I tired to make a diffrent druid deck. It landed at a mix of big and token druid. Works quite well till now.
What i experience is that i can run out of library against control. You can realy preassure control but if they pull them out the deck runs into fagitue. Control priest is propably the most difficult.
Zoolock pulling keleseth T2 (or even till T4) is a pain. You just run behind them and loose often.
Hard to beat shudder.
But very funny part is it seems to destroy hunters especially that deathrattle one :-).
I am still optimizing. I think Forbindious fits but not shure if the impact would be noticeable.
You are right that soul of the forest is not mandatory but it synergizes and helps (won´t use two). Sometimes it just was a win more card but sometimes it wins. I also run silence most of the time but except against cubes i don´t need them here .... Replacing Sould of the forest with a spellbreaker seems OK.
I won´t cut a wurm. These two are key cards. Wyrms, Living mana and Mulch Munchers are the MVP´s.
Regarding the double Nourish. Yes its strong but i made the experience that two are often anoying. I had 2x Ferocious howl + 2x Nourish in but exchanged it for 2x Greedy Sprite 1x Oaken summons + one Nourish. It´s more consistentent in mana creation on curve (+2 erlay creatures) and the deck has enough powerful draw with the melon and Countess.
he cool part is you constantly swap between a flooded "Token" board and Big guys. Your oponent has to deal with both and you also have anoying taunt walls.
Get exta mana, flood with living mana, he whipes it and pust down something, you drop countess and get a discounted Mulchmuncher droping it and killing his minion and whe nhe manages to kill your two big guys you drop wyrm ... the cycle .. killed wyrm to tokens .... LoL.
What i did recognize is that the deck is a bit vulnerable to aggro teching mossy horror. And currently quite a lot tech it ...
Hello HS fans.
I tired to make a diffrent druid deck. It landed at a mix of big and token druid. Works quite well till now.
What i experience is that i can run out of library against control. You can realy preassure control but if they pull them out the deck runs into fagitue. Control priest is propably the most difficult.
Zoolock pulling keleseth T2 (or even till T4) is a pain. You just run behind them and loose often.
Hard to beat shudder.
But very funny part is it seems to destroy hunters especially that deathrattle one :-).
I am still optimizing. I think Forbindious fits but not shure if the impact would be noticeable.
You are right that soul of the forest is not mandatory but it synergizes and helps (won´t use two). Sometimes it just was a win more card but sometimes it wins. I also run silence most of the time but except against cubes i don´t need them here .... Replacing Sould of the forest with a spellbreaker seems OK.
I won´t cut a wurm. These two are key cards. Wyrms, Living mana and Mulch Munchers are the MVP´s.
Regarding the double Nourish. Yes its strong but i made the experience that two are often anoying. I had 2x Ferocious howl + 2x Nourish in but exchanged it for 2x Greedy Sprite 1x Oaken summons + one Nourish. It´s more consistentent in mana creation on curve (+2 erlay creatures) and the deck has enough powerful draw with the melon and Countess.
he cool part is you constantly swap between a flooded "Token" board and Big guys. Your oponent has to deal with both and you also have anoying taunt walls.
Get exta mana, flood with living mana, he whipes it and pust down something, you drop countess and get a discounted Mulchmuncher droping it and killing his minion and whe nhe manages to kill your two big guys you drop wyrm ... the cycle .. killed wyrm to tokens .... LoL.
What i did recognize is that the deck is a bit vulnerable to aggro teching mossy horror. And currently quite a lot tech it ...