Yeah, but the other deck is a lot slower. I was trying to make something with cheaper minions that's more fast paced. What would you suggest replacing the Savage Roar and Force of Nature with?
Yeah, but I want to focus on building up a threat early game and hold onto that tempo as the game progresses. Wild Growth and other big cards kills that, so the only big cards I have are Dr Boom and Stranglethorn Tiger/Druid of the Claw/Druid of the Fang, and really just be able to burst down with savage roars and other spells near the end.
The only beast druid I managed to play so far. Holding me up on rank 4. Today I had 4 wins and 4 loses, but I didnt fall to rank 5, its a good thing I guess...
Well, you can't blame him for that. I stated that it requires at least 8 more Beasts to utilize the Fang. For that you have to include some underused Beasts. I never ran the 5/5 tiger myself, so I use Kodo, which is useless against Rogue and heavy RNGesus.
One hard factor is that Beasts are not durable in this game, while Druid prefers sticky minions so that the stakes of Innervate worth the while. It is only a matter of meta that you give up Druid of the Fang simply for how it compromises the deck structure.
I tried out mianiplays' deck yesterday (except I had to sub in Emperor Thaurissan since I don't have Sylvanas). Seemed to work fairly well in causal. Once I've got a bit more experience with it I'll take it into ranked and see how I do there.
Most of the time getting my Fangs to trigger wasn't a problem, although sometimes you just get bad draw. We could certainly use another good cost 3-4 beast to firm up the archetype and I wouldn't mind replacing Lost Tallstrider with something better either.
you know what^ there was a times when Stranglethorn Tiger was quite popular in druid decks because of its synergy with combo. I think that now we can get some of those deck^ and tech in druids of the fang and Flame for synergy.
I tried out mianiplays' deck yesterday (except I had to sub in Emperor Thaurissan since I don't have Sylvanas). Seemed to work fairly well in causal. Once I've got a bit more experience with it I'll take it into ranked and see how I do there.
Most of the time getting my Fangs to trigger wasn't a problem, although sometimes you just get bad draw. We could certainly use another good cost 3-4 beast to firm up the archetype and I wouldn't mind replacing Lost Tallstrider with something better either.
I climbed from rank 6 to rank 4 with 3 stars. Then I lost a few matches and started playing another deck. Its not a bad deck at all, I think that it can be better than the traditional druid at many matches.
I think what makes some of the cards good is that there are beasts with stealth that you can use to prep your force+savage with. I'm thinking about axing the Bloodfen Raptor for Bloodmage Thalnos. Thoughts?
Although I almost hit legend last season, I dont think its viable to play beast druid right now, so many zoolocks and those patron warriors. Its a dead deck no matter what you do. Maybe making a very aggro deck would work, you always can yolo face and have a chance to win in this game.
You might try this. It can get pretty aggressive pretty quickly, can sustain that into mid-game, then finishes with a few larger high value minions nonce the opponent is exhausted. I've beat a lot of agro and control with it on ladder. Its also pretty fun. Think of it as a sort of Druid Zoo deck.
This is what I got so far. Tell me what you think could be changed to make the deck better.
Don't put in minions just to get Druid of the Fang synergy that suck on their own.
I also recommend you run 1 Force of Nature 1 Savage Roar
Aside from those, Beast Druid is not at all viable right now, needs more cards which I'm sure we'll be getting in time.
This is what I run (It works but just not as competitive as the normal druid combo deck) :
2xInnervate 2xWildGrowth 2xWrath 2xSwipe 2xKeeperoftheGrove 2xDruidoftheClaw 2xStranglethornTiger 2xHauntedCreeper 2xDruidoftheFlame 2xDruidoftheFang 2xAncientofLore 1xForceofNature 1xSavageRoar 1xDrboom 1xRagnaros 1xBGH 1xBlackKnight 2xPiloted Shredder
Look at the other Beast Druid deck
Yeah, but the other deck is a lot slower. I was trying to make something with cheaper minions that's more fast paced. What would you suggest replacing the Savage Roar and Force of Nature with?
-2 Starfire +2 Wild Growth for starters
As Wrath or Wild Growth would often be a turn 2 play u don't need 2x POTW, Creeper and Raptor so id prob axe the creepers for 2x Ancient of Lore
The idea is still the same in beast druid, focus on mid-late game with potential combos. Card draw is essential for this as well as wild growth.
December rank 74 legend :)
Yeah, but I want to focus on building up a threat early game and hold onto that tempo as the game progresses. Wild Growth and other big cards kills that, so the only big cards I have are Dr Boom and Stranglethorn Tiger/Druid of the Claw/Druid of the Fang, and really just be able to burst down with savage roars and other spells near the end.
The only beast druid I managed to play so far. Holding me up on rank 4. Today I had 4 wins and 4 loses, but I didnt fall to rank 5, its a good thing I guess...
My decks that led me to legend in the past: [LEGEND] Tempo Inner Priest | [S25 LEGEND] Murlocadin Divine | [S19 LEGEND] TempoMage | [S18 LEGEND] MechMage
Well, you can't blame him for that. I stated that it requires at least 8 more Beasts to utilize the Fang. For that you have to include some underused Beasts. I never ran the 5/5 tiger myself, so I use Kodo, which is useless against Rogue and heavy RNGesus.
One hard factor is that Beasts are not durable in this game, while Druid prefers sticky minions so that the stakes of Innervate worth the while. It is only a matter of meta that you give up Druid of the Fang simply for how it compromises the deck structure.
Actually the only good beasts are Druid of the Claw and Haunted Creeper.
My decks that led me to legend in the past: [LEGEND] Tempo Inner Priest | [S25 LEGEND] Murlocadin Divine | [S19 LEGEND] TempoMage | [S18 LEGEND] MechMage
I tried out mianiplays' deck yesterday (except I had to sub in Emperor Thaurissan since I don't have Sylvanas). Seemed to work fairly well in causal. Once I've got a bit more experience with it I'll take it into ranked and see how I do there.
Most of the time getting my Fangs to trigger wasn't a problem, although sometimes you just get bad draw. We could certainly use another good cost 3-4 beast to firm up the archetype and I wouldn't mind replacing Lost Tallstrider with something better either.
you know what^ there was a times when Stranglethorn Tiger was quite popular in druid decks because of its synergy with combo. I think that now we can get some of those deck^ and tech in druids of the fang and Flame for synergy.
I climbed from rank 6 to rank 4 with 3 stars. Then I lost a few matches and started playing another deck. Its not a bad deck at all, I think that it can be better than the traditional druid at many matches.
My decks that led me to legend in the past: [LEGEND] Tempo Inner Priest | [S25 LEGEND] Murlocadin Divine | [S19 LEGEND] TempoMage | [S18 LEGEND] MechMage
I think what makes some of the cards good is that there are beasts with stealth that you can use to prep your force+savage with. I'm thinking about axing the Bloodfen Raptor for Bloodmage Thalnos. Thoughts?
Although I almost hit legend last season, I dont think its viable to play beast druid right now, so many zoolocks and those patron warriors. Its a dead deck no matter what you do. Maybe making a very aggro deck would work, you always can yolo face and have a chance to win in this game.
My decks that led me to legend in the past: [LEGEND] Tempo Inner Priest | [S25 LEGEND] Murlocadin Divine | [S19 LEGEND] TempoMage | [S18 LEGEND] MechMage
what is your actual decklist?
Last season deck that I hit rank 1 with: http://www.hearthpwn.com/decks/219353-beast-ramp-druid-rank-1
This season deck (theorycrafting only, not tested it yet): http://www.hearthpwn.com/decks/244926-brm-beast-token
My decks that led me to legend in the past: [LEGEND] Tempo Inner Priest | [S25 LEGEND] Murlocadin Divine | [S19 LEGEND] TempoMage | [S18 LEGEND] MechMage
Figured a 1 drop would be nice, and since stealth works really well with Savage Roar finishers, I added Worgen Infiltrator.
You might try this. It can get pretty aggressive pretty quickly, can sustain that into mid-game, then finishes with a few larger high value minions nonce the opponent is exhausted. I've beat a lot of agro and control with it on ladder. Its also pretty fun. Think of it as a sort of Druid Zoo deck.
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