I build a counter deck against Wild Quest Mage and tried to counter the Open the Waygate Quest ones its finished. Since there is a combo with Vargoth now for 3 turns, it seems a bit unfair. BUT Unseen Saboteur casted the spell and my opponent still got two turns. You think this is legit or should it be just one turn, since my minion has casted it on my turn?
Seems the spell functions more like "add a turn after your next one". So making them cast it during your turn doesn't make any difference. Only way to stop the combo sadly is Dirty Rat and hope to pull a giant (if they do that combo) or Antonidas/an apprentice (if they're classic exodia)
Hey Guys,
I build a counter deck against Wild Quest Mage and tried to counter the Open the Waygate Quest ones its finished. Since there is a combo with Vargoth now for 3 turns, it seems a bit unfair. BUT Unseen Saboteur casted the spell and my opponent still got two turns. You think this is legit or should it be just one turn, since my minion has casted it on my turn?
The decklist for my question is here: https://www.hearthpwn.com/decks/1331428-triple-value-counter-control-hunter-rank-2-10 ,
if you are interested. (I have excluded Unseen Saboteur after the incident though.
Seems the spell functions more like "add a turn after your next one". So making them cast it during your turn doesn't make any difference. Only way to stop the combo sadly is Dirty Rat and hope to pull a giant (if they do that combo) or Antonidas/an apprentice (if they're classic exodia)
With my deck, I use Wild Bloodstinger. Eventhough it is expensive compared to Dirty Rat. It can kill the minion.
I think it makes sense to work this way. Though I never gave it much thought and probably would've tried the same thing in that position.