Paladin is like the color white from MTG, so weenie style decks, healing, buffs and weapons. The tools for giving it better identity are there, but they just don't print enough good cards for the archetypes.
Actually the real "paladins" or rather said templars were involved with mysticism, forbidden knowledge about the universe and had alot of secrets that still have to be uncovered.
Templars themself were a secret organisation, with alot of secrets in their own ranks and towards society.
In class identity, paladins using secrets, makes alot of sense!
paladin is my fav class and i've reached legend with it every season. not easy to do so but still possible. to do so I've played otk paladin for more than 1 year and, although it's a solid deck, it's kinda boring. With the rotation all the good cards (and good cards draw) are gone and mech and otk paladin too. I don't think pure paladin,dragon murloc paladin, secret paladin or dragon paladin are good enough to reach legend with. still there's a new exp incoming and hopefully good cards.
Actually the real "paladins" or rather said templars were involved with mysticism, forbidden knowledge about the universe and had alot of secrets that still have to be uncovered.
Templars themself were a secret organisation, with alot of secrets in their own ranks and towards society.
In class identity, paladins using secrets, makes alot of sense!
That's not Paladins in WOW though.
There's no "secret" sects in WOW Paladin. By which I mean, they don't share secret, hidden knowledge.
"Paragons of Justice
This is the call of the paladin: to protect the weak, to bring justice to the unjust, and to vanquish evil from the darkest corners of the world. These holy warriors are equipped with plate armor so they can confront the toughest of foes, and the blessing of the Light allows them to heal wounds and, in some cases, even restore life to the dead.
Class Information
Paladins stand directly in front of their enemies, relying on heavy armor and healing in order to survive incoming attacks. Whether with massive shields or crushing two-handed weapons, Paladins are able to keep claws and swords from their weaker fellows – or they use healing magic to ensure that they remain on their feet."
Yeah that sounds like they'll use Secrets. A class that says they'll stand directly in front of their enemies and take incoming damage head-on, sounds like they'll use Secrets.
In reality secret religions were really common; secret sects and heathens. Does that mean Priest should now use Secrets? Why not Warlocks? Witches were seen to have secret societies. Like, we can go on and on about this.
I also hate the "Paladins are White/Red from MTG" argument. This is HS, not MTG. In some aspects they can be similar. Doesn't mean they have to be exactly the same. They should follow the imagery from WOW. And yes, that does include minion swarm. It doesn't mean only minion swarm.
Actually the real "paladins" or rather said templars were involved with mysticism, forbidden knowledge about the universe and had alot of secrets that still have to be uncovered.
Templars themself were a secret organisation, with alot of secrets in their own ranks and towards society.
In class identity, paladins using secrets, makes alot of sense!
That's not Paladins in WOW though.
There's no "secret" sects in WOW Paladin. By which I mean, they don't share secret, hidden knowledge.
"Paragons of Justice
This is the call of the paladin: to protect the weak, to bring justice to the unjust, and to vanquish evil from the darkest corners of the world. These holy warriors are equipped with plate armor so they can confront the toughest of foes, and the blessing of the Light allows them to heal wounds and, in some cases, even restore life to the dead.
Class Information
Paladins stand directly in front of their enemies, relying on heavy armor and healing in order to survive incoming attacks. Whether with massive shields or crushing two-handed weapons, Paladins are able to keep claws and swords from their weaker fellows – or they use healing magic to ensure that they remain on their feet."
Yeah that sounds like they'll use Secrets. A class that says they'll stand directly in front of their enemies and take incoming damage head-on, sounds like they'll use Secrets.
In reality secret religions were really common; secret sects and heathens. Does that mean Priest should now use Secrets? Why not Warlocks? Witches were seen to have secret societies. Like, we can go on and on about this.
I also hate the "Paladins are White/Red from MTG" argument. This is HS, not MTG. In some aspects they can be similar. Doesn't mean they have to be exactly the same. They should follow the imagery from WOW. And yes, that does include minion swarm. It doesn't mean only minion swarm.
Lol the whole paladin or crusader class in every game that exist is borrowed from the real templars.. the same templars that fought against "evil" protect the "weak", cladded themself in heavy armor, going head on, many times outnumbered against any foe..
Yet the same templars were the most secretive organisation in the world untill this date.
Your whole point is 100% invalid.
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Experimental/hardcore rogue player.If you have any questions, comments, etc about rogues Contact me!
Actually the real "paladins" or rather said templars were involved with mysticism, forbidden knowledge about the universe and had alot of secrets that still have to be uncovered.
Templars themself were a secret organisation, with alot of secrets in their own ranks and towards society.
In class identity, paladins using secrets, makes alot of sense!
That's not Paladins in WOW though.
There's no "secret" sects in WOW Paladin. By which I mean, they don't share secret, hidden knowledge.
"Paragons of Justice
This is the call of the paladin: to protect the weak, to bring justice to the unjust, and to vanquish evil from the darkest corners of the world. These holy warriors are equipped with plate armor so they can confront the toughest of foes, and the blessing of the Light allows them to heal wounds and, in some cases, even restore life to the dead.
Class Information
Paladins stand directly in front of their enemies, relying on heavy armor and healing in order to survive incoming attacks. Whether with massive shields or crushing two-handed weapons, Paladins are able to keep claws and swords from their weaker fellows – or they use healing magic to ensure that they remain on their feet."
Yeah that sounds like they'll use Secrets. A class that says they'll stand directly in front of their enemies and take incoming damage head-on, sounds like they'll use Secrets.
In reality secret religions were really common; secret sects and heathens. Does that mean Priest should now use Secrets? Why not Warlocks? Witches were seen to have secret societies. Like, we can go on and on about this.
I also hate the "Paladins are White/Red from MTG" argument. This is HS, not MTG. In some aspects they can be similar. Doesn't mean they have to be exactly the same. They should follow the imagery from WOW. And yes, that does include minion swarm. It doesn't mean only minion swarm.
Actually the real "paladins" or rather said templars were involved with mysticism, forbidden knowledge about the universe and had alot of secrets that still have to be uncovered.
Templars themself were a secret organisation, with alot of secrets in their own ranks and towards society.
In class identity, paladins using secrets, makes alot of sense!
That's not Paladins in WOW though.
There's no "secret" sects in WOW Paladin. By which I mean, they don't share secret, hidden knowledge.
"Paragons of Justice
This is the call of the paladin: to protect the weak, to bring justice to the unjust, and to vanquish evil from the darkest corners of the world. These holy warriors are equipped with plate armor so they can confront the toughest of foes, and the blessing of the Light allows them to heal wounds and, in some cases, even restore life to the dead.
Class Information
Paladins stand directly in front of their enemies, relying on heavy armor and healing in order to survive incoming attacks. Whether with massive shields or crushing two-handed weapons, Paladins are able to keep claws and swords from their weaker fellows – or they use healing magic to ensure that they remain on their feet."
Yeah that sounds like they'll use Secrets. A class that says they'll stand directly in front of their enemies and take incoming damage head-on, sounds like they'll use Secrets.
In reality secret religions were really common; secret sects and heathens. Does that mean Priest should now use Secrets? Why not Warlocks? Witches were seen to have secret societies. Like, we can go on and on about this.
I also hate the "Paladins are White/Red from MTG" argument. This is HS, not MTG. In some aspects they can be similar. Doesn't mean they have to be exactly the same. They should follow the imagery from WOW. And yes, that does include minion swarm. It doesn't mean only minion swarm.
Lol the whole paladin or crusader class in every game that exist is borrowed from the real templars.. the same templars that fought against "evil" protect the "weak", cladded themself in heavy armor, going head on, many times outnumbered against any foe..
Yet the same templars were the most secretive organisation in the world untill this date.
Your whole point is 100% invalid.
Ignoring the fact that he didn't knew about templars, it's a valid point he has. Not just because they were templars, a secret cult, they'd have secrets. Priests also were templars...
Actually the real "paladins" or rather said templars were involved with mysticism, forbidden knowledge about the universe and had alot of secrets that still have to be uncovered.
Templars themself were a secret organisation, with alot of secrets in their own ranks and towards society.
In class identity, paladins using secrets, makes alot of sense!
That's not Paladins in WOW though.
There's no "secret" sects in WOW Paladin. By which I mean, they don't share secret, hidden knowledge.
"Paragons of Justice
This is the call of the paladin: to protect the weak, to bring justice to the unjust, and to vanquish evil from the darkest corners of the world. These holy warriors are equipped with plate armor so they can confront the toughest of foes, and the blessing of the Light allows them to heal wounds and, in some cases, even restore life to the dead.
Class Information
Paladins stand directly in front of their enemies, relying on heavy armor and healing in order to survive incoming attacks. Whether with massive shields or crushing two-handed weapons, Paladins are able to keep claws and swords from their weaker fellows – or they use healing magic to ensure that they remain on their feet."
Yeah that sounds like they'll use Secrets. A class that says they'll stand directly in front of their enemies and take incoming damage head-on, sounds like they'll use Secrets.
In reality secret religions were really common; secret sects and heathens. Does that mean Priest should now use Secrets? Why not Warlocks? Witches were seen to have secret societies. Like, we can go on and on about this.
I also hate the "Paladins are White/Red from MTG" argument. This is HS, not MTG. In some aspects they can be similar. Doesn't mean they have to be exactly the same. They should follow the imagery from WOW. And yes, that does include minion swarm. It doesn't mean only minion swarm.
Lol the whole paladin or crusader class in every game that exist is borrowed from the real templars.. the same templars that fought against "evil" protect the "weak", cladded themself in heavy armor, going head on, many times outnumbered against any foe..
Yet the same templars were the most secretive organisation in the world untill this date.
Your whole point is 100% invalid.
Ignoring the fact that he didn't knew about templars, it's a valid point he has. Not just because they were templars, a secret cult, they'd have secrets. Priests also were templars...
Actually templars were priests...not just also they had to be a priest. They had 2 main objectives in the holy land. To protect and to pray.
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Experimental/hardcore rogue player.If you have any questions, comments, etc about rogues Contact me!
For me they messed up with the class when they started to introduce murlocks. This seem so wrong. What have murlock common with paladins? Paladin murock? You can make any class like this.
For me they messed up with the class when they started to introduce murlocks. This seem so wrong. What have murlock common with paladins? Paladin murock? You can make any class like this.
True that...
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Experimental/hardcore rogue player.If you have any questions, comments, etc about rogues Contact me!
Yeah, Secrets don't fit thematically at all. From a flavour perspective it doesn't fit. From a balance perspective, it's rare that you actually want to put them in your deck - they're often not worth the card slot.
I feel like the Paladin identity as defined by Blizz (in terms of the traits laid out instead of the image of the class) just shuts down any control possibilities whatsoever as well. Not having any direct removal is a choker for the class. It's also completely weird card draw isn't listed as a weakness given that they are hesitant to add good, non-conditional card draw for the class.
In fact the Paladin basic card pool is straight trash. They nerfed Equality to the ground, so that's crap now; once you take that out, the real staples in the basic pool are Truesilver, Blessing of Kings, Tirion (maybe) and Consecration (maybe). Honestly as the power level of cards has gone up generally, Tirion has gone from a game-ender to a decently strong minion, Consecration is just mediocre and the only reason we're using it is because they haven't seen fit to give us anything else. Like, the Paladin basic card pool basically revolves around minion combat, having things on the board which you can then take advantage of and taking value trades with them. And that's fine, but the massive amount of mana/tempo cheating in the game rn and the amount of removals and clears there are and minions rarely live for a turn, if that. So many of the tools that Paladin has are so dependent on having something live that the strengths of the Paladin class aren't able to be used properly. They need to start giving proper removals, clears, draws, Rush minions.
I think this post absolutly nailed it. They have to give paladin the priest treatment and also stop printing new murloc support like the recently reveald weapon.
Lets hope the best for the rest of the paladin reveals.
For me they messed up with the class when they started to introduce murlocks. This seem so wrong. What have murlock common with paladins? Paladin murock? You can make any class like this.
I mean, we can argue about Shaman with murlocs. A horde class, I don't think it's so bad. But PALADIN. That, just that, it's a valid argument for Paladin not having murlocs. Even if Sir Finley is "good", most of the murlocs are just frenzy.
To be honest I think that every class needs a some type of refresh. Paladin is def a class that needs this the most though. Paladin's archetypes are all over the place at the moment and it seems that it doesn't really have a clear direction. I also agree that secrets doesn't really make sense in Paladin. They even make more sense for Rogues. I wouldn't mind if they rotated out every secret and stop making ones for Paladin and gave them new direction. I also wouldn't mind if they made Divine Shield exclusive to Paladin since other classes are not really using Divine Shield anyways.
For me Even Paladin was the deck that best fits Paladin "Class Identity" 'cause you got your army of dudes or minions to buff.Defensive spells like Spikeridged Steed , a reactive spell Equality ,offensive spells like Avenging Wrath or Call to Arms , A mighty weapon that allow you to go into Hand-to-Hand combat to help your army and you got 2 Legendaries that Helps you buff/debuff minions Sunkeeper Tarim or defend you/give you another mighty weapon Tirion Fordring. For me this is Paladin.
For me Even Paladin was the deck that best fits Paladin "Class Identity" 'cause you got your army of dudes or minions to buff.Defensive spells like Spikeridged Steed , a reactive spell Equality ,offensive spells like Avenging Wrath or Call to Arms , A mighty weapon that allow you to go into Hand-to-Hand combat to help your army and you got 2 Legendaries that Helps you buff/debuff minions Sunkeeper Tarim or defend you/give you another mighty weapon Tirion Fordring. For me this is Paladin.
I agree. I actually HATED odd paladin, but even was nice. They'd come back to this approach...
It's clear they're going to continue with the "throw shit at the wall and hope something sticks" design philosophy this year as they just wasted an epic slot on more murloc support even though Prismatic Lens is rotating.
Its funny... No paladin player complained about secrets OR (ironically) a lack of identify when "WHO AM I?! NONE OF YOUR BUSINESS!" was top tier for like 6 months.
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Quote from LionKing10 >>
TGT and witchwood
Paladin is like the color white from MTG, so weenie style decks, healing, buffs and weapons. The tools for giving it better identity are there, but they just don't print enough good cards for the archetypes.
Actually the real "paladins" or rather said templars were involved with mysticism, forbidden knowledge about the universe and had alot of secrets that still have to be uncovered.
Templars themself were a secret organisation, with alot of secrets in their own ranks and towards society.
In class identity, paladins using secrets, makes alot of sense!
Experimental/hardcore rogue player.If you have any questions, comments, etc about rogues Contact me!
paladin is my fav class and i've reached legend with it every season. not easy to do so but still possible. to do so I've played otk paladin for more than 1 year and, although it's a solid deck, it's kinda boring. With the rotation all the good cards (and good cards draw) are gone and mech and otk paladin too. I don't think pure paladin,dragon murloc paladin, secret paladin or dragon paladin are good enough to reach legend with. still there's a new exp incoming and hopefully good cards.
That's not Paladins in WOW though.
There's no "secret" sects in WOW Paladin. By which I mean, they don't share secret, hidden knowledge.
This is the call of the paladin: to protect the weak, to bring justice to the unjust, and to vanquish evil from the darkest corners of the world. These holy warriors are equipped with plate armor so they can confront the toughest of foes, and the blessing of the Light allows them to heal wounds and, in some cases, even restore life to the dead.
Paladins stand directly in front of their enemies, relying on heavy armor and healing in order to survive incoming attacks. Whether with massive shields or crushing two-handed weapons, Paladins are able to keep claws and swords from their weaker fellows – or they use healing magic to ensure that they remain on their feet."
Yeah that sounds like they'll use Secrets. A class that says they'll stand directly in front of their enemies and take incoming damage head-on, sounds like they'll use Secrets.
In reality secret religions were really common; secret sects and heathens. Does that mean Priest should now use Secrets? Why not Warlocks? Witches were seen to have secret societies. Like, we can go on and on about this.
I also hate the "Paladins are White/Red from MTG" argument. This is HS, not MTG. In some aspects they can be similar. Doesn't mean they have to be exactly the same. They should follow the imagery from WOW. And yes, that does include minion swarm. It doesn't mean only minion swarm.
Lol the whole paladin or crusader class in every game that exist is borrowed from the real templars.. the same templars that fought against "evil" protect the "weak", cladded themself in heavy armor, going head on, many times outnumbered against any foe..
Yet the same templars were the most secretive organisation in the world untill this date.
Your whole point is 100% invalid.
Experimental/hardcore rogue player.If you have any questions, comments, etc about rogues Contact me!
Actually, there is: https://wow.gamepedia.com/Templar
But as you said, probably other classes could use secrets with that argument. The truth is, they don't know what to do with Paladin.
Ignoring the fact that he didn't knew about templars, it's a valid point he has. Not just because they were templars, a secret cult, they'd have secrets. Priests also were templars...
Actually templars were priests...not just also they had to be a priest. They had 2 main objectives in the holy land. To protect and to pray.
Experimental/hardcore rogue player.If you have any questions, comments, etc about rogues Contact me!
For me they messed up with the class when they started to introduce murlocks. This seem so wrong. What have murlock common with paladins? Paladin murock? You can make any class like this.
True that...
Experimental/hardcore rogue player.If you have any questions, comments, etc about rogues Contact me!
I think this post absolutly nailed it. They have to give paladin the priest treatment and also stop printing new murloc support like the recently reveald weapon.
Lets hope the best for the rest of the paladin reveals.
mrgllllglglgrglgrlglglglglllll - paladin 2k20
I mean, we can argue about Shaman with murlocs. A horde class, I don't think it's so bad. But PALADIN. That, just that, it's a valid argument for Paladin not having murlocs. Even if Sir Finley is "good", most of the murlocs are just frenzy.
To be honest I think that every class needs a some type of refresh. Paladin is def a class that needs this the most though. Paladin's archetypes are all over the place at the moment and it seems that it doesn't really have a clear direction. I also agree that secrets doesn't really make sense in Paladin. They even make more sense for Rogues. I wouldn't mind if they rotated out every secret and stop making ones for Paladin and gave them new direction. I also wouldn't mind if they made Divine Shield exclusive to Paladin since other classes are not really using Divine Shield anyways.
For me Even Paladin was the deck that best fits Paladin "Class Identity" 'cause you got your army of dudes or minions to buff.Defensive spells like Spikeridged Steed , a reactive spell Equality ,offensive spells like Avenging Wrath or Call to Arms , A mighty weapon that allow you to go into Hand-to-Hand combat to help your army and you got 2 Legendaries that Helps you buff/debuff minions Sunkeeper Tarim or defend you/give you another mighty weapon Tirion Fordring. For me this is Paladin.
I agree. I actually HATED odd paladin, but even was nice. They'd come back to this approach...
It's clear they're going to continue with the "throw shit at the wall and hope something sticks" design philosophy this year as they just wasted an epic slot on more murloc support even though Prismatic Lens is rotating.
Its funny... No paladin player complained about secrets OR (ironically) a lack of identify when "WHO AM I?! NONE OF YOUR BUSINESS!" was top tier for like 6 months.