so guys check this out, its an idea that I hope will work.
the main idea is a lot of ways to copy and return to hand minions, obviously to complete the quest. but this will benefit you later game when you'll have a 5/5 1 cost charge minions, that you can also return to hand and deal multiple 5 damage in 1 turn.
so tell me what you think. I know its soon to know what the meta will be, but admit its a cool idea.
Theory crafting is not pathetic... It is good to discuss stuff as you like
I never said theorycrafting was pathetic, I said theorycrafting this early is pathetic
how? the same principles apply, even if more cards are added. deckbuilding is one of the most enjoyable parts of this game, and to call someone pathetic for trying new things and having fun is actually pathetic.
I'm wondering if some discover would be good for this quest. Jeweled Scarab, any other decent discover minions for Rogue? The card search is geeking out on me and won't find anything but I Know a Guy for some reason. lol
Definitely seems like a quest that will work best with cheap minions. Overcoming the stat reduction of discover cards gives them quite a boost (assuming they live long enough to matter)
Looks like it would only be Lotus Agents or Journey Below plus any of the new discover cards in Un'goro, one of which is a murloc, so maybe you could do it with murlocs...
Rollback Post to RevisionRollBack
Quit complaining and just have fun with this game!
Theory crafting is not pathetic... It is good to discuss stuff as you like
I never said theorycrafting was pathetic, I said theorycrafting this early is pathetic
how? the same principles apply, even if more cards are added. deckbuilding is one of the most enjoyable parts of this game, and to call someone pathetic for trying new things and having fun is actually pathetic.
I can't explain why, I see it, and the feeling I get is that it's pathetic, he asks us if "it will work"... a little bit too early to say if it will. He's aware of it being too soon, yet he still posts it asking if it will work aarrrhg I don't know, I just get the feeling of it being pathetic xd
Pathetic is not an ideal adjective to use, that's quite unnecessarily abrasive. If i were to post that i would have used premature or something.
That said, let's not discuss this any further and keep the thread oriented around the deck the OP would like to share.
looks bad, bounce effekts with tiny fin and wisp + 20 cycle cards like novice enineer, runic egg etc. looks way stronger. You can ropably finish quest turn 4-5 and spam cycle 5/5s.
Normaly in such a deck your cycle cards are useless but when theyre 5/5s it looks op.
http://www.hearthpwn.com/decks/751110-the-caverans-below-concept-deck
so guys check this out, its an idea that I hope will work.
the main idea is a lot of ways to copy and return to hand minions, obviously to complete the quest. but this will benefit you later game when you'll have a 5/5 1 cost charge minions, that you can also return to hand and deal multiple 5 damage in 1 turn.
so tell me what you think. I know its soon to know what the meta will be, but admit its a cool idea.
why not? its nice to think about cool ideas, part of the game
Theory crafting is not pathetic... It is good to discuss stuff as you like
in theory its a 5 cards otk = 3 1 mana charges + prep+vanish = 9 mana 30 damage
Vvreeeew.
Violet Teacher will be a core card to this deck. whenever you cast a spell, summon a 5/5 is broken.
moroes might be a bit slow im thinking about onyxia besides teacher (what i mean by slow is about summoning tokens lol )
Quit complaining and just have fun with this game!
Is your win condition to get 5/5 charge minions? Because you can do that in handbuff paladin right now.... it doesn't work
looks bad, bounce effekts with tiny fin and wisp + 20 cycle cards like novice enineer, runic egg etc. looks way stronger. You can ropably finish quest turn 4-5 and spam cycle 5/5s.
Normaly in such a deck your cycle cards are useless but when theyre 5/5s it looks op.
What do you think of this approach:
http://www.twitch.tv/leolph
Click here for my decks
"The Endgame in Hearthstone is deckbuilding."
-- Leolph, 2013
Eh... gonna be hard to win with it tbh
Hogger seems very good for this deck. Play it after the quest completes for 6 mana 5/5 and 5/5 with taunt
What's pathetic is people who can't keep their negativity to themselves. No one forced you to join the thread - crawl back into your hole, please.