I haven't seen many decks floating around where the new 4 drop for rogue is the build around piece of the deck. After trying to build a deck around it I feel this could be a new fresh type of miracle rogue, akin to how oil rogue could be piloted in varying degrees of card cycling. Looking for some feedback on the deck but more importantly to start a dialogue on the power level of the Fal'Dorei Strider. This whole expansion is an exclusive circle jerk of power creep for already oppressive strategies, at least miracle won't be as soul destroying as losing to the already established heavy hitters in the meta.
Vanish has serious negative synergy with the spider summons, I get you want to tech it to the meta but it hurts the overall potential of the deck. Same with Valeera, this deck isn't trying to stick around with exodia mages and razakus, the board presence of the spiders has to carry the deck by creating a critical mass situation that the opponent needs a response to. Even Sonya which has obvious synergy with the striders is questionable in a deck that needs to focus on fewer minions.
In terms of what the meta will be, it's pretty clear. Show me a deck that can even approach the power level of the new questless exodia mage, or razakus with just psychic scream as a new card. Very rarely has the disparity of decks been so overt than what approaches us.
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If you thought you knew what you think I know, then you'd know I knew you knew I know.
This is kinda what I was thinking for Rogue. But with a few alterations. I would run 1 of the lifesteal and poison for the weapon just because....
I was also thinking more pirate synergy at first but I ruled that out. My pirate weapon rogue in KOFT didn't do too badly. So I may make a few adjustments on that too and see how it compares.
Either Minstrel and/or Auctioneer, it is still a kind of Miracle: you need intense draw power to get value from Strider.
Indeed in my own version (called it Swarm Miracle Rogue), i am using both.
TBH, i was even thinking that Minstrel was introduced to replace a future HoF of Auctioneer...
I still think Auctioneer is more versatile, even for Strider, because Auctioneer can feed itself, while Minstrel is guided to Minion only. Which is why they are great together: you clean the deck with Minstrel, and increase chances for huge Miracle.
In fact, the only alternative for Strider, out of Auctioneer, is Hemet. I am not sure it is actually reliable, but i'm definitely gonna try it out.
I haven't seen many decks floating around where the new 4 drop for rogue is the build around piece of the deck. After trying to build a deck around it I feel this could be a new fresh type of miracle rogue, akin to how oil rogue could be piloted in varying degrees of card cycling. Looking for some feedback on the deck but more importantly to start a dialogue on the power level of the Fal'Dorei Strider. This whole expansion is an exclusive circle jerk of power creep for already oppressive strategies, at least miracle won't be as soul destroying as losing to the already established heavy hitters in the meta.
I don't think Kingsbane will make the cut in Miracle. I would replace with another FoK. I would also get rid of the arcane giants and the deadly poison and just run the Leroy combo if I'm not playing Valeera the Hollow. I would also change sprint with another Ministrel so it's more consistent to draw gadgetzan or strider.
"Cast this when drawn", so 100 percent synergy with Auctioneer. With the new draw a weapon minion I think kingsbane can have viability in a high cycling deck, still requires the deadly poison though. The real question is if the power level of a deck specializing in replaying striders and drawing cards can keep up with the more traditional miracle builds.
Rollback Post to RevisionRollBack
If you thought you knew what you think I know, then you'd know I knew you knew I know.
"Cast this when drawn", so 100 percent synergy with Auctioneer. With the new draw a weapon minion I think kingsbane can have viability in a high cycling deck, still requires the deadly poison though. The real question is if the power level of a deck specializing in replaying striders and drawing cards can keep up with the more traditional miracle builds.
Yogg-Saron, Hope's End also says "cast a spell" but it doesn't trigger auctioneer as far as i know.
I haven't seen many decks floating around where the new 4 drop for rogue is the build around piece of the deck. After trying to build a deck around it I feel this could be a new fresh type of miracle rogue, akin to how oil rogue could be piloted in varying degrees of card cycling. Looking for some feedback on the deck but more importantly to start a dialogue on the power level of the Fal'Dorei Strider. This whole expansion is an exclusive circle jerk of power creep for already oppressive strategies, at least miracle won't be as soul destroying as losing to the already established heavy hitters in the meta.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
Vanish has serious negative synergy with the spider summons, I get you want to tech it to the meta but it hurts the overall potential of the deck. Same with Valeera, this deck isn't trying to stick around with exodia mages and razakus, the board presence of the spiders has to carry the deck by creating a critical mass situation that the opponent needs a response to. Even Sonya which has obvious synergy with the striders is questionable in a deck that needs to focus on fewer minions.
In terms of what the meta will be, it's pretty clear. Show me a deck that can even approach the power level of the new questless exodia mage, or razakus with just psychic scream as a new card. Very rarely has the disparity of decks been so overt than what approaches us.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
This is kinda what I was thinking for Rogue. But with a few alterations. I would run 1 of the lifesteal and poison for the weapon just because....
I was also thinking more pirate synergy at first but I ruled that out. My pirate weapon rogue in KOFT didn't do too badly. So I may make a few adjustments on that too and see how it compares.
I think your deck is a bit unrefined.
Also, i have already made a few decks where Strider can work, both Standard and Wild (Oil), and i bet i am not the only one.
it is no new archetype, just a variation of good old Miracoli.
Strider is certainly a powerful card and i bet it will be a staple for any Standard Miracle, if not now, starting next rotation.
PS: Hemet suggestion is really interesting, although it looks like a poor all-in move, vulnerable to AoE. But certainly worth testing.
Either Minstrel and/or Auctioneer, it is still a kind of Miracle: you need intense draw power to get value from Strider.
Indeed in my own version (called it Swarm Miracle Rogue), i am using both.
TBH, i was even thinking that Minstrel was introduced to replace a future HoF of Auctioneer...
I still think Auctioneer is more versatile, even for Strider, because Auctioneer can feed itself, while Minstrel is guided to Minion only. Which is why they are great together: you clean the deck with Minstrel, and increase chances for huge Miracle.
In fact, the only alternative for Strider, out of Auctioneer, is Hemet. I am not sure it is actually reliable, but i'm definitely gonna try it out.
you can use Dread Corsair and Kingsbane +double Deadly Poison with 2x Fal'dorei Strider in regular miracle rogue
I think that will be the general application for weapon and strider in new meta
Afaik the spider spells dont trigger auctioneer etc, so they probably dont count as "casted from the player" thus not reducing Giants
"Cast this when drawn", so 100 percent synergy with Auctioneer. With the new draw a weapon minion I think kingsbane can have viability in a high cycling deck, still requires the deadly poison though. The real question is if the power level of a deck specializing in replaying striders and drawing cards can keep up with the more traditional miracle builds.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
While we're at it, if the Kingsbane is destroyed while in deck, does it have its deathrattle activated?
Seems reasonable, thanks for the answer :)