After months of suffering under Odd Paladins; and simultaneously after many moments of pure pleasure in crushing them, I finally managed to craft 1 X Corridor Creeper + 1 X Level Up!, to try this deck myself. It's not as easy to play as I thought.
- One or two Vinecleavers? Sometimes it feels clumsy and very replaceable of all other cards. But... 1 X extra push and board refill maybe matters more then I think. How important is the 2nd Vinecleaver?
- Instead of Vinecleaver, I run 1 X Ironbeak Owl. The card helped me a lot. But many top Odd Paladin decks doesn't use it?
- Leeroy Jenkins. Again, top netdecks doesn't run him. Usually, you are short just for several HPs and there is nothing in an ordinary Odd Paladin deck to finish an opponent without particular board presence (as you would expect from aggro decks). I don't have Leeroy Jenkins yet, and I would not spend my dust on him right now, before the new expansion. Still, how good is it to include him?
- Divine Favor. Why 2, and not only one? Usually, while playing this deck, you always have something to play, not always what you want, but hero power is your bread and butter here. I played 50 games until now, never used Divine Favor more then once.
Even Warlock seems problematic matchup. I won like 2 out of 10. How to play against it? Does anybody use Void Ripper to bypass Dread Infernal and Mountain Giant with taunt. Ignoring them always ends bad.
One more thing, statistics show good winrate vs. Taunt Druid. Well, I usually die to them convincingly. Any tips? The same with Big Spell Mage?
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“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
I use two Vinecleavers,because people have those annoying weapon removals (Cheating).And it feels good when i play my second Vinecleaver,because my opponent is like "Ok i removed his Vinecleaver so i fked him up!",and you always need to spam "Greetings" when you play your second Vinecleaver!
I use two Vinecleavers,because people have those annoying weapon removals (Cheating).And it feels good when i play my second Vinecleaver,because my opponent is like "Ok i removed his Vinecleaver so i fked him up!",and you always need to spam "Greetings" when you play your second Vinecleaver!
I love to use Leeroy Jenkinsyou can combo with Blessing of Might he's a must have card in Aggro decks,and don't forget to spam emotes!!
I have one Divine Favor,and imo that's enough no need for two.People just think that they need more card draw.
Here's my Odd Paladin Deck:
### Odd Paladin # Class: Paladin # Format: Standard # Year of the Raven # # 2x (1) Acherus Veteran # 2x (1) Argent Squire # 2x (1) Blessing of Might # 2x (1) Fire Fly # 2x (1) Lost in the Jungle # 2x (1) Righteous Protector # 1x (3) Boisterous Bard # 1x (3) Divine Favor # 2x (3) Ironbeak Owl # 1x (3) Raid Leader # 2x (3) Stonehill Defender # 2x (3) Unidentified Maul # 2x (5) Fungalmancer # 1x (5) Leeroy Jenkins # 2x (5) Level Up! # 1x (7) Stormwind Champion # 2x (7) Vinecleaver # 1x (9) Baku the Mooneater # AAECAZ8FBq8EpwXxBfkKg9QCnvgCDEaiAvUFm8IC68ICg8cCuMcC48sClc4C0eEC1uUCteYCAA== # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
I'll have to try you version. Not tried bard. I personally run 2 x void rippers in mine as well as a way to get through early taunts and keep tempo up.
I use two Vinecleavers,because people have those annoying weapon removals (Cheating).And it feels good when i play my second Vinecleaver,because my opponent is like "Ok i removed his Vinecleaver so i fked him up!",and you always need to spam "Greetings" when you play your second Vinecleaver!
After playing the wild version of odd pally i sincerely can't believe that the standard top deck is odd pally. The power lvl of the wild version is just so incredible that u can actually close games by turn five. Having 2 lvl up and 2 quartermaster is insane plus stuff like avenge and competitive spirit can buff ur minions very early as opposed to stormwind champion a 7 mana card.
Always double silence when using aggro decks. Considering how many decks can effectively destroy odd pally in standard and considering that they run only 2 dangerous cards which are lvl up it surprises me that its the n1 deck
Doesn't matter much how u build it, it's 90% RNG anyway. Odd paladin is overrated anyway, without heavy rng you get your ass kicked and barely keep 50% winrate. Stats are inflated by rank20 noob games.
Doesn't matter much how u build it, it's 90% RNG anyway. Odd paladin is overrated anyway, without heavy rng you get your ass kicked and barely keep 50% winrate. Stats are inflated by rank20 noob games.
True that's why i don't play Odd Paladin anymore.
I play Even,Control & OTK.
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After months of suffering under Odd Paladins; and simultaneously after many moments of pure pleasure in crushing them, I finally managed to craft 1 X Corridor Creeper + 1 X Level Up!, to try this deck myself. It's not as easy to play as I thought.
I'm currently using this version:
My dilemmas are:
- One or two Vinecleavers? Sometimes it feels clumsy and very replaceable of all other cards. But... 1 X extra push and board refill maybe matters more then I think. How important is the 2nd Vinecleaver?
- Dire Mole. Some decks run it (some insteed Fire Fly). One more health, no additional resources. Together with Corridor Creeper, it can survive Explosive Trap. What do you think?
- Instead of Vinecleaver, I run 1 X Ironbeak Owl. The card helped me a lot. But many top Odd Paladin decks doesn't use it?
- Leeroy Jenkins. Again, top netdecks doesn't run him. Usually, you are short just for several HPs and there is nothing in an ordinary Odd Paladin deck to finish an opponent without particular board presence (as you would expect from aggro decks). I don't have Leeroy Jenkins yet, and I would not spend my dust on him right now, before the new expansion. Still, how good is it to include him?
- Divine Favor. Why 2, and not only one? Usually, while playing this deck, you always have something to play, not always what you want, but hero power is your bread and butter here. I played 50 games until now, never used Divine Favor more then once.
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Can you believe, half the time I played Stonehill Defender, I got Sunkeeper Tarim from him (+ often: Tirion Fordring) Unbelievable. See the photo with 2 of them.
Even Warlock seems problematic matchup. I won like 2 out of 10. How to play against it? Does anybody use Void Ripper to bypass Dread Infernal and Mountain Giant with taunt. Ignoring them always ends bad.
One more thing, statistics show good winrate vs. Taunt Druid. Well, I usually die to them convincingly. Any tips? The same with Big Spell Mage?
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
Here's my Odd Paladin Deck:
### Odd Paladin
# Class: Paladin
# Format: Standard
# Year of the Raven
#
# 2x (1) Acherus Veteran
# 2x (1) Argent Squire
# 2x (1) Blessing of Might
# 2x (1) Fire Fly
# 2x (1) Lost in the Jungle
# 2x (1) Righteous Protector
# 1x (3) Boisterous Bard
# 1x (3) Divine Favor
# 2x (3) Ironbeak Owl
# 1x (3) Raid Leader
# 2x (3) Stonehill Defender
# 2x (3) Unidentified Maul
# 2x (5) Fungalmancer
# 1x (5) Leeroy Jenkins
# 2x (5) Level Up!
# 1x (7) Stormwind Champion
# 2x (7) Vinecleaver
# 1x (9) Baku the Mooneater
#
AAECAZ8FBq8EpwXxBfkKg9QCnvgCDEaiAvUFm8IC68ICg8cCuMcC48sClc4C0eEC1uUCteYCAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
I'll have to try you version. Not tried bard. I personally run 2 x void rippers in mine as well as a way to get through early taunts and keep tempo up.
this is what I'm working with now. trying out the bard.
you ever try 2 of them?
Might take out a void ripper for a silence.
After playing the wild version of odd pally i sincerely can't believe that the standard top deck is odd pally. The power lvl of the wild version is just so incredible that u can actually close games by turn five. Having 2 lvl up and 2 quartermaster is insane plus stuff like avenge and competitive spirit can buff ur minions very early as opposed to stormwind champion a 7 mana card.
Always double silence when using aggro decks. Considering how many decks can effectively destroy odd pally in standard and considering that they run only 2 dangerous cards which are lvl up it surprises me that its the n1 deck
Well youre playing on mobile so I wont even... youre a disgrace to the famirry.
Smorc em
Most of the time I play on PC.
...on mobile when I'm on the bus, on the beach, at work, etc... :)
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
Thanks, you convinced me to add another Vinecleaver, and probably to craft Leeroy Jenkins.
1 X Boisterous Bard instead 1 X Raid Leader. Interesting, I'll try it. Probably good vs. Despicable Dreadlord or Dread Infernal
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
Doesn't matter much how u build it, it's 90% RNG anyway. Odd paladin is overrated anyway, without heavy rng you get your ass kicked and barely keep 50% winrate. Stats are inflated by rank20 noob games.
True that's why i don't play Odd Paladin anymore.
I play Even,Control & OTK.