I was toying with a list like Firebat played in the last Omni-stone. It ended up somewhat similar, but with a couple of changes (that I think improve the midgame).
I've also been playing this today. It's a lot of fun, although I have a sneaking suspicion that regular old Taunt Druid is probably better.
Regarding your deck, why 2 Astral Tigers? Is it a hedge against Polymorph/Hex?
I still think this deck should play Malfurion since the upgrade is that important. Further, if you're playing him in an aggro match up, you don't care about scarabs messing up your pool.
I also took Ziliax out of mine, but mostly because I feel like 2x Wrath are about as good against Aggro while being better against Control.
I've also been playing this today. It's a lot of fun, although I have a sneaking suspicion that regular old Taunt Druid is probably better.
Regarding your deck, why 2 Astral Tigers? Is it a hedge against Polymorph/Hex?
I still think this deck should play Malfurion since the upgrade is that important. Further, if you're playing him in an aggro match up, you don't care about scarabs messing up your pool.
I also took Ziliax out of mine, but mostly because I feel like 2x Wrath are about as good against Aggro while being better against Control.
If you play two Astral Tigers you can shuffle two copies of Da Undatakah into your deck and increase the odds of redrawing it. This way you do not have to redraw the Astral Tiger a second time or worry about the only Tiger getting silenced. Plus the tiger is not aweful as it improves late game Oaken Summons.
That said, I could see the swap for a second Howl in low Silence metas.
As for Tyrantus, its is often possible to manipulate your hand to guarantee Tyrantus, I toyed with a Deathwing as the ultimate back up, and you could also include a 3 card package of Mulchmuncher and 2x Landscaping to improve your deck vs. zoo. (Maybe remove Tyrantus, Howl and one Tiger)
I've also been playing this today. It's a lot of fun, although I have a sneaking suspicion that regular old Taunt Druid is probably better.
Idk man, with this version I feel like you can do more with your turns, seems to have less dead cards, is lighter from the top (because you no longer have to run five 9 drops) and can go infinite, which might matter in some matchups.
If you play two Astral Tigers you can shuffle two copies of Da Undatakah into your deck and increase the odds of redrawing it.
Or just play the same copy of Astral Tiger again after it shuffles itself. In the matchups where infinite Undatakah is relevant, I don't think that will be too difficult to do that and play around silence. But maybe I'm wrong. I certainly understand it as a hedge against transform effects.
The only problem I've run into with Tyrantus is when I have Oondasta and Hadronox. I typically don't want to play down Hadronox without naturalize as a back up. But that means I'm also stuck holding Oondasta and Tyrantus. Blech.
If you play two Astral Tigers you can shuffle two copies of Da Undatakah into your deck and increase the odds of redrawing it.
Or just play the same copy of Astral Tiger again after it shuffles itself. In the matchups where infinite Undatakah is relevant, I don't think that will be too difficult to do that and play around silence. But maybe I'm wrong. I certainly understand it as a hedge against transform effects.
The only problem I've run into with Tyrantus is when I have Oondasta and Hadronox. I typically don't want to play down Hadronox without naturalize as a back up. But that means I'm also stuck holding Oondasta and Tyrantus. Blech.
There is also a possibility to run a copy of the new 6 mana spell - summon a beast and give it rush. If you are dropping a Tiger that might be a decent replacement. However, I feel like most decks run 1 silence and if this deck becomes popular they will be trying to silence the Tiger every time. Like I said, I think the opportunity of cost of the extra Tiger is moderate to low, however the potential for decreasing consistency without it, is quite high. Having the extra Da Undatakah's is huge for increasing how fast you can draw it again.
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I was toying with a list like Firebat played in the last Omni-stone. It ended up somewhat similar, but with a couple of changes (that I think improve the midgame).
I like the addition of the grizzlies, but I think 1 copy of astral tiger is enough. I would add the second howl or malfurion instead.
Other than that, I'm not sure yet of how good tyrantus actually is since you won't always be able to pull it with oondasta
I've also been playing this today. It's a lot of fun, although I have a sneaking suspicion that regular old Taunt Druid is probably better.
Regarding your deck, why 2 Astral Tigers? Is it a hedge against Polymorph/Hex?
I still think this deck should play Malfurion since the upgrade is that important. Further, if you're playing him in an aggro match up, you don't care about scarabs messing up your pool.
I also took Ziliax out of mine, but mostly because I feel like 2x Wrath are about as good against Aggro while being better against Control.
If you play two Astral Tigers you can shuffle two copies of Da Undatakah into your deck and increase the odds of redrawing it. This way you do not have to redraw the Astral Tiger a second time or worry about the only Tiger getting silenced. Plus the tiger is not aweful as it improves late game Oaken Summons.
That said, I could see the swap for a second Howl in low Silence metas.
As for Tyrantus, its is often possible to manipulate your hand to guarantee Tyrantus, I toyed with a Deathwing as the ultimate back up, and you could also include a 3 card package of Mulchmuncher and 2x Landscaping to improve your deck vs. zoo. (Maybe remove Tyrantus, Howl and one Tiger)
Idk man, with this version I feel like you can do more with your turns, seems to have less dead cards, is lighter from the top (because you no longer have to run five 9 drops) and can go infinite, which might matter in some matchups.
Time will tell I guess.
Or just play the same copy of Astral Tiger again after it shuffles itself. In the matchups where infinite Undatakah is relevant, I don't think that will be too difficult to do that and play around silence. But maybe I'm wrong. I certainly understand it as a hedge against transform effects.
The only problem I've run into with Tyrantus is when I have Oondasta and Hadronox. I typically don't want to play down Hadronox without naturalize as a back up. But that means I'm also stuck holding Oondasta and Tyrantus. Blech.
There is also a possibility to run a copy of the new 6 mana spell - summon a beast and give it rush. If you are dropping a Tiger that might be a decent replacement. However, I feel like most decks run 1 silence and if this deck becomes popular they will be trying to silence the Tiger every time. Like I said, I think the opportunity of cost of the extra Tiger is moderate to low, however the potential for decreasing consistency without it, is quite high. Having the extra Da Undatakah's is huge for increasing how fast you can draw it again.