With the exception of Shadow Visions, Priest has no good cards.
-Awaken the Makers - Useless Quest, considering there are no good Deathrattles. -Holy smite - Most aggro has +3 health. No synergies. Useless. -Forbidden Shaping - Useless. -Binding Heal - an inferior version of Flash Heal - cannot hit enemy face. Useless. -Inner Fire - Will win game by surprising your enemy due to a luck mulligan, but is a really bad card, in general, because if the siutation is not right, it's a dead card. -Potion of Madness - semi-useful defensive card. -Lightwell - shit stats, does nothing. Useless. -Embrace the Shadow - No longer any synergies in Standard to use this with other than Circle of Healing and Darkshire Alchemist. Garbage. -Mana Geode - Shit stats, needs a huge amount of health buffs to be useful. Waste of space. -Radiant Elemental - The only good combination with this is power word shield and Lyra, but there are no good priest spells, so it's a waste of a card slot. -Purify - Silence a 'friendly' minion?! Costs 2 mana?! Draw a card? Should cost 0 mana for the condition, alone. Garbage. -Divine Spirit - This isn't a good card either, because the other classes will simply remove the minion that gets buffed with this quite easily. -Northshire Cleric - piece of shit card draw that does not work unless the situation is just right. Garbage. -Shadow Word: Pain - Does not offer board presence. -Shadow Word: Death - Does not offer board presence - dead card most of the time. -Shadowform - Overcosted by 2 mana. Should cost 1 mana. -Thoughsteal - Mostly steals junk cards. Huge tempo loss in the early game. Not worth it. -Kabal Talon Priest - semi-useful. Unfortunately, Priest does not have any low cost minions to take advantage of this early on. -Mass Dispel - Huge Tempo loss and costs too much. Should only cost 2 mana. Garbage. -Achenai Soul Priest - Shit card that requires another shit card (Circle of Healing) to get a rather modest board clear. -Greater Healing Potion - Huge Tempo loss - will only buy you a turn, if you're lucky. -Tortollan Shellraiser - worst taunt in Un'Goro, and, of course, Priest is the one who gets it. -Shadow Word: Horror - Requires Shrink Potion to be useful. Not worth it. -Priest of the Feast - There are no good. cheap spells to take advantage of this cards effect. Garbage. -Mind Games - Will always pull out of the lowest common denominator in your opponents deck. Awful. -Shifting Shade - overcosted by 1 mana. Should give you two cards for the current cost. -Shadow Madness - Defensive card and no board presence. If Potion of madness only costs 1 mana, why does this cost 4 mana for a 3 attack minion? Makes no sense. -Holy Nova - Absolute shit card that costs too much and does very little to the board. -Onyx Bishop - shit stats and shit effect. Should be able to choose which minion is revived via a discover mechanic. -Power Word: Tentacles - Costs too much and does nothing for the cost. Garbage. -Dragonfire Potion - costs too much. Lightbomb was far superior. -Holy Fire - costs too much. -Herald Volasz - overcosted by 1 mana. No minions to take advantage of the effect. Garbage. -Lyra the Sunshard - Would be a good card if priest had good spells, which he doesn't. Easily removed. -Velen - Costs too much, has no synergies, and needs to remain on the board for the effect. Sees very littl;e play for a reason. -Mind Control - was good at 8 mana in the vanilla beta. Now costs too much to be useful. -All C'thun Oriented Priest cards == shit.
I think I covered all the cards worth talking about. I would love to hear what you people think about the shitty state of Priest.
How about we just conclude that you probably should not play Priest?
It's that kind of attitude that allows Priest to be in the state he's in. If everyone thinks there is nothing wrong with the class, then nothing gets changed. When, in reality, nothing could be further from the truth. Priest SUCKS and he needs help.
Why do I play Priest? Because I am invested and I like to root for the underdog. But when you compare other class cards to what Priest has, you begin to understand that he can't compete simply because he doesn't have the tools to do so. You basically have to get lucky and steal all your opponent's cards to even stand a chance. And that's if you're lucky, which most of the time you are not.
How about we just conclude that you probably should not play Priest?
It's that kind of attitude that allows Priest to be in the state he's in. If everyone thinks there is nothing wrong with the class, then nothing gets changed. When, in reality, nothing could be further from the truth. Priest SUCKS and he needs help.
Why do I play Priest? Because I am invested and I like to root for the underdog. But when you compare other class cards to what Priest has, you begin to understand that he can't compete simply because he doesn't have the tools to do so. You basically have to get lucky and steal all your opponent's cards to even stand a chance. And that's if you're lucky, which most of the time you are not.
I really won't bother with this discussion. Priest is strong at the moment, and you are probably just playing it wrong. I usually crush every aggro druid I face, and slower match ups is all about value. In your 'review' you argue a lot about tempo loss, but Priest is not a tempo class. Again, perhaps you should not play Priest if this is how you feel.
Priest was weak pre-MSoG and is in a fine state at the moment.
Radiant Elemental is one of the best 2 drop minion of the entire game, better than mage one because 3 health is much better than 2 for a minion you want to stay in board, cost reducion spell and elemental tag, call this "waste of a card slot" kill any chance of credit for your opinion for anyone who play 1 game with this card.
Priest spells are strange, sometimes was the worse and sometimes put mage spells into shame, far from garbage or OP.
I've been playing since Beta and more than half my wins are Priest (3500). Priest is in a beautiful spot right now. The Horror Priest featured on this site last week is my particular flavour.
Honestly cannot agree with you at all.. Yes in this meta priest can have very bad match ups early game but honestly, I've favored Priest over every class for years and I still do not agree with you here. Priest has some of the best cards in the game and they still do well. You might want to consider other classes if its not for you.
@zeropointflux; except Priest is actually doing well right now, and most of the cards you listed are actually pretty good. I'm certainly not arguing Priests aren't underdogs compared to some of the other classes, but it's able to compete.
Rollback Post to RevisionRollBack
Articles I suggest every player reads to improve at the game;
Priest is not for you man. You should play another "underdog" - you know... the one that actually does have plenty of bad cards - Warlock. Priest has plenty of good cards and is doing very well is both Standard and Wild formats.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
With the exception of Shadow Visions, Priest has no good cards.
-Awaken the Makers - Useless Quest, considering there are no good Deathrattles.
-Holy smite - Most aggro has +3 health. No synergies. Useless.
-Forbidden Shaping - Useless.
-Binding Heal - an inferior version of Flash Heal - cannot hit enemy face. Useless.
-Inner Fire - Will win game by surprising your enemy due to a luck mulligan, but is a really bad card, in general, because if the siutation is not right, it's a dead card.
-Potion of Madness - semi-useful defensive card.
-Lightwell - shit stats, does nothing. Useless.
-Embrace the Shadow - No longer any synergies in Standard to use this with other than Circle of Healing and Darkshire Alchemist. Garbage.
-Mana Geode - Shit stats, needs a huge amount of health buffs to be useful. Waste of space.
-Radiant Elemental - The only good combination with this is power word shield and Lyra, but there are no good priest spells, so it's a waste of a card slot.
-Purify - Silence a 'friendly' minion?! Costs 2 mana?! Draw a card? Should cost 0 mana for the condition, alone. Garbage.
-Divine Spirit - This isn't a good card either, because the other classes will simply remove the minion that gets buffed with this quite easily.
-Northshire Cleric - piece of shit card draw that does not work unless the situation is just right. Garbage.
-Shadow Word: Pain - Does not offer board presence.
-Shadow Word: Death - Does not offer board presence - dead card most of the time.
-Shadowform - Overcosted by 2 mana. Should cost 1 mana.
-Thoughsteal - Mostly steals junk cards. Huge tempo loss in the early game. Not worth it.
-Kabal Talon Priest - semi-useful. Unfortunately, Priest does not have any low cost minions to take advantage of this early on.
-Mass Dispel - Huge Tempo loss and costs too much. Should only cost 2 mana. Garbage.
-Achenai Soul Priest - Shit card that requires another shit card (Circle of Healing) to get a rather modest board clear.
-Greater Healing Potion - Huge Tempo loss - will only buy you a turn, if you're lucky.
-Tortollan Shellraiser - worst taunt in Un'Goro, and, of course, Priest is the one who gets it.
-Shadow Word: Horror - Requires Shrink Potion to be useful. Not worth it.
-Priest of the Feast - There are no good. cheap spells to take advantage of this cards effect. Garbage.
-Mind Games - Will always pull out of the lowest common denominator in your opponents deck. Awful.
-Shifting Shade - overcosted by 1 mana. Should give you two cards for the current cost.
-Shadow Madness - Defensive card and no board presence. If Potion of madness only costs 1 mana, why does this cost 4 mana for a 3 attack minion? Makes no sense.
-Holy Nova - Absolute shit card that costs too much and does very little to the board.
-Onyx Bishop - shit stats and shit effect. Should be able to choose which minion is revived via a discover mechanic.
-Power Word: Tentacles - Costs too much and does nothing for the cost. Garbage.
-Dragonfire Potion - costs too much. Lightbomb was far superior.
-Holy Fire - costs too much.
-Herald Volasz - overcosted by 1 mana. No minions to take advantage of the effect. Garbage.
-Lyra the Sunshard - Would be a good card if priest had good spells, which he doesn't. Easily removed.
-Velen - Costs too much, has no synergies, and needs to remain on the board for the effect. Sees very littl;e play for a reason.
-Mind Control - was good at 8 mana in the vanilla beta. Now costs too much to be useful.
-All C'thun Oriented Priest cards == shit.
I think I covered all the cards worth talking about. I would love to hear what you people think about the shitty state of Priest.
I can't tell if you're trolling or what
How about we just conclude that you probably should not play Priest?
Why do I play Priest? Because I am invested and I like to root for the underdog. But when you compare other class cards to what Priest has, you begin to understand that he can't compete simply because he doesn't have the tools to do so. You basically have to get lucky and steal all your opponent's cards to even stand a chance. And that's if you're lucky, which most of the time you are not.
Priest was weak pre-MSoG and is in a fine state at the moment.
Clearly you're new to this...
Nature is the Day.
Man is the Sun.
Woman is the Moon.
The Stone is the Sky.
The Art is the Way.
Radiant Elemental is one of the best 2 drop minion of the entire game, better than mage one because 3 health is much better than 2 for a minion you want to stay in board, cost reducion spell and elemental tag, call this "waste of a card slot" kill any chance of credit for your opinion for anyone who play 1 game with this card.
Priest spells are strange, sometimes was the worse and sometimes put mage spells into shame, far from garbage or OP.
I've been playing since Beta and more than half my wins are Priest (3500). Priest is in a beautiful spot right now. The Horror Priest featured on this site last week is my particular flavour.
Clear, Steal, Clear, Steal Win :-)
Honestly cannot agree with you at all.. Yes in this meta priest can have very bad match ups early game but honestly, I've favored Priest over every class for years and I still do not agree with you here. Priest has some of the best cards in the game and they still do well. You might want to consider other classes if its not for you.
Defeat Deathwhisper!
@zeropointflux; except Priest is actually doing well right now, and most of the cards you listed are actually pretty good. I'm certainly not arguing Priests aren't underdogs compared to some of the other classes, but it's able to compete.
Articles I suggest every player reads to improve at the game;
MTG/Hearthstone biases to avoid
Reframing negative Hearthstone experiences to improve at the game
Who's the Beatdown?
Priest is not for you man. You should play another "underdog" - you know... the one that actually does have plenty of bad cards - Warlock. Priest has plenty of good cards and is doing very well is both Standard and Wild formats.