsbane in order to give long-term value to the early weapon buffs. In order to call ourselves a Mech deck and not a Pirate deck we include Iron Sensei and mechs that synergize with him. Very weak on his own but can quickly get out of hand in combination with Annoy-o-Tron or Target Dummy. These two taunts can also lead to funny situations against decks that rely on creature combat like Aggro Paladin when you can land a Sonya Shadowdancer behind them. The deck can afford to dump it's hand and go "all-in" because of two great resource cards, Jeeves & Elven Minstrel. The big game-ender card in the deck is Tinker's Sharpsword Oil especially if landed on a Kingsbane.
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Click bait title much or rhetorical question ; or ironically both?
Anyway around, I had a good time piloting your decklist. Thanks for sharing
"What have you got there,
PinocchioMalygos?"