Just played 3 games, won against Mid-ranged Hunter and Handlock, lost to zoo lock (shakes fist). All the games were close. Can't complain though. Rank 6 at the moment.
Depends on what rank your playing as the meta shifts dramatically as you get further down. At my rank for instance TBK is highly useful (rank 16-11) as you run across all sorts of taunt builds.
As for substitutes, Naturalize "can" work, though it'll be a dead card most of the time. However, the real point of TBK is to remove a taunt the turn before you're ready to burst finish so for that purpose it's a good add.
Alternatively, you could run an Ancient of War. With the option to use him offensively as a 10/5 he can be used for large taunt removal or as a 5/10 he'll likely survive long enough to pound into multiple taunts.
I am considering myself more than Paladin and Priest Player than Druid though I have test Gaara's Ramp druid a lot :P (almost 100rank games). i ll test this one also and i ll tell u my opinion the only problem is that i dont have yet (missing 600dust) TBK what u purpose for substitute?
On EU-server TBK is not as important as he used to be. Useless against zoo, miracle, p2w warrior, token druid. I don't see many ramp or watcher druids, so he is only good against handlock in the current meta.
TBK is never useless against zoo, I dont know what you are talking about.
If I'd drawn TBK the turn I could have played him (turn 6) I would have been able to clear the weaker taunts and TBK would have allowed me to put pressure back on the Zoolock and forced him to address my board instead of ignoring my minions and going face. Regardless, it was a bad draw on my part the whole game, but it was an excellent illustration that taunts are played often in Zoo.
If I'd drawn TBK the turn I could have played him (turn 6) I would have been able to clear the weaker taunts and TBK would have allowed me to put pressure back on the Zoolock and forced him to address my board instead of ignoring my minions and going face. Regardless, it was a bad draw on my part the whole game, but it was an excellent illustration that taunts are played often in Zoo.
That's true, useless may have been the wrong description. My point was that there are plenty of other cards in a druid deck which I would rather draw against zoo than TBK. Killing a 1/3 or 0/4 on turn 6 doesn't help most of the time. At this point you are usually so low on health that the zoo can ignore the TBK. The matchups where he really shines are handlock and rampdruid, although the smart handlocks usually taunt up a drake or watcher and not a giant if they have the choice.
You do realize that TBK, on druid vs zoo match, has almost the same value that a fire elemental has, right? Zoo have potentially 8 Taunts... EIGHT!
I like this one, not as vulnerable to removal as ramp is which is what really burns ramp these days. The ooze harrison switch intrigues me, but it's probably because I just find harrison amusing
I got this deck up to rank 4, currently at rank 5. Then the stinking Heroes of the Storm alpha invite came and messed up my progress...heh. This weekend I will give this deck a serious push (I will play during the week as well), to legend and see how far I can get. Pretty much the last weekend to try anyway.
I'm sitting at rank 8-9 with this deck right now and am having a hard time with Zoo. I don't think I understand the mulligan strat for Zoo decks very well. Are there any tips on that aspect?
Just played 3 games, won against Mid-ranged Hunter and Handlock, lost to zoo lock (shakes fist). All the games were close. Can't complain though. Rank 6 at the moment.
http://www.twitch.tv/allerahk
Mostly playing Druid/Priest in ranked, and arena when I have the gold.
Depends on what rank your playing as the meta shifts dramatically as you get further down. At my rank for instance TBK is highly useful (rank 16-11) as you run across all sorts of taunt builds.
As for substitutes, Naturalize "can" work, though it'll be a dead card most of the time. However, the real point of TBK is to remove a taunt the turn before you're ready to burst finish so for that purpose it's a good add.
Alternatively, you could run an Ancient of War. With the option to use him offensively as a 10/5 he can be used for large taunt removal or as a 5/10 he'll likely survive long enough to pound into multiple taunts.
TBK is never useless against zoo, I dont know what you are talking about.
Retired Hearthstone Columnist
I have to concur with Nuba on this one. I actually just lost to a Zoolock that had 4 taunts up. I was begging for my TBK. Horrid draw that game.
Article is up!
Retired Hearthstone Columnist
2 were late game Shieldbearers, 1 was Voidwalker, but 1 was Doomguard. 3 were inconsequential, but 1 was well worth a TBK.
If I'd drawn TBK the turn I could have played him (turn 6) I would have been able to clear the weaker taunts and TBK would have allowed me to put pressure back on the Zoolock and forced him to address my board instead of ignoring my minions and going face. Regardless, it was a bad draw on my part the whole game, but it was an excellent illustration that taunts are played often in Zoo.
You do realize that TBK, on druid vs zoo match, has almost the same value that a fire elemental has, right?
Zoo have potentially 8 Taunts... EIGHT!
Retired Hearthstone Columnist
Good looking list. Rather unique to the usual Druid decks we see these days.
You have my upvote sir! :)
my live stream;
http://www.twitch.tv/fortheundercity
I like this one, not as vulnerable to removal as ramp is which is what really burns ramp these days. The ooze harrison switch intrigues me, but it's probably because I just find harrison amusing
Playing with this deck right now, the twitch link on my signature!
Retired Hearthstone Columnist
I got this deck up to rank 4, currently at rank 5. Then the stinking Heroes of the Storm alpha invite came and messed up my progress...heh. This weekend I will give this deck a serious push (I will play during the week as well), to legend and see how far I can get. Pretty much the last weekend to try anyway.
http://www.twitch.tv/allerahk
Mostly playing Druid/Priest in ranked, and arena when I have the gold.
I'm sitting at rank 8-9 with this deck right now and am having a hard time with Zoo. I don't think I understand the mulligan strat for Zoo decks very well. Are there any tips on that aspect?
For Zoo, I try to keep or mulligan for Innervate, Swipe, Keeper of the Grove, Wrath, Ancient Watcher+ Spellbreaker or Keeper of the Grove or Sunfury Protector, Innervate + Keeper of the Grove or Chillwind Yeti. I never keep Defender of Argus or anything higher cost, even if I have The Coin or Innervate in hand. Harvest Golem is also ok to keep.
Sometimes, their draw is just ridiculous and you just lose even when you have counters.
http://www.twitch.tv/allerahk
Mostly playing Druid/Priest in ranked, and arena when I have the gold.
Would you consider replacing Acidic Swamp Ooze with Harrison Jones?
Unless explicitly stated, my posts are my opinion and mine only.
curve stuff, just go -1 commander -1 ooze, +1 jones +1 yeti.
That was Realz main build
Retired Hearthstone Columnist
Innervate + Keeper of the Grove onto a Knife Juggler or some other 2 drop is pretty nice. Yesterday I had two innervates, a Force of Nature and Savage Roar in hand, and innervated that out on turn 5 (plus had Harvest Golem and Chillwind Yeti) and won.
The Innervate into Keeper of the Grove or Chillwind Yeti, or Swipe is a very powerful play and can be set up more often than you think.
http://www.twitch.tv/allerahk
Mostly playing Druid/Priest in ranked, and arena when I have the gold.