I think my biggest disappointement is Mistress of Mixtures. I didn't expected how odd this card is, ending up either in my hand or giving more benefits to my opponent than me.
Same here, useless against aggro since you outpace them (at least warrior and zoo, haven't met other aggro decks yet, but with defenders and belcher there's not much they can do), useless against control since you should outpace them too before they start dealing damage to the face.
I don't know why enyone considers Jade Rogue slow? Maybe you're building too greedy decks. N'Zoth's my only 10 mana card, i've got two Belchers (i guess Arcanosmith or infested tauren are a good substitute in standard) and one Dark Iron Skulker which are five, everything else is 4 mana and less.
As for Shadowcaster, i think that won't fly unfortunately, it's just too expensive.
in standard I had the opposite experience.
You simply can't outpace pirate warrior (I had one drop me at 21 health at t2 with 3 minions on the board and fwa up...)
And there are no bleachers to stabilize.
Hunters dropping 4/3s on t2 and etc
Compared to all that, it is slow. even compared to a normal mid shaman opening, without belchers and heals, you die by t6.
Well, the good ones must be well above my rank then, we'll know more in a few days.
Pretty badly, whenever i face a normal (not the miracle version but the one that just runs all cards) Jade druid i feel he does everything better than me, Ramped Behemoth, ramped golems, he summons golems unconditionally with no need for weird exact two precise cards shenanigans like shadowstep+spirit (yes i tried it despite telling everyone it wouldn't work and i was correct) or raptor+swarmer and eventually he outgrows my golems and protects his own golems with Ancient of War. on the other hand Lotus Agents are amazing, i didn't expect them to be that good but i guess i ate my piece of humble pie.
I'm eating the same crow as you in regards to Lotus Agents. I'm not playing it in rogue, but as a replacement for Azure Drake in a slow shaman list. I took a control warrior to fatigue.
As far as Jade goes on rogue, I have found quite the opposite. I realized our Jade cards are actually very good. It's adding cards like Shadowstep to exploit it that's bad. One is a 2 mana 1/1 with stealth and deathrattle 1/1. The stealth means I actually keep the initiative of how to use it, so it's not half bad. The other is a 2 mana 1/1 that does 2 damage. SI:7s little sister. Aya is solid as well. My deck needs more testing, but so far I've out tempoed a couple of zoo decks and a bunch of other non tempo decks.
People are greedy, it's natural to want to try those dream combos, but they are too slow indeed. It is a bit dissapointing that you have to play a rather dumb straight up deck if you don't want to end up dead by turn 5, but what the hell. Both shadowstep and shadowcaster are a big no no. As i said, if you want a competitive jade rogue deck, forget cards over 5 mana (except aya, which is so immensely valuable that it would me a mistake te deck, and n'zoth to have any chance of winning if the game goes on for too long).
Also, reno/c'thun shenanigams won't fly too. As for mistress of mixtures, it looks like still the best solution for healing is to simply put finley.
People are greedy, it's natural to want to try those dream combos, but they are too slow indeed. It is a bit dissapointing that you have to play a rather dumb straight up deck if you don't want to end up dead by turn 5, but what the hell. Both shadowstep and shadowcaster are a big no no. As i said, if you want a competitive jade rogue deck, forget cards over 5 mana (except aya, which is so immensely valuable that it would me a mistake te deck, and n'zoth to have any chance of winning if the game goes on for too long).
Also, reno/c'thun shenanigams won't fly too. As for mistress of mixtures, it looks like still the best solution for healing is to simply put finley.
I've had very few aggro pirate games, yet tons vs. other midrange and control decks. N'Zoth is absolutely crucial to win those matchups and I play it probably 50% of my games. Shadowstep is a nice tech to give you a second N'Zoth against Renolock but it's definitely only a one-of at best. I have no idea why you would say Shadowcaster is bad. Your swarmers almost always live a turn, giving you that option and there's plenty of other good targets like drake, and aya. Ofc you can't expect to go for huge wombocombos all the time but I've gotten 10/10 golems due to some of those.
I'm testing out a list with Swamers/Raptors and Gang Up, and Auctioneer to cycle, and Arcane Giants because a 0 mana 8/8 is basically another set of Jade Golems.
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Get over with the times. The name may be druid but it has the real rogue spirit. Rogue feels like a shitty midrangey deathrattle class now.
I started like a miracle cycling and removing but he dealt with all my stuff including my malygos but then I started the jade idol insanity. I kept my jade idol an my second auctioneer till we both almost ran out of cards. Then I started creating mass jade golems and filled my deck and he got crushed hard !!! Mwhahahaha the enw OP Mircale druid ! It's only weak vs aggro (my homebrew version is at least since I don't run any heals or ancients of war) but it destroys any control deck. And hopefully new OP priests will take care of supressing aggro.
Farewell Valeera you are not needed anymore.
Edit : Precision : You don't need to play shitty jade idol on curve gameplay, one jade idol is all you need and the rest can be miracle cards. There is nothing not to like in this druid miracle, it feels like rogue, it plays more rogue then rogue and it's so good.
My only minions are : thalnos, 2x mire keeper, fandral, 2x azur drake, emperor, 2x auctioneer, malygos, 2x arcane giant.
It has the slowness of the druid version, with rogue's even greater weakness to aggro... but to add insult to injure it finite resources, compared to druid's endless supply.
Get over with the times. The name may be druid but it has the real rogue spirit. Rogue feels like a shitty midrangey deathrattle class now.
I started like a miracle cycling and removing but he dealt with all my stuff including my malygos but then I started the jade idol insanity. I kept my jade idol an my second auctioneer till we both almost ran out of cards. Then I started creating mass jade golems and filled my deck and he got crushed hard !!! Mwhahahaha the enw OP Mircale druid ! It's only weak vs aggro (my homebrew version is at least since I don't run any heals or ancients of war) but it destroys any control deck. And hopefully new OP priests will take care of supressing aggro.
Farewell Valeera you are not needed anymore.
Edit : Precision : You don't need to play shitty jade idol on curve gameplay, one jade idol is all you need and the rest can be miracle cards. There is nothing not to like in this druid miracle, it feels like rogue, it plays more rogue then rogue and it's so good.
My only minions are : thalnos, 2x mire keeper, fandral, 2x azur drake, emperor, 2x auctioneer, malygos, 2x arcane giant.
I included Patches and then new buccaneer card after seeing it in constructed. Turns out it gives you a slight chance against Pirate Warrior if they don't get crazy draws. Might try to include Sunfury Protector or Defender of Argus but I'm afraid it'll make the deck weaker against other matches.
I've been enjoying Jade Rogue. I've played it a lot over the past few days along with Red Wyrm Miracle Rogue. The variant I'm using for Jade Rogue is basically tempo. I don't have too many gimmicks in the deck, like Shadowstep, Shadowcaster for those dream combos. I do have Ragnoros and N'Zoth in the deck at the top end. N'Zoth is a second win-condition. Usually though the Jade Golems overwhelm the opponent before I even get to play either of my late game cards.
I'm not sure how well the deck will do after the honeymoon phase of a new expansion wears off. You'll have trouble with Hunter and Shaman more than likely and those classes will probably stay relevant once the meta settles. Against Jade Druid, well, you win by having all the tempo. Druid can have like a hand size of 8 cards to my 2 or 3 yet I have a board full of Jades and deathrattle minions. If you manage to flood the board first you essentially win.
Most of my games end with me having less than 4 cards with a board full of minions and my opponent has near full hands. Jade Rogue might be the best tempo deck Rogue has had in awhile. I mean, I suppose you could count Miracle Rogue as tempo as well, but I'm talking no Gadgetzan to refill hand.
But you can do that as normal miracle rogue as well, and it's better versus most druid druid decks, molests jade idol rogue and... even if its horrible, it's also better versus pirate warrior.
Hi, what you think about this deck http://www.hearthpwn.com/decks/690092-jade-2-gods-rouge
Have many options to win agro decks. Like farseer or argus... reno
People are greedy, it's natural to want to try those dream combos, but they are too slow indeed. It is a bit dissapointing that you have to play a rather dumb straight up deck if you don't want to end up dead by turn 5, but what the hell. Both shadowstep and shadowcaster are a big no no. As i said, if you want a competitive jade rogue deck, forget cards over 5 mana (except aya, which is so immensely valuable that it would me a mistake te deck, and n'zoth to have any chance of winning if the game goes on for too long).
Also, reno/c'thun shenanigams won't fly too. As for mistress of mixtures, it looks like still the best solution for healing is to simply put finley.
I'm testing out a list with Swamers/Raptors and Gang Up, and Auctioneer to cycle, and Arcane Giants because a 0 mana 8/8 is basically another set of Jade Golems.
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Me like golems.
LOL why play rogue.
Rogue is dead, long live Miracle Druid
Get over with the times. The name may be druid but it has the real rogue spirit. Rogue feels like a shitty midrangey deathrattle class now.
I started like a miracle cycling and removing but he dealt with all my stuff including my malygos but then I started the jade idol insanity. I kept my jade idol an my second auctioneer till we both almost ran out of cards. Then I started creating mass jade golems and filled my deck and he got crushed hard !!! Mwhahahaha the enw OP Mircale druid ! It's only weak vs aggro (my homebrew version is at least since I don't run any heals or ancients of war) but it destroys any control deck. And hopefully new OP priests will take care of supressing aggro.
Farewell Valeera you are not needed anymore.
Edit : Precision : You don't need to play shitty jade idol on curve gameplay, one jade idol is all you need and the rest can be miracle cards. There is nothing not to like in this druid miracle, it feels like rogue, it plays more rogue then rogue and it's so good.
My only minions are : thalnos, 2x mire keeper, fandral, 2x azur drake, emperor, 2x auctioneer, malygos, 2x arcane giant.
It has the slowness of the druid version, with rogue's even greater weakness to aggro... but to add insult to injure it finite resources, compared to druid's endless supply.
All in all it is completely pointless.
I included Patches and then new buccaneer card after seeing it in constructed. Turns out it gives you a slight chance against Pirate Warrior if they don't get crazy draws. Might try to include Sunfury Protector or Defender of Argus but I'm afraid it'll make the deck weaker against other matches.
Good...
Jade Shaman.
Rank 5 so far.
I've been enjoying Jade Rogue. I've played it a lot over the past few days along with Red Wyrm Miracle Rogue. The variant I'm using for Jade Rogue is basically tempo. I don't have too many gimmicks in the deck, like Shadowstep, Shadowcaster for those dream combos. I do have Ragnoros and N'Zoth in the deck at the top end. N'Zoth is a second win-condition. Usually though the Jade Golems overwhelm the opponent before I even get to play either of my late game cards.
I'm not sure how well the deck will do after the honeymoon phase of a new expansion wears off. You'll have trouble with Hunter and Shaman more than likely and those classes will probably stay relevant once the meta settles. Against Jade Druid, well, you win by having all the tempo. Druid can have like a hand size of 8 cards to my 2 or 3 yet I have a board full of Jades and deathrattle minions. If you manage to flood the board first you essentially win.
Most of my games end with me having less than 4 cards with a board full of minions and my opponent has near full hands. Jade Rogue might be the best tempo deck Rogue has had in awhile. I mean, I suppose you could count Miracle Rogue as tempo as well, but I'm talking no Gadgetzan to refill hand.
It's renoctunjadenzot. In past patch i paly renoctunnzot and that deck haven't enough push power, and jade compensated it.
In this deck we have many diferent options for win. In ideal finisher in this deck 20+ ctun.
You can win by using 2-3 times nzot or ctun or reno. (shadow ste\xaril\shadow caster)
Screen shot 3d use of nzot against reno lock
Share that goddamn deck. Here's mine, 11 and climbing fast.
So easy to play. Fun fact: haven't met ONE ROGUE from 19-12 -_-
Small update, 19-9 in a day :P But i guess competition's crap in wild.
Well, started encountering pirate warriors at 9, not fun at all.