Cool deck. I pretty much gave up trying to get Bolvar to ever work with how much silence/removal there is, but I may try this. Don't have a furnace dude, so I'd have to sub him for something...
My qualm is that Lost in the Jungle doesn't do anything in here. Yes they can be targets for buffs but it has nothing to do with the rest of the deck's theme as the deck isn't fast at all nor does it otherwise care that much about dudes.
The goal is to start games off with Light's Justice to combo with the new overstated 3-drops from Witchwood, Hench-Clan Thug & Marsh Drake. Paragon of Light is a solid body at three and can be activated with both Prince Keleseth & Blessing of Kings. While short on targets the deck plays one Call to Arms to grabs all the 1-mana divine shield minions in Standard to combo with Light's Sorrow & Bolvar, Fireblood. Furnacefire Colossus can eat both Light's Justice & Light's Sorrow if they become irrelevant plays.
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Cool deck. I pretty much gave up trying to get Bolvar to ever work with how much silence/removal there is, but I may try this. Don't have a furnace dude, so I'd have to sub him for something...
My qualm is that Lost in the Jungle doesn't do anything in here. Yes they can be targets for buffs but it has nothing to do with the rest of the deck's theme as the deck isn't fast at all nor does it otherwise care that much about dudes.
Nice and original deck. +1 from me!!