So I tested Void Contract a while back and found it to be rather inefficient and a liability. It has its upsides and downsides, in fact its upside and downside depends on which position you're in. You see, the text says "half of each players deck" but you'll end up with an odd number every other turn, so it will destroy 1 extra card because the number of cards in your deck can't be halved. That will help you if you're behind in fatigue a lot of the times but hinder you if you have about the same amount of cards but the number of cards in your deck is an odd number.
I hope you understood what I mean there, basically the card was busted from the start because your deck is not always at an even number. No one is using the card in the meta but I feel like it should be reworked or the flavour text should be changed slightly because often times it does not do what it says it does because it destroys an extra card.
The whole reason I am bringing this up is because I was playing against a warlock in wild, he played a Void Lord, I used Entomb on it and since I was fatigueing, the now Entombed Void Lord was my last card. The following turn my opponent used Void Contract and it destroyed the void lord in my deck. So the card that says "destroy half of each players decks" destroyed the one and only card in my deck... That's jsut stupid. Luckily it did not cost me the match but it was utterly stupid anyway and this card just doesn't work and needs to be fixed. Played regurarly or not, the card does not do what its text says it should do
It does what the text says, it just rounds the half of the remaining number of cards to the bigger number. It is a bit illogical when there's only one card in the deck but I believe it was intended to work that way.
It's just a bad card. I played a warlock who sniffed I was playing a combo deck, he played this while I had the combo in hand, which lead to me playing it out quicker. Demonic project would have ended me, but I got a free turn and an assist.
Only issue I see with this card is that it doesn't specify rounding. They could simply just say "Destroy half of each player's deck, rounded up" and it would work fine. This is what they do in most card games like MTG, but that game is also a physical game so it needs to specify exactly what to do.
As it is, spending 8 mana to destroy 1 extra card and put someone in fatigue isn't really worth it considering that Gnomeferatu essentially does the same thing for 6 less mana and it comes with a 2/3 body. Using Void Contract is still basically just shooting yourself in the foot a lot of the time and I don't think the possibility of burning an extra card is worth running.
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I don't have something witty about this deck, I just like it because Malygos is fun.
It rounds up on odd numbers - the alternative is for it to round down which is literally no better or more fair or more balanced, you're just salty for reasons I can't figure out, the alternative is no more logical or less "stupid". The card is 100% fine.
It rounds up on odd numbers - the alternative is for it to round down which is literally no better or more fair or more balanced, you're just salty that it apparently cost you a game. The card is 100% fine.
He literally said “luckily it did not cost me the match.”
It rounds up on odd numbers - the alternative is for it to round down which is literally no better or more fair or more balanced, you're just salty that it apparently cost you a game. The card is 100% fine.
He literally said “luckily it did not cost me the match.”
Alright, salty for reasons I can't figure out then. Cheers.
Is this seriously a salt thread about not knowing how rounding works? FFS...
Half of one is not 1 and would never be rounded up to one
It absolutely would if you have to go to a whole number (which you do in Hearthstone). You typically round up from 50% and higher if you have to go to a whole number, this is what you're taught in basic mathematics. If you have 3 cards, you'll burn 2, because 1.5 rounds up to 2. 15 cards means you burn 8, Etc.
If in school you ever had to round 0.5 to 0 decimel places, you'd go to 1, not 0.
I personally didn't know how the card would work on Odd totals, so it is useful to know, thank you.
It was either round up or down, and they chose this way. I don't think there is an issue, it was just the choice they made, and it is definitely good that we now know.
That's essentially my problem with the card. It should change the text to make it clear how much it will destroy. Many new people will not know this without trial and error that could cost them the game, which should not be how a card is designed.
So I tested Void Contract a while back and found it to be rather inefficient and a liability. It has its upsides and downsides, in fact its upside and downside depends on which position you're in. You see, the text says "half of each players deck" but you'll end up with an odd number every other turn, so it will destroy 1 extra card because the number of cards in your deck can't be halved. That will help you if you're behind in fatigue a lot of the times but hinder you if you have about the same amount of cards but the number of cards in your deck is an odd number.
I hope you understood what I mean there, basically the card was busted from the start because your deck is not always at an even number. No one is using the card in the meta but I feel like it should be reworked or the flavour text should be changed slightly because often times it does not do what it says it does because it destroys an extra card.
The whole reason I am bringing this up is because I was playing against a warlock in wild, he played a Void Lord, I used Entomb on it and since I was fatigueing, the now Entombed Void Lord was my last card. The following turn my opponent used Void Contract and it destroyed the void lord in my deck. So the card that says "destroy half of each players decks" destroyed the one and only card in my deck... That's jsut stupid. Luckily it did not cost me the match but it was utterly stupid anyway and this card just doesn't work and needs to be fixed. Played regurarly or not, the card does not do what its text says it should do
It does what the text says, it just rounds the half of the remaining number of cards to the bigger number. It is a bit illogical when there's only one card in the deck but I believe it was intended to work that way.
It's not rng if you call - Amaz
It's just a bad card. I played a warlock who sniffed I was playing a combo deck, he played this while I had the combo in hand, which lead to me playing it out quicker. Demonic project would have ended me, but I got a free turn and an assist.
Only issue I see with this card is that it doesn't specify rounding. They could simply just say "Destroy half of each player's deck, rounded up" and it would work fine. This is what they do in most card games like MTG, but that game is also a physical game so it needs to specify exactly what to do.
As it is, spending 8 mana to destroy 1 extra card and put someone in fatigue isn't really worth it considering that Gnomeferatu essentially does the same thing for 6 less mana and it comes with a 2/3 body. Using Void Contract is still basically just shooting yourself in the foot a lot of the time and I don't think the possibility of burning an extra card is worth running.
I don't have something witty about this deck, I just like it because Malygos is fun.
Is this seriously a salt thread about not knowing how rounding works? FFS...
It rounds up on odd numbers - the alternative is for it to round down which is literally no better or more fair or more balanced, you're just salty for reasons I can't figure out, the alternative is no more logical or less "stupid". The card is 100% fine.
He literally said “luckily it did not cost me the match.”
Alright, salty for reasons I can't figure out then. Cheers.
Half of one is not 1 and would never be rounded up to one
It absolutely would if you have to go to a whole number (which you do in Hearthstone). You typically round up from 50% and higher if you have to go to a whole number, this is what you're taught in basic mathematics. If you have 3 cards, you'll burn 2, because 1.5 rounds up to 2. 15 cards means you burn 8, Etc.
If in school you ever had to round 0.5 to 0 decimel places, you'd go to 1, not 0.
Working as intended. Working as maths intends. As this guys says ^ 1/2 is rounded up to 1.
In what world do you live in where half is not rounded to one?
Nature is the Day.
Man is the Sun.
Woman is the Moon.
The Stone is the Sky.
The Art is the Way.
Well rounding is rounding, you can choose different methods but none of them is standard.
I will crush you!
That's essentially my problem with the card. It should change the text to make it clear how much it will destroy. Many new people will not know this without trial and error that could cost them the game, which should not be how a card is designed.
That may be, but rounding 5, 6, 7, 8, and 9 up is the most common method, even if it's not the official standard.