I believe that Cyclopian horror combo's with shadowcaster well in a pinch. if the opponent has a full board and you are about to take lethal but can win next turn, the 1/7 taunt is a lot better than the 1/1 taunt (for 1 mana off of shadowcaster)
Yeah Cyclopian Horror is better than Sen'Jin, he was 3/5 at least like 80% of the time, mostly 3/6 and you can combo him with Brann Bronzebeard. I've removed Shadowcaster because I've never played it once after 15 games and added more heal and a Loot Hoarder to get a Coldlight Oracle faster. Honestly the biggest problem of the deck is if you don't draw Coldlight Oracle or too late. I've lost some games because even after using Gang Up I ended up waiting a few turns to get another one to keep milling and eventually got swarmed. I completely forgot King Mukla, removed Blade Flurry for it, almost never used it, it's just too expensive now. And finally, yes Nat is decent, he gave me a few wins. He's good as a 2 drop too but can be tricky if you can't follow up the mill.
Hello everyone,
No, Mill Rogue is not dead.
I've been quite successful with it especially against control and/or C'Thun decks.
Let me know what you think.
Is Cyclopian Horror that much better than Tazdingo?
And Nat that much better than Mukla?
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My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
why are you not using tea into gang up? 8 gang ups seem pretty OP
Piloted Shredder, Knife Juggler, Mad Scientist, Dr. Boom
Need to be removed from this game
I believe that Cyclopian horror combo's with shadowcaster well in a pinch. if the opponent has a full board and you are about to take lethal but can win next turn, the 1/7 taunt is a lot better than the 1/1 taunt (for 1 mana off of shadowcaster)
Diehard druid player ^~^
Check out my theorycrafted Blistering Rot
Yeah Cyclopian Horror is better than Sen'Jin, he was 3/5 at least like 80% of the time, mostly 3/6 and you can combo him with Brann Bronzebeard.
I've removed Shadowcaster because I've never played it once after 15 games and added more heal and a Loot Hoarder to get a Coldlight Oracle faster.
Honestly the biggest problem of the deck is if you don't draw Coldlight Oracle or too late. I've lost some games because even after using Gang Up I ended up waiting a few turns to get another one to keep milling and eventually got swarmed.
I completely forgot King Mukla, removed Blade Flurry for it, almost never used it, it's just too expensive now.
And finally, yes Nat is decent, he gave me a few wins. He's good as a 2 drop too but can be tricky if you can't follow up the mill.