Hey there. I'm creating this thread to see if anyone has any good dragon paladin fan creations. I came up with some interesting ones, but I'm a terrible artist and don't have photoshop. So here they are (they're all paladin only)
M'Kala, Spirit of the Fallen: 6 mana, 7 attack, 4 health. Rarity: Legendary. Card Text: Start of Game: If your deck contains at least 10 dragons, give all non-dragon minions in your deck +1/+1. Race/Tribe: Dragon. This is the spirit of a dragon who was framed and executed by his own people, and vowed to exact revenge on those who betrayed him.
Ynado, Flame Keeper: 9mana, 2 attack, 5 health. Rarity: Legendary. Card Text: Battlecry: Transform your other minions into random dragons and give them +2/+2. Ynado was chosen as the keeper of a special flame, which has the power to transform other into dragons.
Added 5/31: Myr'Kah the Evolved: 8 mana, 6 attack, 5 health. Rarity: Legendary. Card Text: Battlecry: Destroy a random enemy minion for each dragon you are holding. Myr'Kah gained dragon wings and strength after striking a deal with the old gods, and is now their servant.
Added 5/31: Golden Drake: 4 mana, 4 attack, 4 health. Rarity: Common. Card text: Battlecry: If you are holding a dragon, add a coin to your hand. Race/Tribe: Dragon.
Added 5/31: Reflective Scales: 3 mana Spell. Card Text: Give a minion +2/+2. If it's a dragon, give it +2/+2 and "can't be targeted by spells and hero powers."
I will add more of my ideas if this thread becomes more popular.
Ynado is a pretty sweet card but for M’kala, is 10 dragons for paladin too much? I’d like to see a dragon paladin but when theres odd paladin with divine favor and a hero power that refills your entire board in a few turns is just absurd.
Just play wild. Dragon paladin is not too popular but it definitely works well enough and is viable :)
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^It's fun when you play some of the synergy cards in wild (especially Cathedral Gargoyle as it's the newest addition) and see people hover over the card. It really throws them off guard.
Ynado is a pretty sweet card but for M’kala, is 10 dragons for paladin too much? I’d like to see a dragon paladin but when theres odd paladin with divine favor and a hero power that refills your entire board in a few turns is just absurd.
Yeah I would like to see dragon paladin make a comeback, but I probably won't. Thanks for the feedback also.
Hey there. I'm creating this thread to see if anyone has any good dragon paladin fan creations. I came up with some interesting ones, but I'm a terrible artist and don't have photoshop. So here they are (they're all paladin only)
M'Kala, Spirit of the Fallen: 6 mana, 7 attack, 4 health. Rarity: Legendary. Card Text: Start of Game: If your deck contains at least 10 dragons, give all non-dragon minions in your deck +1/+1. Race/Tribe: Dragon. This is the spirit of a dragon who was framed and executed by his own people, and vowed to exact revenge on those who betrayed him.
Ynado, Flame Keeper: 9mana, 2 attack, 5 health. Rarity: Legendary. Card Text: Battlecry: Transform your other minions into random dragons and give them +2/+2. Ynado was chosen as the keeper of a special flame, which has the power to transform other into dragons.
Added 5/31: Myr'Kah the Evolved: 8 mana, 6 attack, 5 health. Rarity: Legendary. Card Text: Battlecry: Destroy a random enemy minion for each dragon you are holding. Myr'Kah gained dragon wings and strength after striking a deal with the old gods, and is now their servant.
Added 5/31: Golden Drake: 4 mana, 4 attack, 4 health. Rarity: Common. Card text: Battlecry: If you are holding a dragon, add a coin to your hand. Race/Tribe: Dragon.
Added 5/31: Reflective Scales: 3 mana Spell. Card Text: Give a minion +2/+2. If it's a dragon, give it +2/+2 and "can't be targeted by spells and hero powers."
I will add more of my ideas if this thread becomes more popular.
Ynado is a pretty sweet card but for M’kala, is 10 dragons for paladin too much? I’d like to see a dragon paladin but when theres odd paladin with divine favor and a hero power that refills your entire board in a few turns is just absurd.
Just play wild. Dragon paladin is not too popular but it definitely works well enough and is viable :)
^It's fun when you play some of the synergy cards in wild (especially Cathedral Gargoyle as it's the newest addition) and see people hover over the card. It really throws them off guard.
5 mana 4/4 dragon. copies itself if you're holding a dragon.
Yeah I would like to see dragon paladin make a comeback, but I probably won't. Thanks for the feedback also.
I've been completementing making one but wasn't sure on the right cards