I can really recommend putting in Azure Drake atleast and also Chromaggus if you find the place
also Twilight Drake is a good card to play on curve if you dont have Twilight Guardian (may conider swapping shadow madness i dont like it in this deck since you have enough board presence especially in the early game)
and maybe put in a Confuse as some kind of burst potential - this can get you some insane damage output with an established board of the right creatures - and they wont even see it coming (but i would only do this if you consider to run Twilight Drake)
IMO Dragonkin Sorcerer is just not good enough. In a constructed world where yeti is being passed over, a 4 mana 3/5 just isn't good enough. There are not enough buff spells either. You usually want to PW:S your Cleric so it doesn't die immediately (especially since you don't have any COH for burst card draw) and you would want to velen's chosen the Bane sister so you can trade into a 5-6 drop and still have a 5/8 on the board.
In order for Dragonkin Sorcerer to be good, you have to hit it with at least 2 buff spells, at least one of those being Velen's. I would never run two since you can't give both of them buffs, and I would rarely consider 1. I would make the following changes:
-2 Dragonkin Sorcerer
One of the following (you decide)
+2 Azure Drake
+1 BGH +1 Mind Control/+1 Cabal Shadow Priest
+2 fencing coach (You can actually play Confessor Paletress on turn 7 now)
IMO Dragonkin Sorcerer is just not good enough. In a constructed world where yeti is being passed over, a 4 mana 3/5 just isn't good enough. There are not enough buff spells either. You usually want to PW:S your Cleric so it doesn't die immediately (especially since you don't have any COH for burst card draw) and you would want to velen's chosen the Bane sister so you can trade into a 5-6 drop and still have a 5/8 on the board.
In order for Dragonkin Sorcerer to be good, you have to hit it with at least 2 buff spells, at least one of those being Velen's. I would never run two since you can't give both of them buffs, and I would rarely consider 1. I would make the following changes:
-2 Dragonkin Sorcerer
One of the following (you decide)
+2 Azure Drake
+1 BGH +1 Mind Control/+1 Cabal Shadow Priest
+2 fencing coach (You can actually play Confessor Paletress on turn 7 now)
remove the sorcerer - there are enough good options as shown before in my post and wolfino99s post
personally i would say put in Azure Drake / Twilight Drake (as they fill the 4drop gap the sorcerer is leaving + nice combo potential with Confuse)
EDIT: Big Game Hunter i would not add because its kinda redundant with 2 Shadow Word: Death - and most of the time you can easily trade
another thing i test right now is 1 Temple Enforcer - while it looks awkquard at first thats a really strong card in such a creature heavy deck and a solid body aswell + Safe from Big Game Hunter(thats why its one of the greatest cards in arena for priest)
looks better - i would still substitute Shadow Madness for the second Holy Nova its a major board clear (with azure drake even against patrons) and can give you strong synergy with cleric
looks better - i would still substitute Shadow Madness for the second Holy Nova its a major board clear (with azure drake even against patrons) and can give you strong synergy with cleric
its more about having a on-curve response to weenies in case you dont have the 3/6 taunt.
You already have a holy nova and lightbomb as responses to patron and board flood in general
The poor thing is that you still get outclassed so hard by the other classes. In this deck you may have some tempo but i dont think you can get the boardcontrol back when yyou lose it... even with lightbomb. I play Priest sometimes and i think even with a decklist like this it will fell like that everything is sorking like it should... Its so sad...
The deck is obviously going to need much testing once the cards are released to find the right balance. Looking at your deck though, I have to be honest, it seems way too slow. I've played a lot of Dragon Priest and it's not a control deck at all, it's a tempo deck, and Azure Drake and Trueheart just don't fit that style.
dunno whether you hve enough card draw - im playing around with a dragon priest right now in casual for testing
i really like Chromaggus especially if yoou can combo him with Northshire Cleric heal and/ or Azure Drake - so much value (and hes safe from Big Game Hunter
I can really recommend putting in Azure Drake atleast and also Chromaggus if you find the place
also Twilight Drake is a good card to play on curve if you dont have Twilight Guardian (may conider swapping shadow madness i dont like it in this deck since you have enough board presence especially in the early game)
# Invictus Maneo #
Current Standard Deck: Kolento's Big Shaman:
https://www.hearthpwn.com/decks/1267569-big-shaman
and maybe put in a Confuse as some kind of burst potential - this can get you some insane damage output with an established board of the right creatures - and they wont even see it coming (but i would only do this if you consider to run Twilight Drake)
# Invictus Maneo #
Current Standard Deck: Kolento's Big Shaman:
https://www.hearthpwn.com/decks/1267569-big-shaman
IMO Dragonkin Sorcerer is just not good enough. In a constructed world where yeti is being passed over, a 4 mana 3/5 just isn't good enough. There are not enough buff spells either. You usually want to PW:S your Cleric so it doesn't die immediately (especially since you don't have any COH for burst card draw) and you would want to velen's chosen the Bane sister so you can trade into a 5-6 drop and still have a 5/8 on the board.
In order for Dragonkin Sorcerer to be good, you have to hit it with at least 2 buff spells, at least one of those being Velen's. I would never run two since you can't give both of them buffs, and I would rarely consider 1. I would make the following changes:
-2 Dragonkin Sorcerer
One of the following (you decide)
+2 Azure Drake
+1 BGH +1 Mind Control/+1 Cabal Shadow Priest
+2 fencing coach (You can actually play Confessor Paletress on turn 7 now)
Don't Complain, Use Your Brain!
totally agree on the Dragonkin Sorcerer part - i test my deck right now with one and barely ever get any buff on it since you Power Word: Shield either the Northshire Cleric or the Twilight Whelp in the beginning to gain board control and/or safe card draw
remove the sorcerer - there are enough good options as shown before in my post and wolfino99s post
personally i would say put in Azure Drake / Twilight Drake (as they fill the 4drop gap the sorcerer is leaving + nice combo potential with Confuse)
EDIT: Big Game Hunter i would not add because its kinda redundant with 2 Shadow Word: Death - and most of the time you can easily trade
another thing i test right now is 1 Temple Enforcer - while it looks awkquard at first thats a really strong card in such a creature heavy deck and a solid body aswell + Safe from Big Game Hunter(thats why its one of the greatest cards in arena for priest)
# Invictus Maneo #
Current Standard Deck: Kolento's Big Shaman:
https://www.hearthpwn.com/decks/1267569-big-shaman
List updated
Retired Hearthstone Columnist
looks better - i would still substitute Shadow Madness for the second Holy Nova its a major board clear (with azure drake even against patrons) and can give you strong synergy with cleric
# Invictus Maneo #
Current Standard Deck: Kolento's Big Shaman:
https://www.hearthpwn.com/decks/1267569-big-shaman
its more about having a on-curve response to weenies in case you dont have the 3/6 taunt.
You already have a holy nova and lightbomb as responses to patron and board flood in general
Retired Hearthstone Columnist
The poor thing is that you still get outclassed so hard by the other classes. In this deck you may have some tempo but i dont think you can get the boardcontrol back when yyou lose it... even with lightbomb. I play Priest sometimes and i think even with a decklist like this it will fell like that everything is sorking like it should... Its so sad...
Keeper of the GROOVE
This was my version once I saw the dragon support from TGT.
The deck is obviously going to need much testing once the cards are released to find the right balance. Looking at your deck though, I have to be honest, it seems way too slow. I've played a lot of Dragon Priest and it's not a control deck at all, it's a tempo deck, and Azure Drake and Trueheart just don't fit that style.
Here's a thought on Dragon Priest - using early Dragon taunts to hold back aggro, then finishing off with Cabal Shadow Priest and the big Dragons.
Hmm, why chillmaw? Isn't nefarian better?
They're both completly different cards.You can't just directly compare them like that.
LIST PLAYTESTED AND UPDATED!!!
Retired Hearthstone Columnist
I switched out one Azure Drake for Nefarian, for additional Card Craw and some more late game power. Thoughts?
why did we need another dragon priest thread?
I posted the list im happy with in the original thread
http://www.hearthpwn.com/forums/class-discussion/priest/57006-tempo-dragonpriest-were-back-baby?comment=24
My take:
Reynad streamed yesterday with dragon priest - it was very effective,
he played Vol'jin, no Justicar Trueheart, no Confessor Paletress, 2 Holy Nova, 1 shadow word death, 1 Dragonkin Sorcerer,
and 2 Holy Smite for early game removal
and the standard stuff
# Invictus Maneo #
Current Standard Deck: Kolento's Big Shaman:
https://www.hearthpwn.com/decks/1267569-big-shaman
I've seen Rend Blackhand used in a couple of these decks. Some sweet removal if they play say, Ysera.
Would it fit somewhere in this deck? What would it replace then? I love the deck as it is though, really strong.
This thread was started on August 17th. The thread you linked was started on August 21st.
I suggest you delete your message and repost it in the appropriate thread.
ha id didnt notice. well is still prefer a general topic than a specific deck(builder)