Hi! Someone has tried a ramp druid decklist with N'Zoth (and Deathrattle minions)? If yes, how it worked? Also I would like to know some ideas about this kind of deck. Thanks :)
It's not flawless, but it's damn fun to play. Malorne is absolutely the all-star, and was well worth crafting even though he's useless in Standard. No one plays silencers anymore, and the deck has enough other deathrattle minions that something else would certainly take the brunt of a silence first. You just need to look out for transform cards like Hex or Polymorph, but I personally have seen very few Mages and Shaman in Wild. (Entomb is another card to watch out for, but most Priests are thrilled to steal an Ancient of War, and I'm happy to let them so that Malorne can return, again, and again, and again.)
This deck can hold its own against nearly any control deck - it absolutely shines against Warrior in particular. It struggles a bit against aggro decks like zoo if I don't get the Sludge Belchers or Ancient of War out quickly enough, or Baron Geddon to reclaim the board.
What is Hearthstone to you? A fun and semi-competitive game with wacky effects and crazy RNG outcomes or just a card game you wanna grind as many wins you can get as fast as possible in?
Probably my most successful deck is my N'zoth Rouge. It definitely stacks up some wins if you got strategy. Make sure you have loothoarders, Sylvannas, maybe Carine. Any minion with value, and a deathrattle, is valuable. I HIGHLY recommend the deck. I would give you a decklist, but I am a level 17/16 scrub.
I made a standard N'Zoth druid that sits remarkably well in the current meta. It got me to rank 5, which was a lucky break for me. At first I thought I would make a ramp druid, but it turns out to be more of a tempo deck.
I've played ramp N'Zoth druid in wild and the problem I have found is no board clear. With Warlock TN is a god card with reno that is. Who knows maybe when the session re starts I'll test some more.
Nzoth ramp works in wild, got to rank 4 without pushing to hard, meanwhile in standard I have had a much harder time coming up with a deck that's consistent. Tried corrupted healbot Carne, and others but the death rattles just are not strong enough. Taunts would be huge but with Belcher in wild there is no great taunt death rattles
I made a standard N'Zoth druid that sits remarkably well in the current meta. It got me to rank 5, which was a lucky break for me. At first I thought I would make a ramp druid, but it turns out to be more of a tempo deck.
Hi! Someone has tried a ramp druid decklist with N'Zoth (and Deathrattle minions)? If yes, how it worked? Also I would like to know some ideas about this kind of deck. Thanks :)
It's not flawless, but it's damn fun to play. Malorne is absolutely the all-star, and was well worth crafting even though he's useless in Standard. No one plays silencers anymore, and the deck has enough other deathrattle minions that something else would certainly take the brunt of a silence first. You just need to look out for transform cards like Hex or Polymorph, but I personally have seen very few Mages and Shaman in Wild. (Entomb is another card to watch out for, but most Priests are thrilled to steal an Ancient of War, and I'm happy to let them so that Malorne can return, again, and again, and again.)
This deck can hold its own against nearly any control deck - it absolutely shines against Warrior in particular. It struggles a bit against aggro decks like zoo if I don't get the Sludge Belchers or Ancient of War out quickly enough, or Baron Geddon to reclaim the board.
Forgive me, friend. I have failed.
Thanks for share! Looks very nice :)
I just wish cards like Malorne were standard :/
Maybe in a new adventure or patch we'll see more deathrattle druid cards :)
I'm pretty sure Druid would be a totally different class with a decent removal.
Attempting it in Standard would be quite foolish with the current card pool however in Wild it works.
4 losses out of 18 games so far between rank 16 and 11.
2x Face Shaman, 1x Face Hunter and 1x Secret Paladin.
Yogg and N'Zoth has been played once each, won both those games, Yogg saved me, N'Zoth was overkill.
What is Hearthstone to you?
A fun and semi-competitive game with wacky effects and crazy RNG outcomes or just a card game you wanna grind as many wins you can get as fast as possible in?
Probably my most successful deck is my N'zoth Rouge. It definitely stacks up some wins if you got strategy. Make sure you have loothoarders, Sylvannas, maybe Carine. Any minion with value, and a deathrattle, is valuable. I HIGHLY recommend the deck. I would give you a decklist, but I am a level 17/16 scrub.
But no, I have never done a ramp druid with N'zoth, it would be intresting for sure.
I made a standard N'Zoth druid that sits remarkably well in the current meta. It got me to rank 5, which was a lucky break for me. At first I thought I would make a ramp druid, but it turns out to be more of a tempo deck.
I've played ramp N'Zoth druid in wild and the problem I have found is no board clear. With Warlock TN is a god card with reno that is. Who knows maybe when the session re starts I'll test some more.
Nzoth ramp works in wild, got to rank 4 without pushing to hard, meanwhile in standard I have had a much harder time coming up with a deck that's consistent. Tried corrupted healbot Carne, and others but the death rattles just are not strong enough. Taunts would be huge but with Belcher in wild there is no great taunt death rattles
Thanks for share your ideas and comment on the topic! :)
I don't have Chillmaw, but it definitely fits in this deck!