The strifecro druid is pretty good all around these days. Personally I prefer ramp druid since I'm seeing a lot of heavy decks and it still does decent against zoo and Hunter.
taunt druid variants are very strong and a nightmare to remove all the heavy taunts. Control decks with board clear (Tauntadin?) may be able to counter easy though.
Reynad was playing an interesting Ramp one at rank 4ish last night (on Twitch), but unfortunately I was watching on tablet and couldn't screenshot it.
Does anyone have a deck list for it? I remember it didn't contain Savage Roar or Force of Nature.
Here you go :) He later swapped out the BGH for an Azure Drake for more card draw and because he wasn't getting much targets with it. Of course, right after he made the switch, he faced multiple control decks in a row.
I'm winning about every 4 out of 5 games with this deck just now, very good against the current meta.
I would swap out Spellbreaker for another minion, you already have your 2 silencers in the Keepers.
You keep the Spellbreaker in because the purpose of having an extra silence is that at top rank, everyone predicts the standard 2 Keeper before they throw out their legendaries. Spellbreaker changes the prediction scale and often tips key plays into your favor.
I'm winning about every 4 out of 5 games with this deck just now, very good against the current meta.
I would swap out Spellbreaker for another minion, you already have your 2 silencers in the Keepers.
You keep the Spellbreaker in because the purpose of having an extra silence is that at top ranks, everyone predicts the standard 2 Keeper before they throw out their 'large silence targets'. Spellbreaker changes the prediction scale and often tips key plays into your favor.
I'm winning about every 4 out of 5 games with this deck just now, very good against the current meta.
I would swap out Spellbreaker for another minion, you already have your 2 silencers in the Keepers.
You keep the Spellbreaker in because the purpose of having an extra silence is that at top ranks, everyone predicts the standard 2 Keeper before they throw out their 'large silence targets'. Spellbreaker changes the prediction scale and often tips key plays into your favor.
Thats a really good point actually. Never thought about that ;O
I'm winning about every 4 out of 5 games with this deck just now, very good against the current meta.
I would swap out Spellbreaker for another minion, you already have your 2 silencers in the Keepers.
You keep the Spellbreaker in because the purpose of having an extra silence is that at top ranks, everyone predicts the standard 2 Keeper before they throw out their 'large silence targets'. Spellbreaker changes the prediction scale and often tips key plays into your favor.
Thats a really good point actually. Never thought about that ;O
I have used the spell breaker and the 2 keepers in quite a few matches, the most underused card in the deck is BGH and I was thinking about removing him today, then I used him to take out a 10 attack Frothing Berzerker that would have killed me so I guess he can stay!!
I have tried several Druid builds, from Token, Ramp, and StrifeCro midrange, and I would say I enjoy playing StrifeCro midrange Druid the most. Token Druid can give you super fast win if you open with the right cards, Ramp can control your opp if you survive long enough, but I like the ability to OTK your opp when he thinks he is safe with 18-24 life.
How slow are you guys running your ramp these days? With the nerfs inc, midrange and handlock will likely see a surge in popularity. The problem is midrange decks mean ramp should spec for taunt, while control decks (like handlock) mean getting tech cards and counter-control? Which are you guys doing at the moment?
Hello, I wanted to see what everyones opinion is on the strongest druid builds this meta? Any examples? Trying to pick one to play for this season.
The strifecro druid is pretty good all around these days. Personally I prefer ramp druid since I'm seeing a lot of heavy decks and it still does decent against zoo and Hunter.
Reynad was playing an interesting Ramp one at rank 4ish last night (on Twitch), but unfortunately I was watching on tablet and couldn't screenshot it.
Does anyone have a deck list for it? I remember it didn't contain Savage Roar or Force of Nature.
It was a bit like this deck:
taunt druid variants are very strong and a nightmare to remove all the heavy taunts. Control decks with board clear (Tauntadin?) may be able to counter easy though.
I'm having good success with this at the moment - http://www.hearthpwn.com/decks/97057-legend-naxx-token-updated-guide
steam - http://steamcommunity.com/profiles/76561198079355713/
Here you go :) He later swapped out the BGH for an Azure Drake for more card draw and because he wasn't getting much targets with it. Of course, right after he made the switch, he faced multiple control decks in a row.
I'm winning about every 4 out of 5 games with this deck just now, very good against the current meta.
Unbowed. Unbent. Unbroken.
Thank you everyone for contributing!
I would swap out Spellbreaker for another minion, you already have your 2 silencers in the Keepers.
You keep the Spellbreaker in because the purpose of having an extra silence is that at top rank, everyone predicts the standard 2 Keeper before they throw out their legendaries. Spellbreaker changes the prediction scale and often tips key plays into your favor.
You keep the Spellbreaker in because the purpose of having an extra silence is that at top ranks, everyone predicts the standard 2 Keeper before they throw out their 'large silence targets'. Spellbreaker changes the prediction scale and often tips key plays into your favor.
Thats a really good point actually. Never thought about that ;O
I have used the spell breaker and the 2 keepers in quite a few matches, the most underused card in the deck is BGH and I was thinking about removing him today, then I used him to take out a 10 attack Frothing Berzerker that would have killed me so I guess he can stay!!
Unbowed. Unbent. Unbroken.
@TazdingoHS: Thanks for posting Reynad's deck. :)
I have tried several Druid builds, from Token, Ramp, and StrifeCro midrange, and I would say I enjoy playing StrifeCro midrange Druid the most. Token Druid can give you super fast win if you open with the right cards, Ramp can control your opp if you survive long enough, but I like the ability to OTK your opp when he thinks he is safe with 18-24 life.
Trying out that Gaara deck. Fun!! Can't wait to see how it does vs hunters but vs priest and zoo it is lovely.
with the buzzard and leeroy nerfs I think ramp druid is gonna become a strong deck in the meta again
How slow are you guys running your ramp these days? With the nerfs inc, midrange and handlock will likely see a surge in popularity. The problem is midrange decks mean ramp should spec for taunt, while control decks (like handlock) mean getting tech cards and counter-control? Which are you guys doing at the moment?
kolento druid seems the best....but at the same time...it does poorly against priest
Link?