Hey guys, this is my first try building a deck of my own, without using Hearthpwn. I have a few cards so far (mainly playing Arena and opening free packs) and I would like your feedback about the deck.
I don't know if I can list my collection so you guys would know what I could add to make this deck better. I have tried to use my Druid cards I got.
If I can list my collection, please let me know how.
The reason I chose to build a Druid deck to try to climb up the ladder (at least to get my footlocker and some 10g's) is because it is my best class in Arena... lol.
Remove Lord Of The Arena. He is really bad. If u really need a taunt, take the Shieldmasta instead :D And remove moonfire, it's a really bad card, too.
That's the thing though, your Wild Growths and Darnassus Aspirant will ramp you from turn 2 straight to turn 4! It's why I love druid. If you think you may need a 3-drop through, the Shattered Sun Cleric is a good one to have, I would honestly cut the second Claw but it may be working for you.
Considered that it's a ramp druid deck with 2 Wild Growths and 1 Dalaran Aspirant you probably have too many 2 mana cards as well, cut at least one Loot Hoarder, (I'd probably cut both). You definitely need another solid 5 mana minion as well (and a sticky 3 mana one).
Thanks!
I'll try it a few games to see how it goes. I have 245 dusts, so, if I need a card or two, I may craft it... if I like the class/deck!
No don't craft common or rare cards, even if you need them: you have super high chances of getting them from packs sooner rather than later. You should only craft essential legendaries and epics. If you lack some cards just sub them with the best available option.
Oh! Nevermind then!
I feel so newb, I feel kind of glad of registering at Hearthpwn! Haha!
I'll edit this post tomorrow as I'm on my cellphone at the moment. I played 8 games with my deck and went 6-2. I really like it, so I may "main" Druid even if I wanted to build a Shaman and/or a Warlock deck.
It's like I am quite noobish and don't understand every terms you might say, like "ramp" for instance.
Also, lot of cards your are suggesting are still missing in my collection, so I can't add them yet. I wish I could craft so of them, but people suggested I kept my dusts for now.
As for the other advices, I'll have a look at it for sure. And don't worry, I read carefully and appreciate any inputs.
It's a pretty basic deck, but for someone just starting off it's not too terrible. I'd recommend removing a Loot Hoarder and a Power of the Wild and replacing them with another Boulderfist Ogre and Stormwind Champion. You'll still have 7 two-mana cards for early game which is plenty, and you'll increase your lategame presence with the BO and SC.
I mained Druid for my first several hundred wins and of all the cards I had, I always got a lot of value out of Azure Drake and Wrath. Wrath is a common, which means you'll likely be able to get at least one in packs. Azure Drake, however, is a rare and also has the benefit of being neutral class. In the event that in the future you want to switch to another class as your main or if you just want a second deck, odds are that Drake will be usable in that deck as well. It's a fantastic card to craft early in your collection.
If you want opinions on cards, want to compare two cards, or just have general questions please feel free to ask them. I'll gladly try to answer them.
Cheers!
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"drinking every night because we drink to my accomplishments" -drake
No offence but it's almost in the same state as before. Give Teexq list (in the previous page) a look.
You still have 9, NINE two mana minions in a RAMP deck, that is bad.
Now you only have a single 3 mana minion to play on curve and it requires another minion on the board to be efficient. Add other 3 mana minions, at least another one, a sticky one, like Harvest Golem or Scarlet Crusader or anything like that (assuming you don't have Mounted Raptor or Shade of Naxxramas).
You still have that goddam Mark of Nature, cut it, it's bad.
Yours is not a combo deck, it's pure ramp, so cut one Savage Roar, one will be more than enough for that kind of deck.
You still have only a single 5 mana minion to play on curve (if you have an Azure Drake add it, and cut the Loot Hoarders).
It's like you keep posting for advices but you're not listening to them that much...
Following those advices, I went forward, with the cards I had:
OUT: Mark of Nature, Starfire x1, Savage Roar x1, Chillwind Yeti
IN: Boulderfist Ogre, Stormwind Champion, Silent Knight (stick 3-drop right?), and Kvaldir Raider (5-drop -- hesitated between Kvaldir or Silver Hand Knight, but I thought INSPIRE was a better way to go with Druid...)
I'm much confused on about how to solve my 9x 2-drop minions though...
Well, what 3 drops do you have available, switching one or two of your 2drops into a 3 drop would help. preferably sticky 3 drops or ones that stand well on their own since currently you only really have silent knight that can be played on 3 by itself.
IN: Silver Hand Knight, Shattered Sun Cleric, Starfire
I have no Scarlet Crusader, Spider Tank, Ogre Brute, Azure Drake, Ancient of Lore, Wrath, Living Roots, Zombie Chow... so, my option are pretty limited for now.
I'm glad I learned about the Kvaldir Raider... it's true it's kind of worthless to play it on turn 5....
I was looking at the 3 drops in the basic set and I think adding 2 Razorfen Hunter's for now would be a good temporary solution. They are not amazing but are good enough as a stand alone 3 drop and synergize with the Stormwind Champion's in your deck. Would advise getting rid of one of the Loot Hoarder's and the Druid of the Saber. I think this would make the curve better.
Hey guys, this is my first try building a deck of my own, without using Hearthpwn. I have a few cards so far (mainly playing Arena and opening free packs) and I would like your feedback about the deck.
I don't know if I can list my collection so you guys would know what I could add to make this deck better. I have tried to use my Druid cards I got.
If I can list my collection, please let me know how.
The reason I chose to build a Druid deck to try to climb up the ladder (at least to get my footlocker and some 10g's) is because it is my best class in Arena... lol.
Thanks for you feedbacks guys!
Remove Lord Of The Arena. He is really bad. If u really need a taunt, take the Shieldmasta instead :D And remove moonfire, it's a really bad card, too.
I did some adjustments there.
Got rid of Moonfire, Novice Engineer, Mark of the Wild, Lord of the Arena (thought it was good), and got rid of Healing Touch.
Dude, quick suggestion: Sen'jin Shieldmasta is just phenomenal. I'd cut a Claw and a Shattered Sun Cleric for it.
Check here for my new cards!Pokemon HS class!All the Pokemon as HS cards!
Check here for my new cards!Pokemon HS class!All the Pokemon as HS cards!
We were all there once, hey some of us still are! I am surprised no one suggested a force of nature to you yet however
All shall be Dust
Would Soul of the Forest be any good in this deck?
You're right!!
I'll edit this post tomorrow as I'm on my cellphone at the moment. I played 8 games with my deck and went 6-2. I really like it, so I may "main" Druid even if I wanted to build a Shaman and/or a Warlock deck.
I'll post my latest Druid deck tomorrow.
I made a pretty basic deck you should close to this as possible it's pretty good for starting out with basic and maybe a few rare cards.
Teeq 1 , Team Liquid 0
Here is the latest version I used. The one that gave me a few wins (Now sitting in Rank 19, hah!)
I have 245 dusts, in case you wonder. :)
It's like I am quite noobish and don't understand every terms you might say, like "ramp" for instance.
Also, lot of cards your are suggesting are still missing in my collection, so I can't add them yet. I wish I could craft so of them, but people suggested I kept my dusts for now.
As for the other advices, I'll have a look at it for sure. And don't worry, I read carefully and appreciate any inputs.
Not offended by your post do not worry.
It's a pretty basic deck, but for someone just starting off it's not too terrible. I'd recommend removing a Loot Hoarder and a Power of the Wild and replacing them with another Boulderfist Ogre and Stormwind Champion. You'll still have 7 two-mana cards for early game which is plenty, and you'll increase your lategame presence with the BO and SC.
I mained Druid for my first several hundred wins and of all the cards I had, I always got a lot of value out of Azure Drake and Wrath. Wrath is a common, which means you'll likely be able to get at least one in packs. Azure Drake, however, is a rare and also has the benefit of being neutral class. In the event that in the future you want to switch to another class as your main or if you just want a second deck, odds are that Drake will be usable in that deck as well. It's a fantastic card to craft early in your collection.
If you want opinions on cards, want to compare two cards, or just have general questions please feel free to ask them. I'll gladly try to answer them.
Cheers!
"drinking every night because we drink to my accomplishments" -drake
Well, what 3 drops do you have available, switching one or two of your 2drops into a 3 drop would help. preferably sticky 3 drops or ones that stand well on their own since currently you only really have silent knight that can be played on 3 by itself.
All shall be Dust
Recent changes are:
OUT: Kvaldir Raider, Anodized Robo Cub, Claw
IN: Silver Hand Knight, Shattered Sun Cleric, Starfire
I have no Scarlet Crusader, Spider Tank, Ogre Brute, Azure Drake, Ancient of Lore, Wrath, Living Roots, Zombie Chow... so, my option are pretty limited for now.
I'm glad I learned about the Kvaldir Raider... it's true it's kind of worthless to play it on turn 5....