So I got tired of losing so much and decided to buy into some packs. I used to play a Paladin deck earlier on in the beta but got tired of it. Picked up a few amazing cards for the Paladin and decided to give it another shot. I've been pretty successful so far, climbing a few ranks... but may still end up disenchanting the golden legendary (Fordring) to bolster another deck, instead. For now... I'd like to try to make this work.
So I see so many people using the Defender of Argus, I had to incorporate them. The Ancient Watcher is purely a taunt fodder and it's worked out well for me. I do have a fair few single cards in the deck that I'd be happy to move around but I'm still in play-test mode. Another Cleric would probably be just as good as the Watcher, for example. The Silvermoon Guardian is another such card where I just wanted a decent card to pair with Defender, but the budget on it is high. I also tried the Spiteful Smith as a taunt fodder card, but never got to make use of it. I should've stuck it out a few more games, I guess. I could use some more silencing power, for sure.
Divine Favor hasn't come in handy yet, but it does look like something that 'should' be in a deck if available. Lay on Hands is something I could buy, but I'd rather keep the dust for a good neutral. If I were going to spend the dust on this deck I'd be more apt to buy another Sword of Justice, if anything. It seems like that's too good of a Paladin card to only have 1 of. Speaking of being 'too good' I absolutely love Avenging Wrath and have contemplated crafting another. Seriously, it feels like cheating when I play it. Another spellpower card would be welcome to the deck - but I'm not able to buy a Bloodmage. I do have Ancient Mages available, but waiting for turn 10 to drop the bomb...? I dunno.
Anyway, I'd appreciate any criticism or advice on how to go forward with this deck. I have a stable which has 100% Uncommons x2 and about 80% of the rares available - most with x2 available. I have dust enough to buy any two epics or handful of rares, and my best available epic/legendary cards not in this deck are: Alexstraza, Captain Greenskin, Captain's Parrot x2 (For Greenskin), and Sea Giant x2. I do have experience using bounce cards so that's an option, as well.
I edited the deck to reflect the changes I've made since the original post. I've also weaseled my way down to rank 9 (and then back to rank 10) in the past couple of days. Seems very strong at times, but also has some vulnerabilities. One of the big changes was the addition of the Faceless Manipulator. I removed the Clericss in favor of Harvest Golems, but I still feel vulnerable to the early rush. I've been wondering what else I could use to manage these circumstances without sacrificing late game power. Hammer of Wrath is too expensive for single target removal, and a Wild Pyromancer would just ruin me. Any advice?
Also, I'm not seeing many (if any) other Paladins using the Noble Sacrifice, though I've always used them with fairly good success. Redemption seems to be more popular. I may give it a shot.
Is Black Knight actually terrible? I just threw it in because I had it... and It's nice to crush a late taunt holdout in those close games. More than a couple times I've won the turn after dropping it.
Would a Blood Knight be worth the investment? I could drop the secrets for bubbles and hope for a big early drop. I should narrow my focus, I guess. Paladin hero just seems to have a lot of directions they could play.
So I got tired of losing so much and decided to buy into some packs. I used to play a Paladin deck earlier on in the beta but got tired of it. Picked up a few amazing cards for the Paladin and decided to give it another shot. I've been pretty successful so far, climbing a few ranks... but may still end up disenchanting the golden legendary (Fordring) to bolster another deck, instead. For now... I'd like to try to make this work.
So I see so many people using the Defender of Argus, I had to incorporate them. The Ancient Watcher is purely a taunt fodder and it's worked out well for me. I do have a fair few single cards in the deck that I'd be happy to move around but I'm still in play-test mode. Another Cleric would probably be just as good as the Watcher, for example. The Silvermoon Guardian is another such card where I just wanted a decent card to pair with Defender, but the budget on it is high. I also tried the Spiteful Smith as a taunt fodder card, but never got to make use of it. I should've stuck it out a few more games, I guess. I could use some more silencing power, for sure.
Divine Favor hasn't come in handy yet, but it does look like something that 'should' be in a deck if available. Lay on Hands is something I could buy, but I'd rather keep the dust for a good neutral. If I were going to spend the dust on this deck I'd be more apt to buy another Sword of Justice, if anything. It seems like that's too good of a Paladin card to only have 1 of. Speaking of being 'too good' I absolutely love Avenging Wrath and have contemplated crafting another. Seriously, it feels like cheating when I play it. Another spellpower card would be welcome to the deck - but I'm not able to buy a Bloodmage. I do have Ancient Mages available, but waiting for turn 10 to drop the bomb...? I dunno.
Anyway, I'd appreciate any criticism or advice on how to go forward with this deck. I have a stable which has 100% Uncommons x2 and about 80% of the rares available - most with x2 available. I have dust enough to buy any two epics or handful of rares, and my best available epic/legendary cards not in this deck are: Alexstraza, Captain Greenskin, Captain's Parrot x2 (For Greenskin), and Sea Giant x2. I do have experience using bounce cards so that's an option, as well.
Thanks for looking.
I edited the deck to reflect the changes I've made since the original post. I've also weaseled my way down to rank 9 (and then back to rank 10) in the past couple of days. Seems very strong at times, but also has some vulnerabilities. One of the big changes was the addition of the Faceless Manipulator. I removed the Clericss in favor of Harvest Golems, but I still feel vulnerable to the early rush. I've been wondering what else I could use to manage these circumstances without sacrificing late game power. Hammer of Wrath is too expensive for single target removal, and a Wild Pyromancer would just ruin me. Any advice?
Also, I'm not seeing many (if any) other Paladins using the Noble Sacrifice, though I've always used them with fairly good success. Redemption seems to be more popular. I may give it a shot.
Is Black Knight actually terrible? I just threw it in because I had it... and It's nice to crush a late taunt holdout in those close games. More than a couple times I've won the turn after dropping it.
Would a Blood Knight be worth the investment? I could drop the secrets for bubbles and hope for a big early drop. I should narrow my focus, I guess. Paladin hero just seems to have a lot of directions they could play.
If you can't afford bloodmage, just sub it with Kobolds, same cost, +1 spell power, better stats but no card draw.
Blood Knight might be a good idea, since there are a lot of divine shields in the meta right now.