I came back after a few months of not playing to be greeted by the same secret paladins and some new aggro shamans, so when I queued against a priest I was happy. That lasted until entomb. What a retarded concept. Your opponent just taking your card and putting it in his deck is terrible game design, regardless of balance. I'm trying to imagine this happening in a match with physical cards, and some guy just taking some other guy's $1000 card and throwing it in his own deck. That shit would literally cause fights.
Dude you literally made my day :D this is the best post of all in this thread
Control is just too strong right now... There isn't such a thing as trading for minion with this deck.... Granted I'm not a phenomenal player I still can see that.. Entomb is more than just control.. You are literally taking another classes win condition and use it as your own... As if you didn't already have a win condition.. This recent expansion has given so much to priest.. Museum curators? Entomb? Elise starseeker? I mean I may be wrong about its unstoppability... If so someone please help me cause I can't get anywhere in my ranked with these priests
Control is just too strong right now... There isn't such a thing as trading for minion with this deck.... Granted I'm not a phenomenal player I still can see that.. Entomb is more than just control.. You are literally taking another classes win condition and use it as your own... As if you didn't already have a win condition.. This recent expansion has given so much to priest.. Museum curators? Entomb? Elise starseeker? I mean I may be wrong about its unstoppability... If so someone please help me cause I can't get anywhere in my ranked with these priests
Play a combo deck like for example freeze mage or oil rogue. Entomb priest usually can't finish you off fast enough and can't accumulate armor, so you'll inevitably draw into a big enough combo to kill him.
And as a general tip against them: Most variants of entomb priest are extremely reactive, often not even running a single card to threaten you because they expect to get it from you via entomb. Capitalize on that: Avoid big drops & swarm the board again & again until he can't deal with it anymore. Especially take you time and don't dump your hand if he hasn't used both lightbombs yet. Mulligan hard for cards like Jaraxxus or Justicar and play them the first moment you can. I usually win against priest with Midrange Paly, which is supposedly unfavored, by just not playing Tirion at all while playing Justicar + hp immediately on turn 8. It isn't even too unlikely that he'll feel forced to use his entombs on mid-sized minions, so you might even get to play tirion later on.
It should also work on jaraxxus,you steal your opponent face and auto win #justrafaam&vaticanthings
That card is pure bullshit,what makes a big threats in your deck a fuckin garbage what is ridicoulous for me,Lightbomb,SW:D are strong,but ok,this thing....
The only reason is not horribly OP is that,a priest itself is a litte shitty class what dont have Tier 1 deck.
That. If Entomb were so OP (Dr.6, Dr. 7 level) we would be seeing it sitting at Tier 1 and dominating ladder. Which is obviously not true. I beat them all the time with paladin, druid, hunter (actually farm them)... Priest is far from OP, Entomb is just a nice tool against control, which they totally deserve.
Entomb is an OK card, any nerf and it would be useless AF. Who uses 6 mana druid card "Recycle" ? I dont play priest because I dont have lightbombs but I dont find it difficult to beat them. If you have board control it doesnt matter if they entomb tirion or dr.7 you still beat them. If you dont have board control and pray for tirion or dr7 or grommash to save you then you're finished already.
Entombing Tirion Fordring is the best! I wouldn't change that for anything else! Opponent concedes at full health :'D
played against a priest with my secret paly . he Mind Visioned my tirion . (i cant remember how ...)he duplicate it in his hand . he played both of them . i removed both of them and grounded him to zero health without playing my own tirion :) so..
So? Well done! (he must have duplicated him with Museum Curator)
Entombing Tirion Fordring is the best! I wouldn't change that for anything else! Opponent concedes at full health :'D
played against a priest with my secret paly . he Mind Visioned my tirion . (i cant remember how ...)he duplicate it in his hand . he played both of them . i removed both of them and grounded him to zero health without playing my own tirion :) so..
So? Well done! (he must have duplicated him with Museum Curator)
Isn't discover effect class-restricted? I think he rather pulled it earlier with Thoughtsteal
Back on topic then. As much as I might respect or not general Noxious' opinions, I have to agree that Entomb is really a control meta blocker. Indeed this card has close to none value vs aggro decks(that's why so many bots don't see further issue), good vs midrange decks, but vs control matchup it's very strong. Not only it removes threat in a manner close to Polymorph(even without leaving 1/1 body on board) but it also expands your deck by 1 card, which in case of fatigue war might be a deciding factor. Anyway, it's just sad to look at Recycle and compare it with this card, which is doing everything better for the same cost.
If it would ever get a nerf, I suppose it could cost 7 mana. It would still be great vs Control Matchup, still terrible vs aggro matchup, would be definitely worse vs midrange and bots/people playing most popular classes would be less salty about their Savannah Highmane and Mysterious Challenger taken on Turn 6.
My biggest grief against this card is how direly Rogue would need removal to finally be control-viable, and how well it would have suited them thematically ( I mean, bouncing basically is a rogue keyword - Sap, Kidnapper, Vanish, and putting things in decks also is with Gang Up and Ambush), but it went to priest instead ( Who seriously didn't need removal ; SWs on top of all the stealing effect was already more than most classes can do ), and is the most massive counter to their control deck's win condition in a control mirror, Anub'Arak, not only denying it as any silence or polymorph would do, but also turning it against you so that this fatigue war death-star actually kills YOU instead of your opponent.
If Blizzard ever said "F*ck you, rogues" it was at the moment this card was given to priest.
My biggest grief against this card is how direly Rogue would need removal to finally be control-viable, and how well it would have suited them thematically ( I mean, bouncing basically is a rogue keyword - Sap, Kidnapper, Vanish, and putting things in decks also is with Gang Up and Ambush), but it went to priest instead ( Who seriously didn't need removal ; SWs on top of all the stealing effect was already more than most classes can do ), and is the most massive counter to their control deck's win condition in a control mirror, Anub'Arak, not only denying it as any silence or polymorph would do, but also turning it against you so that this fatigue war death-star actually kills YOU instead of your opponent.
If Blizzard ever said "F*ck you, rogues" it was at the moment this card was given to priest.
This. Way to screw Rogues over yet again, Blizzard. As if Priests didn't have enough removal or card steals...
My biggest grief against this card is how direly Rogue would need removal to finally be control-viable, and how well it would have suited them thematically ( I mean, bouncing basically is a rogue keyword - Sap, Kidnapper, Vanish, and putting things in decks also is with Gang Up and Ambush), but it went to priest instead ( Who seriously didn't need removal ; SWs on top of all the stealing effect was already more than most classes can do ), and is the most massive counter to their control deck's win condition in a control mirror, Anub'Arak, not only denying it as any silence or polymorph would do, but also turning it against you so that this fatigue war death-star actually kills YOU instead of your opponent.
If Blizzard ever said "F*ck you, rogues" it was at the moment this card was given to priest.
This. Way to screw Rogues over yet again, Blizzard. As i Priests didn't have enough removal or card steals...
Thank you!
I get the whole priest stealing due to mind control tricks but wtf does Entomb has to do with it? You're last sentence says it all...
Entombing Tirion Fordring is the best! I wouldn't change that for anything else! Opponent concedes at full health :'D
played against a priest with my secret paly . he Mind Visioned my tirion . (i cant remember how ...)he duplicate it in his hand . he played both of them . i removed both of them and grounded him to zero health without playing my own tirion :) so..
So? Well done! (he must have duplicated him with Museum Curator)
Isn't discover effect class-restricted? I think he rather pulled it earlier with Thoughtsteal
Back on topic then. As much as I might respect or not general Noxious' opinions, I have to agree that Entomb is really a control meta blocker. Indeed this card has close to none value vs aggro decks(that's why so many bots don't see further issue), good vs midrange decks, but vs control matchup it's very strong. Not only it removes threat in a manner close to Polymorph(even without leaving 1/1 body on board) but it also expands your deck by 1 card, which in case of fatigue war might be a deciding factor. Anyway, it's just sad to look at Recycle and compare it with this card, which is doing everything better for the same cost.
If it would ever get a nerf, I suppose it could cost 7 mana. It would still be great vs Control Matchup, still terrible vs aggro matchup, would be definitely worse vs midrange and bots/people playing most popular classes would be less salty about their Savannah Highmane and Mysterious Challenger taken on Turn 6.
Oh yeah! I forgot about that specification.
As for the nerf having it at 7-mana sounds okay but giving it (as it is) to Rogue would be more legit. Rogues would get a good hard counter and it's easier to kill them than priests due to the non-healing cards.
Rollback Post to RevisionRollBack
'There is nothing more deceptive than an obvious fact'
It's adventure card, so they've got no way of offering refund, so quoting Ben Brode in future: "Players will feel tricked, because they paid gold/money to get this specific card and we're simply taking it back without giving them something in return"
Simply put, blizzard tied its own hands with adventure card distribution design.
It's adventure card, so they've got no way of offering refund, so quoting Ben Brode in future: "Players will feel tricked, because they paid gold/money to get this specific card and we're simply taking it back without giving them something in return"
Simply put, blizzard tied its own hands with adventure card distribution design.
It's adventure card, so they've got no way of offering refund, so quoting Ben Brode in future: "Players will feel tricked, because they paid gold/money to get this specific card and we're simply taking it back without giving them something in return"
Simply put, blizzard tied its own hands with adventure card distribution design.
Oh then I guess Undertaker wasn't nerfed.
Undertaker was nerfed before he made the statement. Also that was because undertaker was INCREDIBLY broken, far more than entomb was ever. Even with entomb priest does not have an insane winrate and entomb does not by far made you automtically win the game unlike undertaker. Having a 5/6 on turn 3 as a hunter was abnormally broken. Sadly Blizz nerfed it too much (should simply start as a 0/1), but still; i don't see entomb being nerfed ever. It's a fair balanced card and superslow.
It's adventure card, so they've got no way of offering refund, so quoting Ben Brode in future: "Players will feel tricked, because they paid gold/money to get this specific card and we're simply taking it back without giving them something in return"
Simply put, blizzard tied its own hands with adventure card distribution design.
Oh then I guess Undertaker wasn't nerfed.
Undertaker was nerfed before he made the statement. Also that was because undertaker was INCREDIBLY broken, far more than entomb was ever. Even with entomb priest does not have an insane winrate and entomb does not by far made you automtically win the game unlike undertaker. Having a 5/6 on turn 3 as a hunter was abnormally broken. Sadly Blizz nerfed it too much (should simply start as a 0/1), but still; i don't see entomb being nerfed ever. It's a fair balanced card and superslow.
To be fair, a lot of cards from Naxx are broken. It's probably the most valuable adventure set because it gave us cards that are almost the best in their mana slots.
That's because undertaker was used on top of already T1 decks. Entomb isn't, YET. Now priests can't get anything good because if they get better it'll be completely broken. Such an amazing design space.
Also if Entomb is fair so was Undertaker. A priest who entombs an Ysera, Anub'Arak or Tirion will almost surely win the lategame because they both negated an enemy win condition and acquired one. In both cases drawing that card at the right moment is a sure win, even less in Undertaker's case because you could just silence it, whereas you will never get your card back with Entomb, and Undertaker needed to make your deck around it, Entomb just is yet another removal.
That's because undertaker was used on top of already T1 decks. Entomb isn't, YET. Now priests can't get anything good because if they get better it'll be completely broken. Such an amazing design space.
Also if Entomb is fair so was Undertaker. A priest who entombs an Ysera, Anub'Arak or Tirion will almost surely win the lategame because they both negated an enemy win condition and acquired one. In both cases drawing that card at the right moment is a sure win, even less in Undertaker's case because you could just silence it, whereas you will never get your card back with Entomb, and Undertaker needed to make your deck around it, Entomb just is yet another removal.
Major difference is how fast they are drawn/played. Undertaker was on board turn 1 giving you absolutely no time to react. Either you were lucky enough to get an answer in your starting hand (+ maybe first and second draw) or you lost because if you waited until turn 3 to clear it was already too late.
Even IF entomb is as broken as undertaker was (which it definitely isn't) you have more time to react to it.
As others have said before, try to apply pressure and bait it out before you drop your win condition(s). If you can't do that it means you don't have board control and you know what happens when you lose board control against a priest? You lose the game.
Keep in mind you dind't lose to entomb though. It just feels that way because you were desperately hoping that last threat you played would win you the game (or at least bring you back to it) when it gets easily dealt the salt level exponentially increases.
Rollback Post to RevisionRollBack
The difference between gimmick and sinergy is only consistency. Mrglglrglglglglglglgl!!!
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Just remember the good times!
Good thing this isn't a physical card game, huh...
Control is just too strong right now... There isn't such a thing as trading for minion with this deck.... Granted I'm not a phenomenal player I still can see that.. Entomb is more than just control.. You are literally taking another classes win condition and use it as your own... As if you didn't already have a win condition.. This recent expansion has given so much to priest.. Museum curators? Entomb? Elise starseeker? I mean I may be wrong about its unstoppability... If so someone please help me cause I can't get anywhere in my ranked with these priests
If that were true, I'd win every game...
Entomb is an OK card, any nerf and it would be useless AF. Who uses 6 mana druid card "Recycle" ? I dont play priest because I dont have lightbombs but I dont find it difficult to beat them. If you have board control it doesnt matter if they entomb tirion or dr.7 you still beat them. If you dont have board control and pray for tirion or dr7 or grommash to save you then you're finished already.
'There is nothing more deceptive than an obvious fact'
Sherlock Holmes
My biggest grief against this card is how direly Rogue would need removal to finally be control-viable, and how well it would have suited them thematically ( I mean, bouncing basically is a rogue keyword - Sap, Kidnapper, Vanish, and putting things in decks also is with Gang Up and Ambush), but it went to priest instead ( Who seriously didn't need removal ; SWs on top of all the stealing effect was already more than most classes can do ), and is the most massive counter to their control deck's win condition in a control mirror, Anub'Arak, not only denying it as any silence or polymorph would do, but also turning it against you so that this fatigue war death-star actually kills YOU instead of your opponent.
If Blizzard ever said "F*ck you, rogues" it was at the moment this card was given to priest.
So it wasn't Museum Curator, because Priest using it can't pull off paladin cards...however I don't know anymore who are you replying to.
'There is nothing more deceptive than an obvious fact'
Sherlock Holmes
'There is nothing more deceptive than an obvious fact'
Sherlock Holmes
Anyway guys, even slightlest nerfs won't happen.
It's adventure card, so they've got no way of offering refund, so quoting Ben Brode in future: "Players will feel tricked, because they paid gold/money to get this specific card and we're simply taking it back without giving them something in return"
Simply put, blizzard tied its own hands with adventure card distribution design.
That's because undertaker was used on top of already T1 decks. Entomb isn't, YET. Now priests can't get anything good because if they get better it'll be completely broken. Such an amazing design space.
Also if Entomb is fair so was Undertaker. A priest who entombs an Ysera, Anub'Arak or Tirion will almost surely win the lategame because they both negated an enemy win condition and acquired one. In both cases drawing that card at the right moment is a sure win, even less in Undertaker's case because you could just silence it, whereas you will never get your card back with Entomb, and Undertaker needed to make your deck around it, Entomb just is yet another removal.
The difference between gimmick and sinergy is only consistency. Mrglglrglglglglglglgl!!!