I am calling it now: If Blizzard ends up nerfing anything mentioned here, all these anti-nerf posters will flock to say: "It had to be done.", "It was OP." or "I'm glad this change happened."
It was the same for Baku and Genn until they got rotated. It was the same for Jade Idol until it got a tech and Druid got nerfed. It was the same for Quest Rogue, TWICE. It was the same for Murloc Warleader and Finja.
True, some people will stick to their guns and say they dislike the changes, but most of the anti-nerf crowd goes silent when Blizzard acts. You people are massive hypocrites.
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health. - Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
Big Priest/Resurrect Priest is what really gets me down, I have less of a problem with combo/gallery/malygos priests - I fail to see how they are different than than the other powerful combo OTK decks in wild.
But resurecting 8 - 10mana drops endlessly from turn 4 onwards is BS, has always been BS, and really should have been fixed. It's not about winrates, its about the manner of the degeneracy.
I am calling it now: If Blizzard ends up nerfing anything mentioned here, all these anti-nerf posters will flock to say: "It had to be done.", "It was OP." or "I'm glad this change happened."
It was the same for Baku and Genn until they got rotated. It was the same for Jade Idol until it got a tech and Druid got nerfed. It was the same for Quest Rogue, TWICE. It was the same for Murloc Warleader and Finja.
True, some people will stick to their guns and say they dislike the changes, but most of the anti-nerf crowd goes silent when Blizzard acts. You people are massive hypocrites.
Some nerfs really don't make sense.
Blade Flurry, Equality or even the totem, but the vast majority of anti-nerfs post are just players don't like to see the broken cards they crafted/oppened be adjust and balanced.
You should change the title into "Make current Priest's decks unplayable". There you go.
Play now vs 6 priest in a row, wall priest, clonning priest or Malygos combo, when you play so many games vs the same class is a clear sign something is wrong.
The resurrect effects is way powerful and undercosted, I lose the game even when I played x4 Polymorph (x2 from glyphs).
No mechanic or strategy in this game should exists without any counter, it is a game you can't act in opponent turn.
You should change the title into "Make current Priest's decks unplayable". There you go.
Play now vs 6 priest in a row, wall priest, clonning priest or Malygos combo, when you play so many games vs the same class is a clear sign something is wrong.
The resurrect effects is way powerful and undercosted, I lose the game even when I played x4 Polymorph (x2 from glyphs).
No mechanic or strategy in this game should exists without any counter, it is a game you can't act in opponent turn.
Some of these are clearly bad, but "no counter" is false
These are not counters. Most of these are only bad cards. Sorry but there are no control counters for big priests, only heavy aggro can hope to beat him. Check vicious syndicate data.
Most of the tech cards are bad, they're not meant to be strong or playable and a counter at the same time, they are there for a purpose, and not all the cards have to purpose of being playable alot, just look at Eater of Secrets
Eater of Secrets is not in meta in wild, are you a speaker or a wild player? So as rogue player have I to play Muck Hunter to counter Resurrect hoping to win his resurrect? What do you have in mind? No The only thing that I can do is going heavy aggro with Kingsbane and hit only face. If I want play a midrange deck I am not allowed because I am not able to kill him before turn 6 and I will be killed.
So nerf priest and stop with these stupid things please. We are full of this shit. It is broken.
You should change the title into "Make current Priest's decks unplayable". There you go.
Play now vs 6 priest in a row, wall priest, clonning priest or Malygos combo, when you play so many games vs the same class is a clear sign something is wrong.
The resurrect effects is way powerful and undercosted, I lose the game even when I played x4 Polymorph (x2 from glyphs).
No mechanic or strategy in this game should exists without any counter, it is a game you can't act in opponent turn.
Some of these are clearly bad, but "no counter" is false
These are not counters. Most of these are only bad cards. Sorry but there are no control counters for big priests, only heavy aggro can hope to beat him. Check vicious syndicate data.
Most of the tech cards are bad, they're not meant to be strong or playable and a counter at the same time, they are there for a purpose, and not all the cards have to purpose of being playable alot, just look at Eater of Secrets
Eater of Secrets is not in meta in wild, are you a speaker or a wild player? So as rogue player have I to play Muck Hunter to counter Resurrect hoping to win his resurrect? What do you have in mind? No The only thing that I can do is going heavy aggro with Kingsbane and hit only face. If I want play a midrange deck I am not allowed because I am not able to kill him before turn 6 and I will be killed.
So nerf priest and stop with these stupid things please. We are full of this shit. It is broken.
im not saying he is fine, he should be nerfed, but im against the fact that he is Uncounterable.
You should change the title into "Make current Priest's decks unplayable". There you go.
Play now vs 6 priest in a row, wall priest, clonning priest or Malygos combo, when you play so many games vs the same class is a clear sign something is wrong.
The resurrect effects is way powerful and undercosted, I lose the game even when I played x4 Polymorph (x2 from glyphs).
No mechanic or strategy in this game should exists without any counter, it is a game you can't act in opponent turn.
Some of these are clearly bad, but "no counter" is false
These are not counters. Most of these are only bad cards. Sorry but there are no control counters for big priests, only heavy aggro can hope to beat him. Check vicious syndicate data.
Most of the tech cards are bad, they're not meant to be strong or playable and a counter at the same time, they are there for a purpose, and not all the cards have to purpose of being playable alot, just look at Eater of Secrets
Eater of Secrets is not in meta in wild, are you a speaker or a wild player? So as rogue player have I to play Muck Hunter to counter Resurrect hoping to win his resurrect? What do you have in mind? No The only thing that I can do is going heavy aggro with Kingsbane and hit only face. If I want play a midrange deck I am not allowed because I am not able to kill him before turn 6 and I will be killed.
So nerf priest and stop with these stupid things please. We are full of this shit. It is broken.
im not saying he is fine, he should be nerfed, but im against the fact that he is Uncounterable.
It is uncountable. Otherwise it would no be so good. That cards are garbage. Giving minions to others classes it is so bad. You Cannot counter a card of a class putting this garbage in the deck. Just nerf it.
The easiest solution to fix the cancer of Resurrect, is simply to fix how the mechanic works. Resurrect first and foremost should have always resurrected the token, and not the actual minion in the first place. This type of easy change, and understandable type of logic is easy enough for players to grasp. This means anytime priest goes to use any sort of resurrect spell, they will only be successful using it on minions that were played successfully. Or in the occasional chance a 1/1 Y’Shaarj recruits his 10/10 version.
I am calling it now: If Blizzard ends up nerfing anything mentioned here, all these anti-nerf posters will flock to say: "It had to be done.", "It was OP." or "I'm glad this change happened."
It was the same for Baku and Genn until they got rotated. It was the same for Jade Idol until it got a tech and Druid got nerfed. It was the same for Quest Rogue, TWICE. It was the same for Murloc Warleader and Finja.
True, some people will stick to their guns and say they dislike the changes, but most of the anti-nerf crowd goes silent when Blizzard acts. You people are massive hypocrites.
Some nerfs really don't make sense.
Blade Flurry, Equality or even the totem, but the vast majority of anti-nerfs post are just players don't like to see the broken cards they crafted/oppened be adjust and balanced.
Yeah, but nobody called for nerfs on most of those, so it is "safe" to disagree with that. Whenever a card that generates a lot of complaints gets nerfed, its previous defenders either scuttle away and remain silent until the whole thing blows over, or better, change sides and praise Blizzard for it.
I've noticed it for a while, but only with Baku and Genn did it piss me off enough to point it out.
Rollback Post to RevisionRollBack
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health. - Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
I think they should finally change the god awful resurrect mechanic, not the cards themselves, because it will barely solve anything or destroy the archtype completely
First of all, why the f, when a 1/1 or any other stat copy dies, it get resurrected as a full health original? Why I ask you? My brain hurts when I try to comprehend the logic behind that
Why are they allowing to resurrect the same minion more than once? He is already RESURRECTED, back from the goddam dead, where did the other copy come from? And killing the cursed resurrect again should throw him out of the rez pool
At the very least they should give resurrect a downside, like minions resurrected are at 1 health or smth
Mimimimimimi Mimimimi mimi mimimimimimi mimimimimimi mimimimimimi mimi mimimimi mimimimimimi mimi
I am calling it now: If Blizzard ends up nerfing anything mentioned here, all these anti-nerf posters will flock to say: "It had to be done.", "It was OP." or "I'm glad this change happened."
It was the same for Baku and Genn until they got rotated. It was the same for Jade Idol until it got a tech and Druid got nerfed. It was the same for Quest Rogue, TWICE. It was the same for Murloc Warleader and Finja.
True, some people will stick to their guns and say they dislike the changes, but most of the anti-nerf crowd goes silent when Blizzard acts. You people are massive hypocrites.
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health.
- Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
Your tears are my fuel
Big Priest/Resurrect Priest is what really gets me down, I have less of a problem with combo/gallery/malygos priests - I fail to see how they are different than than the other powerful combo OTK decks in wild.
But resurecting 8 - 10mana drops endlessly from turn 4 onwards is BS, has always been BS, and really should have been fixed. It's not about winrates, its about the manner of the degeneracy.
Some nerfs really don't make sense.
Blade Flurry, Equality or even the totem, but the vast majority of anti-nerfs post are just players don't like to see the broken cards they crafted/oppened be adjust and balanced.
I give up, can't break so much brilliant argument. :P
Another Priest whine post... theres plenty of counters as mentioned above
most of those are not playable, and half the ones that are will do almost nothing to stop priests. and the half that do are kinda RNG reliant.
you can't argue that priest has tons of counters because if that were true, than priests would not be so good.
Rejoice, for even in death, you have become children of Thanos.
Greetings.
cuz fak wild, who cares right?
Eater of Secrets is not in meta in wild, are you a speaker or a wild player? So as rogue player have I to play Muck Hunter to counter Resurrect hoping to win his resurrect? What do you have in mind? No The only thing that I can do is going heavy aggro with Kingsbane and hit only face. If I want play a midrange deck I am not allowed because I am not able to kill him before turn 6 and I will be killed.
So nerf priest and stop with these stupid things please. We are full of this shit. It is broken.
I care.
im not saying he is fine, he should be nerfed, but im against the fact that he is Uncounterable.
Big priest will be non existent in Standard and in Wild they just need to nerf barnes. Stop making stupid propositions and just go to the salt thread.
It is uncountable. Otherwise it would no be so good. That cards are garbage. Giving minions to others classes it is so bad. You Cannot counter a card of a class putting this garbage in the deck. Just nerf it.
The easiest solution to fix the cancer of Resurrect, is simply to fix how the mechanic works. Resurrect first and foremost should have always resurrected the token, and not the actual minion in the first place. This type of easy change, and understandable type of logic is easy enough for players to grasp. This means anytime priest goes to use any sort of resurrect spell, they will only be successful using it on minions that were played successfully. Or in the occasional chance a 1/1 Y’Shaarj recruits his 10/10 version.
Yeah, but nobody called for nerfs on most of those, so it is "safe" to disagree with that. Whenever a card that generates a lot of complaints gets nerfed, its previous defenders either scuttle away and remain silent until the whole thing blows over, or better, change sides and praise Blizzard for it.
I've noticed it for a while, but only with Baku and Genn did it piss me off enough to point it out.
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health.
- Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
I think they should finally change the god awful resurrect mechanic, not the cards themselves, because it will barely solve anything or destroy the archtype completely
First of all, why the f, when a 1/1 or any other stat copy dies, it get resurrected as a full health original? Why I ask you? My brain hurts when I try to comprehend the logic behind that
Why are they allowing to resurrect the same minion more than once? He is already RESURRECTED, back from the goddam dead, where did the other copy come from? And killing the cursed resurrect again should throw him out of the rez pool
At the very least they should give resurrect a downside, like minions resurrected are at 1 health or smth
maybe just remove priest from the game :)
Twitch.tv/boozyfbaby
Least Favorite Cards of All Time: Jade Idol , Divine Favor , Counterspell , Resurrect ,Mecha'thun , Eternal Servitude ,
Deleting priest class is better :)