Hi, I made a deck that some people consider pretty original and interesting so I decided to share it here. The standard deck concept flamewaker aggro has already been made, but I added some unexpected cards in it. You have advantage, because you share a lot of cards with standard tempo mage, so you can confuse people. Not sure if it helps you, but opponents mostly expect mech/freeze/tempo mage, not this. Secrets: Everybody expects mirror entity/counterspell so they are more likely to make inferior moves to play around them. In this deck secrets are designed to give you some time to find your finisher spells. Also I play not so common cards like ice lances-additional burst for final blow and pyroblast, same reason when game goes long enough to use it. Playstyle is simple in general, do some early dmg with minions, you can try to control the board a little with flamewakers for example, but you should generally go to face. I added some tech cards: Kezan to counter popular mage/hunter or opponent's kezan, because getting ice block/barrier stolen hurts. And loatheb-self explanatory.
I'm not sure about all cards and some can be changed. This deck can run out of steam fast, so I added 5 card draws, this should be enough, but I'm not sure. What do you think about this deck?
I usually go to face more than trade, but it's not always the rule. Vs aggros you want to trade more than usual and always trade if this will prevent lethal. I usually trade against high priority targets like knife juggler acolyte of pain or flamewaker for example and when I have good trade opportunity, like trading leper gnome for flame imp/sorcerers apprentice.
You want to go face as much as you can during midgame to get pyroblast/spell combo kill in few turns (Ofc trade if you need it to prevent lethal). For bloodmage thalnos, I like him for 2 reasons 1 card draw 2 I can play him with spell combo I'm holding in hand to have more reach-similar how freeze mage uses it. If you want card with similar purpose, you can try azure drake, but it may be too slow for this deck. Or you can try some card that helps you with aggro approach, like clockwork gnome, arcane golem, leeroy,owl, whatever you feel like it could help you. I don't really know, because I'm currently testing this deck how well it goes against the meta, so I should have tagged it as a deckbuilding instead, because I'd like to see some help/advice/opinions on this deck as it's still under construction, though I already know best and worst matchups.
I usually go to face more than trade, but it's not always the rule. Vs aggros you want to trade more than usual and always trade if this will prevent lethal. I usually trade against high priority targets like knife juggler acolyte of pain or flamewaker for example and when I have good trade opportunity, like trading leper gnome for flame imp/sorcerers apprentice.
You want to go face as much as you can during midgame to get pyroblast/spell combo kill in few turns (Ofc trade if you need it to prevent lethal). For bloodmage thalnos, I like him for 2 reasons 1 card draw 2 I can play him with spell combo I'm holding in hand to have more reach-similar how freeze mage uses it. If you want card with similar purpose, you can try azure drake, but it may be too slow for this deck. Or you can try some card that helps you with aggro approach, like clockwork gnome, arcane golem, leeroy,owl, whatever you feel like it could help you. I don't really know, because I'm currently testing this deck how well it goes against the meta, so I should have tagged it as a deckbuilding instead, because I'd like to see some help/advice/opinions on this deck as it's still under construction, though I already know best and worst matchups.
Hi, I made a deck that some people consider pretty original and interesting so I decided to share it here. The standard deck concept flamewaker aggro has already been made, but I added some unexpected cards in it. You have advantage, because you share a lot of cards with standard tempo mage, so you can confuse people. Not sure if it helps you, but opponents mostly expect mech/freeze/tempo mage, not this. Secrets: Everybody expects mirror entity/counterspell so they are more likely to make inferior moves to play around them. In this deck secrets are designed to give you some time to find your finisher spells. Also I play not so common cards like ice lances-additional burst for final blow and pyroblast, same reason when game goes long enough to use it. Playstyle is simple in general, do some early dmg with minions, you can try to control the board a little with flamewakers for example, but you should generally go to face. I added some tech cards: Kezan to counter popular mage/hunter or opponent's kezan, because getting ice block/barrier stolen hurts. And loatheb-self explanatory.
I'm not sure about all cards and some can be changed. This deck can run out of steam fast, so I added 5 card draws, this should be enough, but I'm not sure. What do you think about this deck?
Kinda spells mage Kinda freeze mage - I think it could work well if played correctly
December rank 74 legend :)
replace for Bloodmage Thalnos ? + u trade or u go face ?
Kolento's Combo Priest
http://www.hearthpwn.com/decks/275556-kolentos-combo-priest
I usually go to face more than trade, but it's not always the rule. Vs aggros you want to trade more than usual and always trade if this will prevent lethal. I usually trade against high priority targets like knife juggler acolyte of pain or flamewaker for example and when I have good trade opportunity, like trading leper gnome for flame imp/sorcerers apprentice.
You want to go face as much as you can during midgame to get pyroblast/spell combo kill in few turns (Ofc trade if you need it to prevent lethal). For bloodmage thalnos, I like him for 2 reasons 1 card draw 2 I can play him with spell combo I'm holding in hand to have more reach-similar how freeze mage uses it. If you want card with similar purpose, you can try azure drake, but it may be too slow for this deck. Or you can try some card that helps you with aggro approach, like clockwork gnome, arcane golem, leeroy,owl, whatever you feel like it could help you. I don't really know, because I'm currently testing this deck how well it goes against the meta, so I should have tagged it as a deckbuilding instead, because I'd like to see some help/advice/opinions on this deck as it's still under construction, though I already know best and worst matchups.
thx dude, i will try it :)
Kolento's Combo Priest
http://www.hearthpwn.com/decks/275556-kolentos-combo-priest
Cut the Iceblock and add 1 or 2 Azure Drakes. Also, check my banner below
only those with Straw in their heads fear the Spark of Truth