Playing vs mech hunter (AGAIN!!!) and opponent have Necromechanic and a deathrattle minion in board will put x3 1/1 mechs, with the effect of necro will put x6, I played a mass removal giving 6 damage to all minions, I think the deathrattle don't will trigger twice because the necromechanic will die too, like when you don't get tokens from Sonya or don't draw cards from Cult Master but the opponent get x6 minions.
If you put first necromechanic and after that the deathrattle and 2 of them die with same AoE the deathrattle trigger twice.
If you put first the deathrattle and after that necromechanic with same situation never trigger twice.
It isnt like Sonya because Sonya is an active effect with the icon of thunder. And necromechanic its like passive effect.
:)
This is wrong. Deathrattles triggered at the same time do indeed resolve in the order the minion was first summoned but Necromechanic isn’t a deathrattle, it’s a passive effect, and doesn’t matter on the order. If the OP is correct and he did do 6 damage all in one go (it has to be in one go) then the deaths are resolved before the deathrattle and the necromechanic isn’t on board any more when the deathrattles are resolved. Therefore the deathrattle should produce only 3 minions no matter the order of play.
Its true if there were other deathrattles the order of just the deathrattle minions matter.
Sounds to me as though the OP needs to give us more information. Screenshots; was there other magnetic magnetic minions; how the 6 damage was done; proper order of events; etc. Then and only then can we figure out what happened.
If you put first necromechanic and after that the deathrattle and 2 of them die with same AoE the deathrattle trigger twice.
If you put first the deathrattle and after that necromechanic with same situation never trigger twice.
It isnt like Sonya because Sonya is an active effect with the icon of thunder. And necromechanic its like passive effect.
:)
This is wrong. Deathrattles triggered at the same time do indeed resolve in the order the minion was first summoned but Necromechanic isn’t a deathrattle, it’s a passive effect, and doesn’t matter on the order. If the OP is correct and he did do 6 damage all in one go (it has to be in one go) then the deaths are resolved before the deathrattle and the necromechanic isn’t on board any more when the deathrattles are resolved. Therefore the deathrattle should produce only 3 minions no matter the order of play.
Its true if there were other deathrattles the order of just the deathrattle minions matter.
Sounds to me as though the OP needs to give us more information. Screenshots; was there other magnetic magnetic minions; how the 6 damage was done; proper order of events; etc. Then and only then can we figure out what happened.
You clearly don't know what you're talking about. The first answer given to the OP is correct. Order matter, even for non-deathrattle minion (take the example of end turn effect, it is the same). I play like 300 game of wild egg hunter with Baron Rivendale back in the day, and I can assure you that if it was drop before the eggs they popped twice, but if it dropped after they only popped once after being killed at the same time, and it works for every kind of AOE or even doomsayer.
If you put first necromechanic and after that the deathrattle and 2 of them die with same AoE the deathrattle trigger twice.
If you put first the deathrattle and after that necromechanic with same situation never trigger twice.
It isnt like Sonya because Sonya is an active effect with the icon of thunder. And necromechanic its like passive effect.
:)
This is wrong. Deathrattles triggered at the same time do indeed resolve in the order the minion was first summoned but Necromechanic isn’t a deathrattle, it’s a passive effect, and doesn’t matter on the order. If the OP is correct and he did do 6 damage all in one go (it has to be in one go) then the deaths are resolved before the deathrattle and the necromechanic isn’t on board any more when the deathrattles are resolved. Therefore the deathrattle should produce only 3 minions no matter the order of play.
Its true if there were other deathrattles the order of just the deathrattle minions matter.
Sounds to me as though the OP needs to give us more information. Screenshots; was there other magnetic magnetic minions; how the 6 damage was done; proper order of events; etc. Then and only then can we figure out what happened.
You clearly don't know what you're talking about. The first answer given to the OP is correct. Order matter, even for non-deathrattle minion (take the example of end turn effect, it is the same). I play like 300 game of wild egg hunter with Baron Rivendale back in the day, and I can assure you that if it was drop before the eggs they popped twice, but if it dropped after they only popped once after being killed at the same time, and it works for every kind of AOE or even doomsayer.
Ok I am going to admit I wasn’t right but there isn’t consistency either as not all the deathrattle minions played before Necromechanic or Baron actually trigger twice.
The way I’ve experienced deathrattle effects is that any deathrattle a triggered at the same time, i.e. in the same AOE, will indeed play out their effects in the order they were played.
However anything that affected the board in a persistent way that was killed by the same AOE would have its body and therefore effect removed before the deathrattle phase. This is because deaths are resolved before the deathrattle phase or other on death triggers such as Cult Master’s draw. This why cult master after an AOE never draws any cards no matter the played order. Or why a Silvanas played first can only steal 1 minion from a multi-minion deathrattle minion (if there’s a simultaneous death) but she won’t steal the original minion “dead body” as it were. If deaths were not actually resolved before the deathrattle phase it could be the case where you would effectively steal all the minions from the entire deathrattle.
It is for this reason that I was certain the Necromechanic or a Baron Rivendare would not affect the deathrattles if removed by the same AOE as their effect would not be in play when the Dethrattle resolved.
However I was willing to entertain the idea that if the deathrattle trigger are triggered (but not resolved) on initial point at which the minions are marked for death but before death actually resolves and removes the bodies and the effect then I would actually expect ALL deathrattles to receive the double trigger as the bodies are still all in play before the death resolve phase removes the bodies.
So I did some experiments and I have screenshots if people want me to upload my results but I don’t really have the time at the moment.
I used a hunter deck with some eggs, Necromechanics, Baron and doomsayers.
I first tried playing a Deathrattle on a previous turn followed by deathrattle, into necromechanic/baron into another deathrattle.
It was only the first deathrattle played on the previous turn that actually went off twice. The other 2 that were played didn’t trigger twice despite one being played before the necro/baron and one being played after the Baron. Which confused me.
I tried without a deathrattle from a previous turn and this time the deathrattle played first before the necro or baron did trigger twice. Which confused really confused me.
I need to do more experiments but I was finding only the FIRST played deathrattle minion triggers twice and not ALL the Deathrattle minions played before baron or a Necromechanic.
I’ll report more findings when I have more time.
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Playing vs mech hunter (AGAIN!!!) and opponent have Necromechanic and a deathrattle minion in board will put x3 1/1 mechs, with the effect of necro will put x6, I played a mass removal giving 6 damage to all minions, I think the deathrattle don't will trigger twice because the necromechanic will die too, like when you don't get tokens from Sonya or don't draw cards from Cult Master but the opponent get x6 minions.
Depend on order to summon the minions.
If you put first necromechanic and after that the deathrattle and 2 of them die with same AoE the deathrattle trigger twice.
If you put first the deathrattle and after that necromechanic with same situation never trigger twice.
It isnt like Sonya because Sonya is an active effect with the icon of thunder. And necromechanic its like passive effect.
:)
Ok, thanks.
This is wrong. Deathrattles triggered at the same time do indeed resolve in the order the minion was first summoned but Necromechanic isn’t a deathrattle, it’s a passive effect, and doesn’t matter on the order. If the OP is correct and he did do 6 damage all in one go (it has to be in one go) then the deaths are resolved before the deathrattle and the necromechanic isn’t on board any more when the deathrattles are resolved. Therefore the deathrattle should produce only 3 minions no matter the order of play.
Its true if there were other deathrattles the order of just the deathrattle minions matter.
Sounds to me as though the OP needs to give us more information. Screenshots; was there other magnetic magnetic minions; how the 6 damage was done; proper order of events; etc. Then and only then can we figure out what happened.
You clearly don't know what you're talking about. The first answer given to the OP is correct. Order matter, even for non-deathrattle minion (take the example of end turn effect, it is the same). I play like 300 game of wild egg hunter with Baron Rivendale back in the day, and I can assure you that if it was drop before the eggs they popped twice, but if it dropped after they only popped once after being killed at the same time, and it works for every kind of AOE or even doomsayer.
Ok I am going to admit I wasn’t right but there isn’t consistency either as not all the deathrattle minions played before Necromechanic or Baron actually trigger twice.
The way I’ve experienced deathrattle effects is that any deathrattle a triggered at the same time, i.e. in the same AOE, will indeed play out their effects in the order they were played.
However anything that affected the board in a persistent way that was killed by the same AOE would have its body and therefore effect removed before the deathrattle phase. This is because deaths are resolved before the deathrattle phase or other on death triggers such as Cult Master’s draw. This why cult master after an AOE never draws any cards no matter the played order. Or why a Silvanas played first can only steal 1 minion from a multi-minion deathrattle minion (if there’s a simultaneous death) but she won’t steal the original minion “dead body” as it were. If deaths were not actually resolved before the deathrattle phase it could be the case where you would effectively steal all the minions from the entire deathrattle.
It is for this reason that I was certain the Necromechanic or a Baron Rivendare would not affect the deathrattles if removed by the same AOE as their effect would not be in play when the Dethrattle resolved.
However I was willing to entertain the idea that if the deathrattle trigger are triggered (but not resolved) on initial point at which the minions are marked for death but before death actually resolves and removes the bodies and the effect then I would actually expect ALL deathrattles to receive the double trigger as the bodies are still all in play before the death resolve phase removes the bodies.
So I did some experiments and I have screenshots if people want me to upload my results but I don’t really have the time at the moment.
I used a hunter deck with some eggs, Necromechanics, Baron and doomsayers.
I first tried playing a Deathrattle on a previous turn followed by deathrattle, into necromechanic/baron into another deathrattle.
It was only the first deathrattle played on the previous turn that actually went off twice. The other 2 that were played didn’t trigger twice despite one being played before the necro/baron and one being played after the Baron. Which confused me.
I tried without a deathrattle from a previous turn and this time the deathrattle played first before the necro or baron did trigger twice. Which confused really confused me.
I need to do more experiments but I was finding only the FIRST played deathrattle minion triggers twice and not ALL the Deathrattle minions played before baron or a Necromechanic.
I’ll report more findings when I have more time.