Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
Not sure about some choices right now - defenitely gonna need some testing - also it lacks draw but i didn't want to include Acolytes so far and Nourish could be to slow - but i guess once i´ve tested it out enough i`m gonna change some things.
Sorry, I could see the reply yet. We get so much notifications in reveal season, don't we ? :)
I liked your deck too but unfortunately I don't have Leeroy Jenkins and can't build decks like this. Don't think to craft him right now so I guess I can't play aggro decks just because of that. :)
Btw, which one of mine seem better to you? I will craft the cards of first one or second one but can't decide because I want to try both but well, I won't have enough dust and didn't pre-order so need to decide. :)
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Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
Don't run sunreaver warmage with less than 6 5 mana+ spells it's unrealuunr if you want to run her at least run forest aid.
hecklebot is horrifying in druid, since druid has no hard removal it must keep tempo at all times or rely on the threat of wide board buffs.
I think the decks you presented are both full of cards that don't make sense in the archtype and I would rather put more cards into the token synergies with some lifesteal /minion heals to make the weavers and stag work.
Tried building token druid, there is no room in the deck for the heal package, the token cards are much more reliable and actually contribute to the win condition.
Not sure about some choices right now - defenitely gonna need some testing - also it lacks draw but i didn't want to include Acolytes so far and Nourish could be to slow - but i guess once i´ve tested it out enough i`m gonna change some things.
I like your deck. I took the same core cards as you and made some tweaks. Tell me what you think.
The core cards : Minion 2x Acornbearer (best druid 1 drop, fill the curve T2 if we don't have any 2 drop) 2x Crystal Stag (only need 5 health restored and its a 8/8 rush for 5 mana, very strong, easy to activate even on turn 6 or 7, its still a 8/8 with rush, not bad) 2x Crystallizer (mandatory to enable the heal in order to activate crystal stag) 2x Ornery Tortoise (good stats for a 3 drop, mandatory to enable the heal in order to activate crystal stag, its an aggro deck, we don't care about our life total + we have heal) 2x Hench-Clan Hag (5/5 for 4 mana split into 3 bodies, perfect for the buff) 1x Keeper Stalladris (good body and synergy with druid spells) 2x Lifeweaver (good body, 1 heal (1 spell generated) => the card is good, 2 heals (2 spells generated) => excellent, she can die in peace)
I added : 2x Crystalsong Portal (very good draw, 3 druid minions for the late game, easy to activate, we only have cheap minions and a lot of spells) 2x Mark of the Loa (buff + 6/4 for 4 mana in 2 bodies + synergy with stalladris) 1x Archmage Vargoth (good body + insane effect with the spells, it might not be that good for an aggro deck low attack)
Don't run sunreaver warmage with less than 6 5 mana+ spells it's unrealuunr if you want to run her at least run forest aid.
hecklebot is horrifying in druid, since druid has no hard removal it must keep tempo at all times or rely on the threat of wide board buffs.
I think the decks you presented are both full of cards that don't make sense in the archtype and I would rather put more cards into the token synergies with some lifesteal /minion heals to make the weavers and stag work.
Tried building token druid, there is no room in the deck for the heal package, the token cards are much more reliable and actually contribute to the win condition.
Lifeweaver seemed useless with too much spells in my opinion. I mean I would use that card for a hand filler with Potion Vendor, She has some synergy with that card. You don't need to heal your face only. And for Sunreaver, Nourish seemed enough to me because most of the time, You held it in your hand, Keeper Stalladris and Lifeweaver also can help to get more 5+ spells I don't know really but I think Sunreaver will be the most used cards with decks like that. 2 big spells in token/aggro decks could make it powerful enough imo and this deck fits well that because you can produce more 5+ spells in druid.
I didn't add treants so I didn't add forest's aid to deck. That card would be useless without other treants.
and I put hacklebot for its high health and disrupt combos. You might be right, We don't have Naturalize anymore so it can be problem.
Thanks for your suggestions, I will keep those in my mind. :)
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Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
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Hello Hearthpwners!!
Here is the druid decks which i want to try but couldn't decide which one I go first. Which one seems more efficient ?
and
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!
Sorry, I could see the reply yet. We get so much notifications in reveal season, don't we ? :)
I liked your deck too but unfortunately I don't have Leeroy Jenkins and can't build decks like this. Don't think to craft him right now so I guess I can't play aggro decks just because of that. :)
Btw, which one of mine seem better to you? I will craft the cards of first one or second one but can't decide because I want to try both but well, I won't have enough dust and didn't pre-order so need to decide. :)
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!
I like a bit more the version of FiselFitz, because is more focused on the token and a bit more agresive.
About your versions, I preffer the first one, it's more agresive (the second one IMO is a bit slow).
But who knows what will be better. My recomendation it's to wait some days before you craft legendary cards.
Don't run sunreaver warmage with less than 6 5 mana+ spells it's unrealuunr if you want to run her at least run forest aid.
hecklebot is horrifying in druid, since druid has no hard removal it must keep tempo at all times or rely on the threat of wide board buffs.
I think the decks you presented are both full of cards that don't make sense in the archtype and I would rather put more cards into the token synergies with some lifesteal /minion heals to make the weavers and stag work.
Tried building token druid, there is no room in the deck for the heal package, the token cards are much more reliable and actually contribute to the win condition.
I like your deck. I took the same core cards as you and made some tweaks. Tell me what you think.
The core cards :
Minion
2x Acornbearer (best druid 1 drop, fill the curve T2 if we don't have any 2 drop)
2x Crystal Stag (only need 5 health restored and its a 8/8 rush for 5 mana, very strong, easy to activate even on turn 6 or 7, its still a 8/8 with rush, not bad)
2x Crystallizer (mandatory to enable the heal in order to activate crystal stag)
2x Ornery Tortoise (good stats for a 3 drop, mandatory to enable the heal in order to activate crystal stag, its an aggro deck, we don't care about our life total + we have heal)
2x Hench-Clan Hag (5/5 for 4 mana split into 3 bodies, perfect for the buff)
1x Keeper Stalladris (good body and synergy with druid spells)
2x Lifeweaver (good body, 1 heal (1 spell generated) => the card is good, 2 heals (2 spells generated) => excellent, she can die in peace)
Ability
2x Blessing of the Ancients (buff, buff, buff, maybe 1 is enough)
2x Crystal Power (heal)
2x Dreamway Guardians (good 2 drop, 2 tokens + heal)
2x Power of the Wild (buff + token)
2x Savage Roar
I added :
2x Crystalsong Portal (very good draw, 3 druid minions for the late game, easy to activate, we only have cheap minions and a lot of spells)
2x Mark of the Loa (buff + 6/4 for 4 mana in 2 bodies + synergy with stalladris)
1x Archmage Vargoth (good body + insane effect with the spells, it might not be that good for an aggro deck low attack)
Lifeweaver seemed useless with too much spells in my opinion. I mean I would use that card for a hand filler with Potion Vendor, She has some synergy with that card. You don't need to heal your face only. And for Sunreaver, Nourish seemed enough to me because most of the time, You held it in your hand, Keeper Stalladris and Lifeweaver also can help to get more 5+ spells I don't know really but I think Sunreaver will be the most used cards with decks like that. 2 big spells in token/aggro decks could make it powerful enough imo and this deck fits well that because you can produce more 5+ spells in druid.
I didn't add treants so I didn't add forest's aid to deck. That card would be useless without other treants.
and I put hacklebot for its high health and disrupt combos. You might be right, We don't have Naturalize anymore so it can be problem.
Thanks for your suggestions, I will keep those in my mind. :)
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!