Yes, it is risky and relies on the opponent not taking off your divine shields during the next turn, but even if you pull off just 2 5/5 Silver Hand Recruits, it is worth it.
What I would like to see now are just some suggestions, opinions on the deck and experiences!
I count 31 damage. Where did you get 32? It's interesting. I'd definitely give it a try at the least but the problem with this is if people realize what you are planning it becomes a lot more likely that they will hold aoe (stuff like whirlwind comes to mind) for an opportunity to cripple the combo before it even starts.
I count 31 damage. Where did you get 32? It's interesting. I'd definitely give it a try at the least but the problem with this is if people realize what you are planning it becomes a lot more likely that they will hold aoe (stuff like whirlwind comes to mind) for an opportunity to cripple the combo before it even starts.
Fixed. xP
And yes, it is a difficulty this deck must overcome.
Anw I think you can cut the 2 Farseer for Doomsayer or True Silver for better removal to survive until you get the combo Or Aldor Peacekeeper can be better as well. Same stat but can negate a lot of damage
So, with the advent of Whispers of the Old Gods, I tried to play with the two-turn combo revolving around Stand Against Darkness.
This deck relies on drawing cards until you can pull off 31 damage off S.A.D. + Steward of Darkshire, followed by Brann Bronzebeard + 2x Rallying Blades.
Yes, it is risky and relies on the opponent not taking off your divine shields during the next turn, but even if you pull off just 2 5/5 Silver Hand Recruits, it is worth it.
What I would like to see now are just some suggestions, opinions on the deck and experiences!
thaurissam, if you get a thaurissan off in both S.A.D and Steward you can play the combo next turn and get the 5 minions with divine shields.
I count 31 damage. Where did you get 32? It's interesting. I'd definitely give it a try at the least but the problem with this is if people realize what you are planning it becomes a lot more likely that they will hold aoe (stuff like whirlwind comes to mind) for an opportunity to cripple the combo before it even starts.
"Bow down before the God of death."
If you have all the necessary cards in your hand, it is. Remember we are talking about five cards. It is hard to get them all by turn 6.
Dat Wild Pyromancer + Stand Against Darkness combo tho
Anw I think you can cut the 2 Farseer for Doomsayer or True Silver for better removal to survive until you get the combo
Or Aldor Peacekeeper can be better as well. Same stat but can negate a lot of damage
Reasons to play Wild Pyromancer with Stand Against Darkness: 0
Reasons to play Wild Pyromancer with any other spell: LOTS!
(You didn't need me to write that in order to realize it yourself.)
I want to avoid Truesilver Champion in the slighest chance that I am stuck with weapons in my hand.
Doomsayer might be good.
Aldor Peacekeeper is a fine choice, although I prefer to try getting one from Jeweled Scarab.
I will be considering those, although I prefer someone else suggesting it as well.
Bonus style points for that elaborate combo.
Have you ever pulled it of?
Seriously? Many times. As long as you can hold on.