Here's my version of secret paladin. Since divine favor and call to arms are leaving standard, we can't flood the board and refill our hand that easily, so i chose to build a more midrangy secret paladin with cairne and tirion who synergyze quite well with the secrets and i added subject 9 for the draw to thin our deck and find our lategame answers more quickly. Thanks to the recent addition of sunreaver spy and mysterious blade, we don't need any 1 drop except secretkeeper or a secret.
Here's my version of secret paladin. Since divine favor and call to arms are leaving standard, we can't flood the board and refill our hand that easily, so i chose to build a more midrangy secret paladin with cairne and tirion who synergyze quite well with the secrets and i added subject 9 for the draw to thin our deck and find our lategame answers more quickly. Thanks to the recent addition of sunreaver spy and mysterious blade, we don't need any 1 drop except secretkeeper or a secret.
So far (which admittedly is a whopping 1 day) in to the meta, secret Paladins have not impressed me. They start fast, and fall off faster in mid-game. I've been farming then when I run in to them with my Syndicate Rogue.
You need him to fill your hand back up. That way you don't draw your Secrets, you just get them into your hand/played via Masked Contender or Bellringer Sentry
i have had massive success with secret paladin lately (had a win streak from rank 5 to rank 4 and two stars. I just cooked the deck my self, so with some tweaking I think its going to be a top tier deck.
This is my take on it:
Edit: as many predicted, aggro runs out of gas way too quickly
As a Paladin main, I am disappointed that they didn’t EVEN PUSH 1 Bucking Neutral Dragon.........
Subject 9 could be a good card to add to your deck since paladin lost divine favor
I thought about it, but maybe it's too much? Bellringer sentry and masked contender should be pulling enough secrets.
I'll definitely keep it in mind though
Here's my version of secret paladin.
Since divine favor and call to arms are leaving standard, we can't flood the board and refill our hand that easily, so i chose to build a more midrangy secret paladin with cairne and tirion who synergyze quite well with the secrets and i added subject 9 for the draw to thin our deck and find our lategame answers more quickly.
Thanks to the recent addition of sunreaver spy and mysterious blade, we don't need any 1 drop except secretkeeper or a secret.
I dunno, but Im going to be laughing my butt off when these secret paladins run out of cards playing my control mage and cant divine favor anymore.
Standard, mid tier. Blows a heavy load early but no real way to refill their guns after that and putters our. Could be a monster in wild.
Nice! Midrange secret paladin could be indeed the way to go
Yep i think so, aggro secret paladin won't be viable.
Here's my final version of secret paladin :
I envision it as awesome early game, sputtering mid-game, out of gas late game.
Shock and awe, without the awe.
With an empty hand. Kappa
How's is the deck? What's the best, the aggro version or the midrange one?
I haven't tried it yet. I'm currently testing murloc shaman :)
So far (which admittedly is a whopping 1 day) in to the meta, secret Paladins have not impressed me. They start fast, and fall off faster in mid-game. I've been farming then when I run in to them with my Syndicate Rogue.
With Divine Favor going to HoF, you NEED Hidden Wisdom
You need him to fill your hand back up. That way you don't draw your Secrets, you just get them into your hand/played via Masked Contender or Bellringer Sentry
I would never play Secret Paladin, but with the loss of Divine Favor, I wonder if Cult Master would help?
I honestly don't think Secret Paladin will be strong enough to be competitive in standard.
Nah I'd say hidden wisdom is still trash, I think is better to go midrange
i have had massive success with secret paladin lately (had a win streak from rank 5 to rank 4 and two stars. I just cooked the deck my self, so with some tweaking I think its going to be a top tier deck.
Without draw, this wont be good.