since we know every class will get a quest, and that quest will start in your hand unless you mulligan it, handbuff cards are less likely to be in your starting hand, and if you do have one, there are is only going to be one or two depending on whether you went first or not. Is this going to slow down handbuff paladin? Am I completely wrong? What do you guys think? Have I asked many questions and used too many comas?
In my opinion too early to make a valid assumption. We don't know the paladin-quest and maybe it doesn't fit in handbuff pala anyway. If it's an autoinclude in handbuff paladin then I don't care about less buff value / slow buffing tempo because quests are most likely to be opopop :)
since we know every class will get a quest, and that quest will start in your hand unless you mulligan it, handbuff cards are less likely to be in your starting hand, and if you do have one, there are is only going to be one or two depending on whether you went first or not. Is this going to slow down handbuff paladin? Am I completely wrong? What do you guys think? Have I asked many questions and used too many comas?
I exist, I think.
In my opinion too early to make a valid assumption.
We don't know the paladin-quest and maybe it doesn't fit in handbuff pala anyway. If it's an autoinclude in handbuff paladin then I don't care about less buff value / slow buffing tempo because quests are most likely to be opopop :)
Maybe its a quest about buffing your hand.And when you get the amount of buffs needed you get a powerful spell or minion.
Just Another Legend Player#Kappa