I am really bad at deck building and i just wanted to ask if you can help me with this reno paladin list. I don't know how greedy you can get with your list and how many deathrattle minions are needed to guarantee good value from n'zoth.
Espescially because there are so many cards in wild and i don't play it that often. here is the list i tried to tinker, just realized how much of a budget deck it is :D
okay first of all: if you run N'zoth, you usually also run deathlord and belcher or applebaum. second of all, two oozes is too much, just no. third of all I love the idea, and Finally, I dont think you want to run glowstone
I was experimenting with this archetype on ladder (rank 10-6). It wasn't very successful, but definitely very fun! What do you think about this kind of a deck?
sound the bell seems weird to me, but i guess it works good with immortal prelate. confusing to me is the time out tho. I think the card is only strong when you know you have lethal in the next few turns, like you do it atm with the otk version in standard. I also don't like scorp-o-matic, since you only have one aldor peacekeeper. Other than that also cool, more midrangy. You could try to jam a silver sword in there.
currently trying out prince taldaram as well, so i can't add zola. I did cut the mech package tho as you said, it now looks something like this (not final ofc)
RenoTest2
N'Zoth Paladin Deck
by Qulx - Jan 21, 2019
I think i will cut the cairne again tho, it is just too slow. flash of light is a great suggestion, i will add it. I do want to keep valanyr tho, it is one of my favourite cards :P not sure about the taldaram yet. I got steamrolled by mech hunters, don't know if i have to tech against that deck, didn't face it at all last 3 months and today 4/8 games.
here is my idea of a reno n'zoth paladin, not sure about all the cards but i think its decent, sir finley because you dont want a sucky heropower when playing a reno deck OOPS PUT 2 HEALBOTS, other one was meant to be the 4 mana weapon
Time Out! - Tech against combo decks (Not so effective, but I don't have Mojomaster Zihi and Dirty Rat), competes with Deathlord. Can be also used as stall tool and free trade with your weapon - I use it often with Grave Vengeance. Probably the least valuable card in the deck, very situational.
Hello there folks,
I am really bad at deck building and i just wanted to ask if you can help me with this reno paladin list.
I don't know how greedy you can get with your list and how many deathrattle minions are needed to guarantee good value from n'zoth.
Espescially because there are so many cards in wild and i don't play it that often.
here is the list i tried to tinker, just realized how much of a budget deck it is :D
I also thought about sneeds or ragnaros the lightlord, but i don't have those cards.
Hoping for some suggestions :)
okay first of all: if you run N'zoth, you usually also run deathlord and belcher or applebaum. second of all, two oozes is too much, just no. third of all I love the idea, and Finally, I dont think you want to run glowstone
Oh shit i didn't even realized the 2 oozes :D i had prince taldaram in before and changed it.
Thanks for the suggestions!
oh and BTW Tinkmaster is a better tech against big priest than sylvanas, but its more or less a question of taste
I was experimenting with this archetype on ladder (rank 10-6). It wasn't very successful, but definitely very fun! What do you think about this kind of a deck?
sound the bell seems weird to me, but i guess it works good with immortal prelate.
confusing to me is the time out tho. I think the card is only strong when you know you have lethal in the next few turns, like you do it atm with the otk version in standard. I also don't like scorp-o-matic, since you only have one aldor peacekeeper. Other than that also cool, more midrangy. You could try to jam a silver sword in there.
Mechanical whelp and egg are too slow. Kangor;s army is also not needed.
Kazakus is a must have in all reno decks.You should also add flash of light and potion of heroism, or zola in my opinion
edit: Val'anyr is also not needed, if you have the death knight, add him too
you can't add kazakus in a paladin deck :P
currently trying out prince taldaram as well, so i can't add zola. I did cut the mech package tho as you said, it now looks something like this (not final ofc)
I think i will cut the cairne again tho, it is just too slow. flash of light is a great suggestion, i will add it. I do want to keep valanyr tho, it is one of my favourite cards :P
not sure about the taldaram yet. I got steamrolled by mech hunters, don't know if i have to tech against that deck, didn't face it at all last 3 months and today 4/8 games.
I didnt know that lol
Test it and see if it works. Its still a bit greedy in my opinion though :P
Kazakus is a priest/mage/warlock card
yeah i will just tinker arround, taking a break now, tho :P
gonna try version 2 and this here maybe.
glass knight out btw, and deathlord in, gives a great bit of survivability and helps overall against several decks
PFFFTT isnt it just kinda obvious that kazakus is not for all classes since she is a kabal? all kabal cards are triclass
Thank you for your response! I will explain those weird inclusions:
Sound the Bells! - I use it mostly as another effective board clear with Wild Pyromancer, also it has synergy with Immortal Prelate and Da Undatakah.
Time Out! - Tech against combo decks (Not so effective, but I don't have Mojomaster Zihi and Dirty Rat), competes with Deathlord. Can be also used as stall tool and free trade with your weapon - I use it often with Grave Vengeance. Probably the least valuable card in the deck, very situational.
Scorp-o-matic - As you mentioned, mostly as removal with Aldor Peacekeeper and Shrink Ray, but can be also used without them to remove all eggs, spirits, Doomsayer, Flametongue Totem, Jeeves, Acolyte of Pain and many others. I really recommend trying it.
On the other hand, have anyone tried Enter the Coliseum? Are Spiritsinger Umbra and Val'anyr valuable additions?
I would definitely add Shrink Ray and Time Out.
+1, deathlord is very good indeed
About the kazakus: yeah, it makes sense that it cant be used in all classes. I've been playing since 2015, but forgot about that.