This is an experiment. I've been working with it and its undergone several evolutions. It runs a lot of low cost minions, but can still lag a little early due to this deck really working off of unofficial combos.
A big part of the deck is getting Cult Master out for some big card draw. You really want to be able to get good 3-6 draw turns off your Cult Master.
Some other good stuff is getting Dire Frenzy on something like a Hunting Mastiff, Scalehide or Hound. The deck runs a lot of Rush and Charge minions to combo well with Cult Master and ensure that all these little guys can do damage. Good combos involve saving your Timber Wolves to drop them on full boards of Hounds and such.
Hyenas should also be saved for combos to try and pump up big Hyenas. The Stegodon can help you stall a little to prep for combos.
Another good add to this is the Witch's Cauldron. You could put one in in place of the Snake Trap, but the Snake Trap is actually pretty good in this deck, but Cauldron is likely better.
Deathstalker Rexxar is pretty important in this deck, he's not just a throw-in, because the deck does run out of steam and you often need Build a Beast to finish out the game.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
This is an experiment. I've been working with it and its undergone several evolutions. It runs a lot of low cost minions, but can still lag a little early due to this deck really working off of unofficial combos.
A big part of the deck is getting Cult Master out for some big card draw. You really want to be able to get good 3-6 draw turns off your Cult Master.
Some other good stuff is getting Dire Frenzy on something like a Hunting Mastiff, Scalehide or Hound. The deck runs a lot of Rush and Charge minions to combo well with Cult Master and ensure that all these little guys can do damage. Good combos involve saving your Timber Wolves to drop them on full boards of Hounds and such.
Hyenas should also be saved for combos to try and pump up big Hyenas. The Stegodon can help you stall a little to prep for combos.
Another good add to this is the Witch's Cauldron. You could put one in in place of the Snake Trap, but the Snake Trap is actually pretty good in this deck, but Cauldron is likely better.
Deathstalker Rexxar is pretty important in this deck, he's not just a throw-in, because the deck does run out of steam and you often need Build a Beast to finish out the game.