I really think frost giants will give shadowform some late game power instead of always going to fatigue. Really want this to work it seems fun, give me your thoughts.
I still disagree with this. Bolf Ramshield is only a bad card if it's in anything BUT priest, though I am not even 100% on that. Bolf allows you to basically Power Word: Shield or Velen's Chosen your life, as well as have Northshire Cleric proc lategame for basically healing yourself. Personally I would take out Nexus-Champion Saraad and Cabal Shadow Priest for 2 Sludge Belcher, turn 5 belcher into turn 6 bolf is huge for stall as it stalls burn and minion damage. Also, unlike healbot, bolf isn't a useless card in your hand if you are above 22 health. It's an underestimated card.
Overall, I think the deck looks ok, but as mentioned above I would definitely take out Saarad and Cabal though for belchers for better stall, take out 1 Shadow Word: Death or Shadow Word: Pain and Holy Fire for 2 Velen's Chosen, and take out the Refreshment Vendor and 1 Garrison Commander (it's fine as a one of for late game) for 2 Deathlord. This will give you much better stall overall, plus if you are going for confuse, deathlords are probably your best 3 drop period. I would also drop the 2 Zombie Chow for [/card]northshire cleric[/card] (or at least go 1 and 1) for a little more draw power.
but antique is only a 3/3 body, ilike bolf especially with argus. But maybe there is something better than refreshment.
The tricky thing with Bolf Ramshield is that its actually like a 0/9 body since they can kill it for free just by going for face and none of their minions will actually die so in the end Bolf is just a 6 mana 0/9 taunt that doesn't even protect your other minions. Plus it can get silenced. Antique Healbot gets you 8 health with just the battlecry (which can't be silenced) and puts a 3/3 body which they actually have to kill their own stuff in order to kill so in the end Antique Healbot actually gives you 2 more health for 1 less mana. Antique Healbot is also just better on its own than Bolf. Plus as i said before, Bolf can get silenced while bots can't.
I still disagree with this. Bolf is a bad card in anything BUT priest. Bolf allows you to basically PS:Shield your life. Personally I would take out Saraad and Cabal for 2 belchers, turn 5 belcher into turn 6 bolf is huge for stall as it stalls burn and minion damage. Also, unlike healbot, bolf isn't a useless card in your hand if you are above 22 health. It's an underestimated card.
Overall, I think the deck looks ok, I would definitely take out Saarad and Cabal though for belchers for better stall, take out 1 death or pain and holy fire for 2 velens chosen, and take out the vendor and 1 garrison commander (it's fine as a one of for late game) for 2 deathlords. This will give you much better stall overall, plus if you are going for confuse, deathlords are probably your best 3 drop period. I would also drop the 2 chows for northshire clerics (or at least go 1 and 1) for a little more draw power.
You're still just better off using Healbots than Bolf since he's vulnerable to silence and a lot worse on his own.
I still disagree with this. Bolf is a bad card in anything BUT priest. Bolf allows you to basically PS:Shield your life. Personally I would take out Saraad and Cabal for 2 belchers, turn 5 belcher into turn 6 bolf is huge for stall as it stalls burn and minion damage. Also, unlike healbot, bolf isn't a useless card in your hand if you are above 22 health. It's an underestimated card.
Overall, I think the deck looks ok, I would definitely take out Saarad and Cabal though for belchers for better stall, take out 1 death or pain and holy fire for 2 velens chosen, and take out the vendor and 1 garrison commander (it's fine as a one of for late game) for 2 deathlords. This will give you much better stall overall, plus if you are going for confuse, deathlords are probably your best 3 drop period. I would also drop the 2 chows for northshire clerics (or at least go 1 and 1) for a little more draw power.
You're still just better off using Healbots than Bolf since he's vulnerable to silence and a lot worse on his own.
No, you aren't. Bolf can still quite well even after being silenced, it means they used a silence on him over vol'jin, emperor, or confessor, and he works much better with confuse after a silence than healbot.
Not to mention it's much better if you have board control as it's very very hard for your opponent to do 9 damage to a minion without them having board control in the first place.
Being vulnerable to silence is not enough to make a card bad, else piloted shredder, sludge belcher, and sylvanas would never be played.
While I applaud your effort, I think the Priest's natural ability just fits his class cards so much better. Additionally, I think the Fallen Hero in mage is a better shadowform that fits better with its class. With that out of the way:
I think you should add some cheaper minions in it that you actually want to play early in the game. There are 4 minions cheaper than four in your deck. This stacks the odds quite heavily against you doing anything productive in the early game. The sergeant is also someone you would like to play having 4 mana spare.
Second, I think this kind of priest does not want to play the long game and should consider the shadow bomber and his bigger friend from the new expansion. I would also play Velen himself as it lends itself to burning out your opponent quite efficiently. This does also mean that there is no place for zombie chows in this deck, because they are very much against the game plan.
I made some changes from your suggestions how does it look now? I know that some of you suggested a healbot but don't know what to switch out. I also think we should add another big body bc the Giants will just get bah when dropped.
I really think frost giants will give shadowform some late game power instead of always going to fatigue. Really want this to work it seems fun, give me your thoughts.
Bolf Ramshield is a bad card.
It is just a stall card and if you drop argus on him its actually pretty good
Antique Healbot is almost strictly better. You should probably just run 2 of those instead of Bolf Ramshield and the Refreshment Vendor
but antique is only a 3/3 body, ilike bolf especially with argus. But maybe there is something better than refreshment.
I still disagree with this. Bolf Ramshield is only a bad card if it's in anything BUT priest, though I am not even 100% on that. Bolf allows you to basically Power Word: Shield or Velen's Chosen your life, as well as have Northshire Cleric proc lategame for basically healing yourself. Personally I would take out Nexus-Champion Saraad and Cabal Shadow Priest for 2 Sludge Belcher, turn 5 belcher into turn 6 bolf is huge for stall as it stalls burn and minion damage. Also, unlike healbot, bolf isn't a useless card in your hand if you are above 22 health. It's an underestimated card.
Overall, I think the deck looks ok, but as mentioned above I would definitely take out Saarad and Cabal though for belchers for better stall, take out 1 Shadow Word: Death or Shadow Word: Pain and Holy Fire for 2 Velen's Chosen, and take out the Refreshment Vendor and 1 Garrison Commander (it's fine as a one of for late game) for 2 Deathlord. This will give you much better stall overall, plus if you are going for confuse, deathlords are probably your best 3 drop period. I would also drop the 2 Zombie Chow for [/card]northshire cleric[/card] (or at least go 1 and 1) for a little more draw power.
The tricky thing with Bolf Ramshield is that its actually like a 0/9 body since they can kill it for free just by going for face and none of their minions will actually die so in the end Bolf is just a 6 mana 0/9 taunt that doesn't even protect your other minions. Plus it can get silenced. Antique Healbot gets you 8 health with just the battlecry (which can't be silenced) and puts a 3/3 body which they actually have to kill their own stuff in order to kill so in the end Antique Healbot actually gives you 2 more health for 1 less mana. Antique Healbot is also just better on its own than Bolf. Plus as i said before, Bolf can get silenced while bots can't.
Where is your Fencing Coach? If you want to play Paletress and Saraad you kinda need it. Also synergizes well with Frost Giant and Garrison Commander andShadowform.
You're still just better off using Healbots than Bolf since he's vulnerable to silence and a lot worse on his own.
No, you aren't. Bolf can still quite well even after being silenced, it means they used a silence on him over vol'jin, emperor, or confessor, and he works much better with confuse after a silence than healbot.
Not to mention it's much better if you have board control as it's very very hard for your opponent to do 9 damage to a minion without them having board control in the first place.
Being vulnerable to silence is not enough to make a card bad, else piloted shredder, sludge belcher, and sylvanas would never be played.
While I applaud your effort, I think the Priest's natural ability just fits his class cards so much better. Additionally, I think the Fallen Hero in mage is a better shadowform that fits better with its class. With that out of the way:
I think you should add some cheaper minions in it that you actually want to play early in the game. There are 4 minions cheaper than four in your deck. This stacks the odds quite heavily against you doing anything productive in the early game. The sergeant is also someone you would like to play having 4 mana spare.
Second, I think this kind of priest does not want to play the long game and should consider the shadow bomber and his bigger friend from the new expansion. I would also play Velen himself as it lends itself to burning out your opponent quite efficiently. This does also mean that there is no place for zombie chows in this deck, because they are very much against the game plan.
I made some changes from your suggestions how does it look now? I know that some of you suggested a healbot but don't know what to switch out. I also think we should add another big body bc the Giants will just get bah when dropped.