Since the last expansions priests keeps getting pretty bad legendaries... Compared to hunter, mage and other tier 1 classes so well what are your hopes for the next priest legendaries? Bodies, effects, mana cost?
I predict it will be a high cost minion which generates huge amounts of value, but which will see no play whatsoever because the meta will be all about tempo. Your typical Priest legendary.
Since the last expansions priests keeps getting pretty bad legendaries... Compared to hunter, mage and other tier 1 classes so well what are your hopes for the next priest legendaries? Bodies, effects, mana cost?
I wouldn't say these bad Murozond the Infinite, Mindflayer Kaahrj. I have enjoyed playing these on Higlander Priest and they are pretty damn strong i.e. Embiggen Druid offering massive tempo advantage if used correctly. Only issue is that you have some serious difficulties surviving early aggresson of Hunters.
Personally I would prefer some low to mid mana cost (2-5 mana) with some decent text. Dream would be something new, i.e. similar to what Paladins got now.
My guess will be some attack manipulation of enemy minion/minions, though mana cost will be high.
They are saving it for the last day so I expect it to be something pretty significant. Maybe a raza type of effect that is persistent throughout the entire game
People are saying Blizzard said Priest will get Netherdrakes and Dragonmaw clan Orcs, but I can't find the source anywhere. Hopefully we get good dragons.
I don't know really. As they barely show anything for priest so far I have no clue. I do however think it won't be meta defining. Priest barely ever relies on their legendary card. Hopefully I'm wrong this time.
Since they revamped a lot of Priest stuff to maintain class identity, I'm expecting somthing super basic. Somthing with a lot of healing most likely.
Correct me if I am wrong but during the AoO reveal the devs said that the priest basic set focuses on control (mainly killing enemy minions and healing yourself/your minions) and thus blizzard will give them true win conditions through the expansions. So basically we should be expecting something to close out games?
Ya, these are looking pretty poor/lack luster... on first impression. Soul is unimpressive and over costed and Reliquary of Souls is one of the, if not the, weakest 'prime' cards. Disappointing
Druid Prime - provides taunt and rush for removal. Super swingy with Quest.
Hunter Prime - board control that can be tutored.
Mage Prime - Mini yogg
Paladin Prime - Kinda wacky but still provides tempo.
Rogue Prime - Free leeroy every turn
Shaman Prime - Mana cheating
Warlock Prime - Mini Gul'dan
Warrior Prime - Removal and life gain
Priest Prime - One off worse Winged Guardian that you need to draw twice WITHOUT any card draw. lol Can't believe same group of people designed this card as other 8 primes.
At first i was very disappointed like most of you.
But when you think about it, i think priest cards are absolutely sick: priest prime is a great 1 drop, can be rezzed / copied so many times it makes it ridiculous.
The legendary spell which i thought also garbage: i saw it played last week on twitch stream and it was amazing.
I think priest is severely underrated. At least i hope :)
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Since the last expansions priests keeps getting pretty bad legendaries... Compared to hunter, mage and other tier 1 classes so well what are your hopes for the next priest legendaries? Bodies, effects, mana cost?
I want a Naaru. As you say, they always give Priest bad/regular legendaries so I hope at least 1 of the 2 is useful.
I predict it will be a high cost minion which generates huge amounts of value, but which will see no play whatsoever because the meta will be all about tempo. Your typical Priest legendary.
I wouldn't say these bad Murozond the Infinite, Mindflayer Kaahrj. I have enjoyed playing these on Higlander Priest and they are pretty damn strong i.e. Embiggen Druid offering massive tempo advantage if used correctly. Only issue is that you have some serious difficulties surviving early aggresson of Hunters.
Personally I would prefer some low to mid mana cost (2-5 mana) with some decent text. Dream would be something new, i.e. similar to what Paladins got now.
My guess will be some attack manipulation of enemy minion/minions, though mana cost will be high.
I am prepared to be disappointed though ;)
Final relased card will be:
Your table size is increased to 500 minions
Resurrect every card you've ever played on this Blizzard account.
They are saving it for the last day so I expect it to be something pretty significant. Maybe a raza type of effect that is persistent throughout the entire game
Since they revamped a lot of Priest stuff to maintain class identity, I'm expecting somthing super basic. Somthing with a lot of healing most likely.
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People are saying Blizzard said Priest will get Netherdrakes and Dragonmaw clan Orcs, but I can't find the source anywhere. Hopefully we get good dragons.
I don't know really. As they barely show anything for priest so far I have no clue.
I do however think it won't be meta defining. Priest barely ever relies on their legendary card. Hopefully I'm wrong this time.
Correct me if I am wrong but during the AoO reveal the devs said that the priest basic set focuses on control (mainly killing enemy minions and healing yourself/your minions) and thus blizzard will give them true win conditions through the expansions. So basically we should be expecting something to close out games?
I expect mostly ...shit, as in all the recent expansions... :-(
Priest class got the worst part of the three last expansions.
My last post was obviously sarcastic that Blizz won't let Rez Priest be banished (get it?)...
But, seriously, they'll probably give them some major tools to combat Demon Hunter.
At the first glance, Priest got super fucked.
Priest got completely boned on its own reveal lmao.
Ya, these are looking pretty poor/lack luster... on first impression. Soul is unimpressive and over costed and Reliquary of Souls is one of the, if not the, weakest 'prime' cards. Disappointing
Druid Prime - provides taunt and rush for removal. Super swingy with Quest.
Hunter Prime - board control that can be tutored.
Mage Prime - Mini yogg
Paladin Prime - Kinda wacky but still provides tempo.
Rogue Prime - Free leeroy every turn
Shaman Prime - Mana cheating
Warlock Prime - Mini Gul'dan
Warrior Prime - Removal and life gain
Priest Prime - One off worse Winged Guardian that you need to draw twice WITHOUT any card draw. lol Can't believe same group of people designed this card as other 8 primes.
As expected Priest will be completely unplayable. Great job Blizzard!
Combine with Brann for additional value!
good thing I disenchanted most of my priest legendaries
Keymaster Alabaster come faster
At first i was very disappointed like most of you.
But when you think about it, i think priest cards are absolutely sick: priest prime is a great 1 drop, can be rezzed / copied so many times it makes it ridiculous.
The legendary spell which i thought also garbage: i saw it played last week on twitch stream and it was amazing.
I think priest is severely underrated. At least i hope :)