The idea here is to play a similar Tempo-based Demon Hunter and play highly aggressively, but also start denying draws, shrinking the hand and removing answers. Using Star Student Stelina and Bad Luck Albatross combo'd with Vectus. Basically, I'm trying to create a deck that will be the best at disruption, so the other cards are low cost to make cycling easy as well as to make outcasting Glide easier.
Any other ideas? This is the first concept I want to try.
Yep, if it's good it'll be like "ah, I see you have 8 cards, how about you shuffle all of them in, draw 2 regular cards and then draw 2 Albatross." You could potentially turn a hand of 6-7 cards into 2.