a bare minimum of effort is required to step back and think about how to fight hunters. Just think about what it is that kills you, and fix your deck to fight it. Do you really want to nerf every deck that can beat you in ranked? This is a game of strategy, so strategize.
I play control, and in order to beat hunters you have to play a little less greedy. I for instance play paladin so I dropped my Hammer of Wraths for Tazdingos. Sunfury protector isnt a bad card either.
Yep Hunter nerf inc, fucking stupid tbh, even more than mage pre nerf.
20 million charges, you cant do fucking anything vs them, except rush them down even faster, which is impossible if your deck isnt built that way.Pretty much the easiest and biggest bullshit in the game atm. Tried it with 20 random charge minions + 10 spells (you just need dogs, traps and kill commands) = easy rank 1.
After reading your post, I came to the conclusion that you probably meant to say 'easy rank 20'.
Yep Hunter nerf inc, fucking stupid tbh, even more than mage pre nerf.
20 million charges, you cant do fucking anything vs them, except rush them down even faster, which is impossible if your deck isnt built that way.Pretty much the easiest and biggest bullshit in the game atm. Tried it with 20 random charge minions + 10 spells (you just need dogs, traps and kill commands) = easy rank 1.
After reading your post, I came to the conclusion that you probably meant to say 'easy rank 20'.
Mad rank 20 hunter defending his build? You learn to play, then you wouldnt have to use this retarded deck to reach 20 (maybe youre already at 19? or 18? Goodjob)
Haven't touched hunter since november :)
Don't play more than 3 minions and you might get a star :)
I don't have trouble with them. The key is limiting your board and playing strong minions. Beasts are inherently weak, build a deck with Yetis, Blademasters, Golems, Strong class minions too. Earth elementals and Ironbarks give them a real hard time.
They definitely aren't as rampant any longer. Last night I faced an equal amount of druids/shammys/hunters/rogues for the most part.
TBH I'm just happy to have some variety again instead of nothing but warlocks.
Yep Hunter nerf inc, fucking stupid tbh, even more than mage pre nerf.
20 million charges, you cant do fucking anything vs them, except rush them down even faster, which is impossible if your deck isnt built that way.Pretty much the easiest and biggest bullshit in the game atm. Tried it with 20 random charge minions + 10 spells (you just need dogs, traps and kill commands) = easy rank 1.
After reading your post, I came to the conclusion that you probably meant to say 'easy rank 20'.
2 charge murlocs, 2 leper gnomes and 2 steady shots = 16 damage in round 4 or so. Even if you kill them off, youre basically dead.
Easy rank 1, if you played higher than rank 20 (which I assume you dont, dont worry, you'll get there at some point kid, keep at it :) )
Face it, you're just a terribad if you think you can only win against the deck when it's nerfed. Practice some and come back later.
There needs to be significantly less personal remarks and calling out of other posters and more actual discussion of the Hunter class and if a Charge Hunter deck is in any way too powerful or not.
If the bad posting continues there will be warnings handed out to those that keep at it.
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If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!
Wild Pyromancer sure, you'll take hits, Druid/Paly/Priest will be able to heal out through it, a lucky Shaman probably won't take to much damage, Warriors should probably laugh at this style of deck because of the control they can pack, Mages have IB/Hero power/Running terrible freezes to slow it down, Even the crazy Murloc warlock deck is pretty well immune, they put down a trap? Buff Health and then go for the trigger. Maybe I exist in a parallel universe where this deck is INFESTING the meta like it's made out to be - I think I still see more Locks/Druids/Paly's around rank 8.
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:~)
a bare minimum of effort is required to step back and think about how to fight hunters. Just think about what it is that kills you, and fix your deck to fight it. Do you really want to nerf every deck that can beat you in ranked? This is a game of strategy, so strategize.
Are you playing a murloc deck or something?
I play control, and in order to beat hunters you have to play a little less greedy. I for instance play paladin so I dropped my Hammer of Wraths for Tazdingos. Sunfury protector isnt a bad card either.
After reading your post, I came to the conclusion that you probably meant to say 'easy rank 20'.
After reading your post, I came to the conclusion that you probably meant to say 'easy rank 20'.
you need to learn to play
As a paladin mid range deck that runs holy lights,lay on hands and guardian of kings, i laugh at these hunter decks, havent lost to one yet
Haven't touched hunter since november :)
Don't play more than 3 minions and you might get a star :)
Put aoe in your deck :)
I don't have trouble with them. The key is limiting your board and playing strong minions. Beasts are inherently weak, build a deck with Yetis, Blademasters, Golems, Strong class minions too. Earth elementals and Ironbarks give them a real hard time.
They definitely aren't as rampant any longer. Last night I faced an equal amount of druids/shammys/hunters/rogues for the most part.
TBH I'm just happy to have some variety again instead of nothing but warlocks.
Face it, you're just a terribad if you think you can only win against the deck when it's nerfed. Practice some and come back later.
There needs to be significantly less personal remarks and calling out of other posters and more actual discussion of the Hunter class and if a Charge Hunter deck is in any way too powerful or not.
If the bad posting continues there will be warnings handed out to those that keep at it.
If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!
Wild Pyromancer sure, you'll take hits, Druid/Paly/Priest will be able to heal out through it, a lucky Shaman probably won't take to much damage, Warriors should probably laugh at this style of deck because of the control they can pack, Mages have IB/Hero power/Running terrible freezes to slow it down, Even the crazy Murloc warlock deck is pretty well immune, they put down a trap? Buff Health and then go for the trigger.
Maybe I exist in a parallel universe where this deck is INFESTING the meta like it's made out to be - I think I still see more Locks/Druids/Paly's around rank 8.