I don't think anybody who has faced a Druid of the Claw or Ragnaros The Firelord and Sunfury Protector will even bother debating the point, I don't think you can beat any of the control decks in the format unless you're running either Wild Pyromancer/Equality or Redemption with Charge right now.
I've also been horribly unimpressed with Avenging Wrath in anything but the aggro mirror
If you want to add some versatility, sure run equality. But usually the buffs help us stand up to druid of the claws.
Mukla is great in aggro decks, specifically decks with a ton of divine shield if you have silence OR Aldor Peacekeepers in hand. Otherwise, unless you're certain of the tempo advantage or the opponent has an empty board, I would not play him.
I play the deck with a sword of justice instead of avenging wrath.
I can say sword of justice has won me games when I played it. I never got it swamped so far though, which is very lucky. Immediate swamp could be an instant loss in that case, since playing the sword slows you down as its mana cost prevents you from spamming minions.
Vs. aggro decks you can coin it out in turn two, since they generally do not run ooze. Most of the time you can destroy their turn one minion right away as its very likely to have one health. Afterwards you just truck him with stronger low mana drops or free 2/2 tokens, removing a one health minion if neccessary is still efficent and wins you games as it hands the board to you. E.g.: he plays something and abusive seargent, you take care off abusive seargent, keep board presence and dish out stronger minions compared to your opponent. Making one for nothing trades a possibility.
Vs. control you can use it to get turn three 3/2 charge minions to take out most early taunts without trading inefficently. Using the extra 1 damage from the sword to kill taz with only wolf is also juicy. Especially when you tend to not hold the silence when needed. However the sword can also be used to push through to the win in mid game. 2/2 tokens are always nice and all your one health minions will survive druid mage and rogue abilities, which greatly improves your win chances vs these classes (best thing vs swipe). Even if you draw it late it can give you the edge in your final push for his face by giving your last drops that one extra health they need to survive to the next turn or that one extra damage to remove the taunt so you have more minions that can go in his face.
I only run this deck without Avenging Wrath because I do not own it, but I think Sword of Justice is amazing.
I was playing that deck for almost 3 seasons and was WOW.but at the end of the last season and till now it can't work.i'm stucked at 12 rank and the last days i switch to Handlock.I feel that everyone learn how to handle with it
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