Update September 12th: After nearly a month of TGT the original Murloc Shock deck has seen many changes to adapt to the current meta of Secret Paladins and Control decks. The spirit of the deck is still alive and well, but the nature of the meta forced me to adapt in order to improve the chances of breaking through to legend. As always any comments and criticisms are welcomed!
two owls is fine, he needed to cut one mad scientist, which he did, added a second juggler and the "flex spot"..
flex spot can be filled by
-grimscale oracle (current): This card allows for the small murlocs to deal a ton of damage and woks well with overall deck synergy having a lot of murlocs on board.
-Bluegil warrior: murlocs are good for dealing a ton of damage but they are a bi vulnerable to removal, so having charge allows for you to gain immediate access to buff effects and do something proactive if you lose board, this can trade for a juggler for example and allow weaker murlocs to be dropped and follow up where previously you can't do this, or on same turn be dropped with an argus, or war leader for immediate benefit to start snowballing the board with murlocs again.
-Puddlestomper: This card is fine as a one of. Think bloodefen raptor with way more upside, if it gets attack buff 4 attack contends a ton of things, if it gets +2 health buff from cold light seer it is a murloc version of spider tank, and when war leaders start rolling out you will like having this big fish on your side of the table.
The deck is completely viable in this meta. Didn't hit legend yet with it, but got to rank 7 last season and plan to march to legend this season. Made two golden murloc knights, as that card really makes the deck go.
Nearly a month into TGT the original deck has been completely changed to acclimate to the realities of the meta. With secret Paladins running rampant you can't afford not to match their mini bots, and with all the control decks you can't rely on the burst from BoM as much as I had hoped. I also found 2 owls and 2 divine favors to be 1 too many in both instances, and made those cuts. The deck is refined now to compete in the current meta and I feel much better about it than the deck I brought to you all before TGT's release. I hope those of you who had tried my unrefined version enjoyed it or modified it yourselves, but I wanted to post my findings after nearly a month of testing.
2nd Chow was too good after testing not to have, so dropped Elven Archer (Even I don't know what I was thinking with that)
Many people have asked me why Chow in a Murloc Deck? Well the answer is to have a minion to make trades to protect your Murlocs so they can live long enough to receive a buff from either Coldlight Seer or Warleader.
Major question that comes to mind, why chow? This seems like a very aggressive deck. I mean murlocks are generally agro and you have cards like knife juggler and a mostly low curve. Chow seems like doing the opposite of what you want. If you want it for trading, then you should be playing a different deck. Do you want an agro or a control deck? Don't pick and choose. Personally I'd run maybe some leper gnomes or the 2/2 that gives divine shield.
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I returned to this game much like how a recovering alcoholic can relapse.
I added1, then 2 because they trade early for your other murlocs until they can be buffed by either warleader or coldlight. I now run 1 again because having the 2 late was too much of a momentum swing and having Dr. Boom, as late as he is is much more colossal than any double chow opening.
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Update September 12th: After nearly a month of TGT the original Murloc Shock deck has seen many changes to adapt to the current meta of Secret Paladins and Control decks. The spirit of the deck is still alive and well, but the nature of the meta forced me to adapt in order to improve the chances of breaking through to legend. As always any comments and criticisms are welcomed!
Two Ironbeak owl could be a bit much. Maybe a second knife juggler?
I woould cut a secret and put another divine favor in it. With murlocs you need the carddraw.
Also I think 2 owls are fine :)
- in progress -
Definitely need two divine favors.
I might cut a Mad Scientist for a 2nd Knife Juggler
I feel you guys on the divine favors. Probably will add the second one if needed when I test it during TGT release.
Lack of card draw, needs DF and maybe one Coldlight Oracle (has some synergy with DF next turn) IMO
Thought to make something like this deck though
:3
I dropped 1 avenge, but 1 is alright in this deck. I added 1 grimscale for burst. Think its fine tuned now.
two owls is fine, he needed to cut one mad scientist, which he did, added a second juggler and the "flex spot"..
flex spot can be filled by
-grimscale oracle (current): This card allows for the small murlocs to deal a ton of damage and woks well with overall deck synergy having a lot of murlocs on board.
-Bluegil warrior: murlocs are good for dealing a ton of damage but they are a bi vulnerable to removal, so having charge allows for you to gain immediate access to buff effects and do something proactive if you lose board, this can trade for a juggler for example and allow weaker murlocs to be dropped and follow up where previously you can't do this, or on same turn be dropped with an argus, or war leader for immediate benefit to start snowballing the board with murlocs again.
-Puddlestomper: This card is fine as a one of. Think bloodefen raptor with way more upside, if it gets attack buff 4 attack contends a ton of things, if it gets +2 health buff from cold light seer it is a murloc version of spider tank, and when war leaders start rolling out you will like having this big fish on your side of the table.
Refined the deck to be even more aggressive with grimscale and bluegill to add burst. Thought second muster was necessary so plugged it in for Ooze.
At a wall right now with rank 6, but the win rate is still 60%+ through 100 games, I have won 61. Not bad.
The deck is completely viable in this meta. Didn't hit legend yet with it, but got to rank 7 last season and plan to march to legend this season. Made two golden murloc knights, as that card really makes the deck go.
How is your match up against Secretdin (Secret Paladin deck)? I have a plus match up with everything so far but haven't run into this deck.
Nearly a month into TGT the original deck has been completely changed to acclimate to the realities of the meta. With secret Paladins running rampant you can't afford not to match their mini bots, and with all the control decks you can't rely on the burst from BoM as much as I had hoped. I also found 2 owls and 2 divine favors to be 1 too many in both instances, and made those cuts. The deck is refined now to compete in the current meta and I feel much better about it than the deck I brought to you all before TGT's release. I hope those of you who had tried my unrefined version enjoyed it or modified it yourselves, but I wanted to post my findings after nearly a month of testing.
2nd Chow was too good after testing not to have, so dropped Elven Archer (Even I don't know what I was thinking with that)
Many people have asked me why Chow in a Murloc Deck? Well the answer is to have a minion to make trades to protect your Murlocs so they can live long enough to receive a buff from either Coldlight Seer or Warleader.
Major question that comes to mind, why chow? This seems like a very aggressive deck. I mean murlocks are generally agro and you have cards like knife juggler and a mostly low curve. Chow seems like doing the opposite of what you want. If you want it for trading, then you should be playing a different deck. Do you want an agro or a control deck? Don't pick and choose. Personally I'd run maybe some leper gnomes or the 2/2 that gives divine shield.
I returned to this game much like how a recovering alcoholic can relapse.
I added1, then 2 because they trade early for your other murlocs until they can be buffed by either warleader or coldlight. I now run 1 again because having the 2 late was too much of a momentum swing and having Dr. Boom, as late as he is is much more colossal than any double chow opening.