When ever a new expansion comes out i enjoy tweaking the murlocadin deck. while its not likely to get you to legend i genuinely have fun playing it compared to most of the Meta decks. unfortunately i didn't get Finja, the Flying Star from any of the packs i opened but i have plenty of dust so i could craft him. Is there anyone running him in a murloc pally that can say if he's worth the craft? the only reason i debate crafting him is if he's not even great in this deck as he probably won't see play in any other decks out there
Been playing a lot of Murloc Paladin today. Not a great fit for Paladin in general. I've been playing a very aggro-centric build that runs Small-Time Recruits and Divine Favors to refill the hand. Generally on Turn 5 i'm refilling the board or putting the finishing touches on an enemy (if it went well). Finja seems like a win more card. To expensive for a mad rush aggro deck as he has too little board presence.
However I might say he could work in a Warlock deck or even possibly an Anyfin deck. Although he can disrupt the combo on the second Anyfin he can also thin your deck and pull out the murlocs mid to allow you the freedom to play your more important spells and creatures.
Trust me on this though, with your build adding an additional Sime-time Recruits adds a lot of consistency.
Been playing a lot of Murloc Paladin today. Not a great fit for Paladin in general. I've been playing a very aggro-centric build that runs Small-Time Recruits and Divine Favors to refill the hand. Generally on Turn 5 i'm refilling the board or putting the finishing touches on an enemy (if it went well). Finja seems like a win more card. To expensive for a mad rush aggro deck as he has too little board presence.
However I might say he could work in a Warlock deck or even possibly an Anyfin deck. Although he can disrupt the combo on the second Anyfin he can also thin your deck and pull out the murlocs mid to allow you the freedom to play your more important spells and creatures.
Trust me on this though, with your build adding an additional Sime-time Recruits adds a lot of consistency.
Unfortunately i dont have small time but i was thinking of replacing Coldlight Oracles for it. ive opened close to 200 packs but no Finja or Recruits. and your right he's not really an agro card, i just thought if he pulls out say a warleader or a bluegill theres a lot of potential
There is a murloc shaman going around that uses Finja very effectively. My jade rogue got absolutely destroyed by it , and with my few brief encounters with it as well as trying it out myself I really think it's going to be a thing in the future. Basically idea is to swarm the board with murlocs and then buff with a free everyfin is awesome. Finja and call in the finishers go a long way in helping with this.
Finja Pally can work, you just have to only run the "on board effect" murlocs, in the same vein as Anyfin. Having Finja kill a totem or something and pull out a warleader and bluegill in the same turn feels almost broken. Not saying it's an OP card, but between the buffs, and smart deckbuilding, you can make him work I believe.
I've chucked him in Anyfin Paladin and have really liked the change. It makes the deck slightly less OTK, but the thinning + drawing your murlocs earlier means that you generally have all of them dead by 10 when you want to play Anyfin.
I got a Mrlglrglr quest yesterday so I ran a pally deck with bluegils, warleaders, knights, seer's and bilefins. I hadn't considered finja but got him once on turn 5 from murlock knight and it outright won the game.
It is a potential game changer and stronger than I though initially, especially since you can choose when to break stealth. I can't see any good reason to play any kind of murloc pally without it.
For an anyfin deck, it probably should be included as well, if you are already running barnes it's a no-brainer, and with the curator you can speed up the deck by multiple turns. I think the expected damage loss from the combo is irrelevant since the deck is more proactive and a lot faster.
The OP deck isn't how I would build it and it is a wild deck so it's hard to make comments but the average finja outcome will be quite low. Except for the case to make an old murkeye finisher or a gormok play more consistent.
I got a Mrlglrglr quest yesterday so I ran a pally deck with bluegils, warleaders, knights, seer's and bilefins. I hadn't considered finja but got him once on turn 5 from murlock knight and it outright won the game.
It is a potential game changer and stronger than I though initially, especially since you can choose when to break stealth. I can't see any good reason to play any kind of murloc pally without it.
It's not good for any sort of aggro deck. It's a clunky turn 5 play. He's a stupendous draw from the Knight but not good otherwise. The only 5 mana card I would play in that sort of deck is Leeroy as a finisher.
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When ever a new expansion comes out i enjoy tweaking the murlocadin deck. while its not likely to get you to legend i genuinely have fun playing it compared to most of the Meta decks. unfortunately i didn't get Finja, the Flying Star from any of the packs i opened but i have plenty of dust so i could craft him. Is there anyone running him in a murloc pally that can say if he's worth the craft? the only reason i debate crafting him is if he's not even great in this deck as he probably won't see play in any other decks out there
Causal Hearthstone player from New Jersey
Been playing a lot of Murloc Paladin today. Not a great fit for Paladin in general. I've been playing a very aggro-centric build that runs Small-Time Recruits and Divine Favors to refill the hand. Generally on Turn 5 i'm refilling the board or putting the finishing touches on an enemy (if it went well). Finja seems like a win more card. To expensive for a mad rush aggro deck as he has too little board presence.
However I might say he could work in a Warlock deck or even possibly an Anyfin deck. Although he can disrupt the combo on the second Anyfin he can also thin your deck and pull out the murlocs mid to allow you the freedom to play your more important spells and creatures.
Trust me on this though, with your build adding an additional Sime-time Recruits adds a lot of consistency.
Causal Hearthstone player from New Jersey
Mine appeared to turn into dust; Magical, huh?
There is a murloc shaman going around that uses Finja very effectively. My jade rogue got absolutely destroyed by it , and with my few brief encounters with it as well as trying it out myself I really think it's going to be a thing in the future. Basically idea is to swarm the board with murlocs and then buff with a free everyfin is awesome. Finja and call in the finishers go a long way in helping with this.
just shoot murlocs...
I'm not online, it's just your imagination
Finja Pally can work, you just have to only run the "on board effect" murlocs, in the same vein as Anyfin. Having Finja kill a totem or something and pull out a warleader and bluegill in the same turn feels almost broken. Not saying it's an OP card, but between the buffs, and smart deckbuilding, you can make him work I believe.
I've chucked him in Anyfin Paladin and have really liked the change. It makes the deck slightly less OTK, but the thinning + drawing your murlocs earlier means that you generally have all of them dead by 10 when you want to play Anyfin.
I also wondering how good is a warlock with Finja, the Flying Star seems interesting I have got him but I don't have the rest of the cards...
I got a Mrlglrglr quest yesterday so I ran a pally deck with bluegils, warleaders, knights, seer's and bilefins. I hadn't considered finja but got him once on turn 5 from murlock knight and it outright won the game.
It is a potential game changer and stronger than I though initially, especially since you can choose when to break stealth. I can't see any good reason to play any kind of murloc pally without it.
For an anyfin deck, it probably should be included as well, if you are already running barnes it's a no-brainer, and with the curator you can speed up the deck by multiple turns. I think the expected damage loss from the combo is irrelevant since the deck is more proactive and a lot faster.
The OP deck isn't how I would build it and it is a wild deck so it's hard to make comments but the average finja outcome will be quite low. Except for the case to make an old murkeye finisher or a gormok play more consistent.
Causal Hearthstone player from New Jersey
Preetty good
My custom cards thread here (53 cards)