Alright, hear me out on this one, this decks a doozey
Very strong draw power between buzzard and ally cats, not to mention other beast
secrets definitely help protect buzzard really well
a cool thing you can get is play secret hunter on turn 3, barnes and land gad auctioneer, and just stuff secrets into your mouth
There's only 1 gad auctioneer because 2 is way too clunky and you get better draws off buzzard(actually may drop him if i feel like i want to play something else)
realistically you could play call in this deck, but it can clog hand pretty bad.
If anything its really fast paced surprisingly and sets up very well. It even kept pace with aggro warrior pretty well(but luckstone decides top deck reaper when i have 5 hp left)
ps flare is actually really just for anti mage and anti other hunter decks
I wish Buzzard was 4 mana or something like that...
This is the issue i'm running into.
5/4 draw 2 on turn 6 is really not that great. on turn 5 it would be pretty good and its good with coin on turn 5. also feels good when thaurissna hits it.
But it gets wins easily off everything but priest who just heals and aoes
Deck looks cool, but do you have any recorded winrate statistics? Also, I really like your inclusion of Barnes because Alleycat is the only really dead card you can get.
Long story short: NO you didn't....because you can't
HUnter isn't in a bad spot because they have bad cards. It's because there's a lot of stuff in the meta that completely shuts them down, mainly Reno and Shaman with their extremely potent starts and removal/boardclears.
Hunter has a giant arsenal of tools athis disposal, hell my own attempts to make a great hunter deck were mostly stifled by the fact that HUnter hass TOO MANY goo dcards at the moment and i jsut can't fit all of them in one deck.
Hunter will rise after the rotation, I'm sure of it. Without Trogg and Totem Golem Hunter will once again be the class with the most powerful early drops. (xept for maybe Pirate warriors or Zoolocks) and maybe Call of the Wild will make a return. Plus, with reno gone, control decks are much more vulnerable to Hunter's constant face pressure
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I tried having fun once. It was awful.
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Alright, hear me out on this one, this decks a doozeyVery strong draw power between buzzard and ally cats, not to mention other beastsecrets definitely help protect buzzard really wella cool thing you can get is play secret hunter on turn 3, barnes and land gad auctioneer, and just stuff secrets into your mouthThere's only 1 gad auctioneer because 2 is way too clunky and you get better draws off buzzard(actually may drop him if i feel like i want to play something else)realistically you could play call in this deck, but it can clog hand pretty bad.If anything its really fast paced surprisingly and sets up very well. It even kept pace with aggro warrior pretty well(but luckstone decides top deck reaper when i have 5 hp left)ps flare is actually really just for anti mage and anti other hunter decksThis is the new version and you can comment on the deck for more info or continue talking here
No changes should be needed, I think this is currently the most it can be refined
Dude this looks cool. Have you thought about using Secretkeeper?
Not enough reach, better to make secret hunter aggro.
Looks cool, but not quite ''viable'' level... :/
I wish Buzzard was 4 mana or something like that...
What is "reach"?
Fireball/Pyroblast/Soulfire/Kill Command/Eviscerate
All these cards can be considered "reach" cause they allow you to finish off your opponent even if you don't have board control...
"この 先は 暗い 夜道 だけが も 知らない それでも信じて 進むんだ 星が その道 を 少し でも 照らしてくをるのを"
Okay, i decided to refine a little more reach into the deck, it didn't change much but the deck is progressively getting better.
this deck is really making me realize how badly priest is keeping hunter in check.
Deck looks cool, but do you have any recorded winrate statistics? Also, I really like your inclusion of Barnes because Alleycat is the only really dead card you can get.
LEEEEEEEEEROY JENKINS!
Look really weak. The traditional secret hunter seem stronger than it.
Long story short: NO you didn't....because you can't
HUnter isn't in a bad spot because they have bad cards. It's because there's a lot of stuff in the meta that completely shuts them down, mainly Reno and Shaman with their extremely potent starts and removal/boardclears.
Hunter has a giant arsenal of tools athis disposal, hell my own attempts to make a great hunter deck were mostly stifled by the fact that HUnter hass TOO MANY goo dcards at the moment and i jsut can't fit all of them in one deck.
Hunter will rise after the rotation, I'm sure of it. Without Trogg and Totem Golem Hunter will once again be the class with the most powerful early drops. (xept for maybe Pirate warriors or Zoolocks) and maybe Call of the Wild will make a return. Plus, with reno gone, control decks are much more vulnerable to Hunter's constant face pressure
I tried having fun once. It was awful.