This deck started with the goal of using Azerite Elemental, a card that certainly CAN be powerful but our opponent will generally do all they can to ruin the fun. Our 5-mana 2/7 is certainly going to need some protection, which mainly comes in the form of secrets like Spellbender, Splitting Image and Duplicate. So let's say we live the dream and the Azerite survives a turn or 2, what will the pay offs be? The answer turned out to be missiles! These untargetable spells, Cinderstorm & Greater Arcane Missiles scale nicely with spell power but more importantly can't go wrong with the third big threat in the deck, Archmage Vargoth. The newly buffed Unexpected Results fits well here as both a payoff for Azerite & Vargoth and isn't the worst play on curve now that it's just 3-mana. Arcane Missiles didn't make the cut in favor of Arcane Explosion but that doesn't mean we can't get them later because of the legendary, Rhonin. Being in Wild helps more than it hurts, getting access to both early 2-drops Arcanologist & Mad Scientist smooths out the early game. Having access to powerful cards in the midgame like Kabal Crystal Runner & Loatheb can give your opponent headaches so look for opportunities to copy them with Echo of Medivh.
This deck started with the goal of using Azerite Elemental, a card that certainly CAN be powerful but our opponent will generally do all they can to ruin the fun. Our 5-mana 2/7 is certainly going to need some protection, which mainly comes in the form of secrets like Spellbender, Splitting Image and Duplicate. So let's say we live the dream and the Azerite survives a turn or 2, what will the pay offs be? The answer turned out to be missiles! These untargetable spells, Cinderstorm & Greater Arcane Missiles scale nicely with spell power but more importantly can't go wrong with the third big threat in the deck, Archmage Vargoth. The newly buffed Unexpected Results fits well here as both a payoff for Azerite & Vargoth and isn't the worst play on curve now that it's just 3-mana. Arcane Missiles didn't make the cut in favor of Arcane Explosion but that doesn't mean we can't get them later because of the legendary, Rhonin. Being in Wild helps more than it hurts, getting access to both early 2-drops Arcanologist & Mad Scientist smooths out the early game. Having access to powerful cards in the midgame like Kabal Crystal Runner & Loatheb can give your opponent headaches so look for opportunities to copy them with Echo of Medivh.
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