i really don’t know why I haven’t seen much of these decks around anymore. Yes they are slower, but still have tools to remove and survive untill you land your combo’s. I’ve been toying with both decks, and had most success with togwaggle. I’ve gone 8-1 from rank 3 to 2. If anything it’s a little more engaging as you have to think about your card plays more, rather than brainless ramping & armor. I’ve enjoyed taking the lives of beast hunters, odd paladins and some priests (gallery still sucks). Just don’t use wild growth at all, Nourish is fine on its own.
also no-one expects to see an old Druid, so no aggro is particularly prepared for spreading plague. Most times I would get some bugs down and some extra attack from BP and win the game without even having my winning combo.
I’ve even won by simply burning priests combo cards when they’ve been lured into a false sense of security of hand size xD
Is there anyone else still having success with this? I can’t be the only one surely ;)
Druid players was pampered with broken cards for 9 expansions in a row and become too used to easy play an extremely powerful undercosted card one after another, now they need to work and think a little bit many of them give up, that is why you don't see this decks anymore.
The class need to get only garbage for 3 or 4 expansions in a row to the druid players learn how to play again.
You're the only one, man! No, that sounds awesome. I've been on the fence about crafting King Togwaggle since I own Azalina Soulthief and Hakkar, the Soulflayer already. Not sure how viable he is in wild. In any case, it's tempting, though I know I should probably hold out.
Druid players was pampered with broken cards for 9 expansions in a row and become too used to easy play an extremely powerful undercosted card one after another, now they need to work and think a little bit many of them give up, that is why you don't see this decks anymore.
The class need to get only garbage for 3 or 4 expansions in a row to the druid players learn how to play again.
so what you are saying is that Astral Tiger, Tyrantus and Jungle Giants were broken?
Druid players was pampered with broken cards for 9 expansions in a row and become too used to easy play an extremely powerful undercosted card one after another, now they need to work and think a little bit many of them give up, that is why you don't see this decks anymore.
The class need to get only garbage for 3 or 4 expansions in a row to the druid players learn how to play again.
so what you are saying is that Astral Tiger, Tyrantus and Jungle Giants were broken?
Yea I doubt that's the case.
Because cherry picking 3 cards totally shows that druid wasn't seriously overtuned the past expansions.
He’s a very fun card to play with! But I wouldn’t craft him close to rotation. I’m not too sure he’s so viable in the wild. I don’t really play it so couldn’t even say!
Druid players was pampered with broken cards for 9 expansions in a row and become too used to easy play an extremely powerful undercosted card one after another, now they need to work and think a little bit many of them give up, that is why you don't see this decks anymore.
The class need to get only garbage for 3 or 4 expansions in a row to the druid players learn how to play again.
so what you are saying is that Astral Tiger, Tyrantus and Jungle Giants were broken?
Yea I doubt that's the case.
Because cherry picking 3 cards totally shows that druid wasn't seriously overtuned the past expansions.
Druid players was pampered with broken cards for 9 expansions in a row and become too used to easy play an extremely powerful undercosted card one after another, now they need to work and think a little bit many of them give up, that is why you don't see this decks anymore.
The class need to get only garbage for 3 or 4 expansions in a row to the druid players learn how to play again.
so what you are saying is that Astral Tiger, Tyrantus and Jungle Giants were broken?
Yea I doubt that's the case.
Because cherry picking 3 cards totally shows that druid wasn't seriously overtuned the past expansions.
that's not what I'm saying but k...
Then what ARE you trying to say? Because you're not making it very clear.
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i really don’t know why I haven’t seen much of these decks around anymore. Yes they are slower, but still have tools to remove and survive untill you land your combo’s. I’ve been toying with both decks, and had most success with togwaggle. I’ve gone 8-1 from rank 3 to 2. If anything it’s a little more engaging as you have to think about your card plays more, rather than brainless ramping & armor. I’ve enjoyed taking the lives of beast hunters, odd paladins and some priests (gallery still sucks). Just don’t use wild growth at all, Nourish is fine on its own.
also no-one expects to see an old Druid, so no aggro is particularly prepared for spreading plague. Most times I would get some bugs down and some extra attack from BP and win the game without even having my winning combo.
I’ve even won by simply burning priests combo cards when they’ve been lured into a false sense of security of hand size xD
Is there anyone else still having success with this? I can’t be the only one surely ;)
Druid players was pampered with broken cards for 9 expansions in a row and become too used to easy play an extremely powerful undercosted card one after another, now they need to work and think a little bit many of them give up, that is why you don't see this decks anymore.
The class need to get only garbage for 3 or 4 expansions in a row to the druid players learn how to play again.
You're the only one, man! No, that sounds awesome. I've been on the fence about crafting King Togwaggle since I own Azalina Soulthief and Hakkar, the Soulflayer already. Not sure how viable he is in wild. In any case, it's tempting, though I know I should probably hold out.
so what you are saying is that Astral Tiger, Tyrantus and Jungle Giants were broken?
Yea I doubt that's the case.
Because cherry picking 3 cards totally shows that druid wasn't seriously overtuned the past expansions.
He’s a very fun card to play with! But I wouldn’t craft him close to rotation. I’m not too sure he’s so viable in the wild. I don’t really play it so couldn’t even say!
The Hakkar togwaggle is just pure meme xD
This is what happens when priest and warrior are making up significant portions of the metagame.
Amen, they are my dream matchups. Apart from gallery... that’s just a rude deck.
that's not what I'm saying but k...
Then what ARE you trying to say? Because you're not making it very clear.