Dedicating this thread to my Eternal Priest deck as I tweak it for RR cards. I've added three RR cards to it so far. They replace Holy Nova, Faceless Manipulator, and Emperor Thaurissan. I'll make further changes as I evaluate new RR cards. Over 156 games in Wild mode, I've logged a 74% win percentage with this deck. It performs well against all decks except Mill Rogue. Once we've got all RR cards I'll provide a detailed rundown of the card choices and the deck strategy.
Dont see this deck vs agrro and mid decks u got only 2 minions that cost 3 or less mana , rest are 5 +
There are plenty of deck clears to deal with aggro and mid range decks. This deck performs extremely well against both deck types. They have to get perfect card draw and I have to get really crap card draw to lose to them.
Ysera can create all sorts of value with this deck. If a copy of Ysera is procued by Zerek's Cloning Gallery you can get an easy Dream Card. Dream can be a great value card with this deck as it might allow you to replay N'Zoth, the Corruptor, Reno Jackson or Amara, Warden of Hope. And this is in addition to the regular value of Ysera as a big body, quasi-taunt and card generator.
Mecha'thun is a throw-in card currently. He's a big body Deathrattle that can create problems but he's not in the deck for win with his Deathrattle effect. I've not see a great RR card to replace him with but I'm thinking about swapping him for Kel'Thuzad.
Dont see this deck vs agrro and mid decks u got only 2 minions that cost 3 or less mana , rest are 5 +
There are plenty of deck clears to deal with aggro and mid range decks. This deck performs extremely well against both deck types. They have to get perfect card draw and I have to get really crap card draw to lose to them.
I’m not sure about it especially against aggro, most of the time u’ll get your cards that cost 5 + and will be hard to get back in to the game or if not to late imo
I eat aggro decks for lunch with this deck. It's usually an auto-win against Hunters, Paladins, etc. unless I get really crap card draw but that's rare because there are so many board clears, heals, and resets in the deck.
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Dedicating this thread to my Eternal Priest deck as I tweak it for RR cards. I've added three RR cards to it so far. They replace Holy Nova, Faceless Manipulator, and Emperor Thaurissan. I'll make further changes as I evaluate new RR cards. Over 156 games in Wild mode, I've logged a 74% win percentage with this deck. It performs well against all decks except Mill Rogue. Once we've got all RR cards I'll provide a detailed rundown of the card choices and the deck strategy.
why not the priest loa? he seems good in this deck...
To live is to suffer, to survive is to find meaning in the suffer!
What's the original build
Nvm i was thinking about the spirit card
I mention it in the original post but you can see the cards I swapped out for the RR cards in the change history of the deck.
There are plenty of deck clears to deal with aggro and mid range decks. This deck performs extremely well against both deck types. They have to get perfect card draw and I have to get really crap card draw to lose to them.
Think the new Priest card Mass Hysteria has a place in this deck. Probably would replace Velen's Chosen or Lightwell with it.
Why ysera? Also why mecha'thun?
Ysera can create all sorts of value with this deck. If a copy of Ysera is procued by Zerek's Cloning Gallery you can get an easy Dream Card. Dream can be a great value card with this deck as it might allow you to replay N'Zoth, the Corruptor, Reno Jackson or Amara, Warden of Hope. And this is in addition to the regular value of Ysera as a big body, quasi-taunt and card generator.
Mecha'thun is a throw-in card currently. He's a big body Deathrattle that can create problems but he's not in the deck for win with his Deathrattle effect. I've not see a great RR card to replace him with but I'm thinking about swapping him for Kel'Thuzad.
I eat aggro decks for lunch with this deck. It's usually an auto-win against Hunters, Paladins, etc. unless I get really crap card draw but that's rare because there are so many board clears, heals, and resets in the deck.